Japanese GRFs are excellent for screenshots I have to say. Always look great.
Anyway, I forgot that this save I didn't just want to post nice things, I wanted to do a bit of in-progress-how-to-do-it stuff, too. So let's talk some more about depots:
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The big problem in OTTD, for me, is always
space! I never just tag a depot on the side of a track and be done with it, but as seen here, most of the time I just go with this sort of thing and that's not that much more elaborate. Not super-interesting. But in the grand scheme of OTTD things I think "acceptable" (especially since depots can't be driven through - and doing it like this allows trains to turn around and actually use it). I could imagine some maintenance yard vaguely like this somewhere (given how short the trains on that line are it wouldn't need to be super-huge. It's still too small, but then, everything in OTTD is ^^).
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But proper facilities obviously are more interesting. It's just depots with ISR station and ISR objects so nothing too fancy. For parked vehicles, well, pay attention to reserved tracks (reversing them into a harmless direction tends to be useful) but otherwise there isn't much to it. Might need to remove something and place a depot to build them, then afterwards remove it again, but I'd assume that'd be an obvious "trick". Of course, if you build in an area with grown cities chances are you'll have to smash half a town to pieces to find space for something like this, and it's not exactly super-huge as it is. ^^
Surroundings of that thing are currently being "industrialized" so we'll see how that looks later on
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Since I didn't really decide what type of facility I build there I decided there might as well be some type of small test track. Obviously the scale again doesn't make much sense, but, eh, it's OpenTTD. Just one loop - perhaps they evaluated the tilting technology there? Sounds plausible enough, maybe