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Re: STD screenshots

Posted: 19 May 2018 11:36
by STD
This scenario is called "Autumn cost" :) . Map size 256x256. The subarctic climate. OpenTTD ratt (road and tram types) win64. Plain area with different elevation changes: mountains, hills, rivers, lakes. The West coast is washed by the sea. In sea there is
several small Islands and one large island. There are 5 settlements: district center Barabinsk (Барабинск) and small villages Androsovka (Андросовка), Arbatskoe (Арбатское), Arkhangelskoe (Архангельское), Traktorist (Тракторист). Each settlement has rest places (parks, cinemas), Parking, different shops and supermarkets, schools, gas stations and other. In the South of the region there are land ownership and fields, timber harvesting area, sawmill, brewery, fruit plantation, sanatorium and two farms near Arkhangelskoe (Архангельское) and Traktorist (Тракторист). The fruit plantation is also located in the East. In the northeast-clay and coal mines. All industry with cargo ports is concentrated on the coast: oil factory, furniture factory, commercial port, fishing port, port cargo terminal, factories for the production of building materials. To the North of the town of Barabinsk (Barabinsk) are sugar factory and bakery. In the sea there are oil rigs, fishing areas and bottom recess areas (sand and limestone). Between settlements run commuter trains, buses and minibuses. Residents of the region and guests relax in different ways depending on their mood and desire: reading books, walking in parks and alleys, cycling, shopping, visiting cinemas, going to nature, rest on the island in the hotel, rest in a sanatorium and much more.
Full map:
Full map of scenario Autumn coast.rar
(16.81 MiB) Downloaded 247 times
Map of scenario:
Map of scenario Autumn coast.png
Map of scenario Autumn coast.png (46.45 KiB) Viewed 7172 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)

Autumn cost.scn


Re: STD screenshots

Posted: 19 May 2018 19:33
by kamnet
Loving the videos!

Re: STD screenshots

Posted: 25 May 2018 18:53
by STD
kamnet wrote:Loving the videos!
Thank you very much, kamnet. That's nice to hear :D .

This scenario is called "City near the river" :) . Map size 128x128. The temperate climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Plain area with different elevation changes: hills, rivers, lakes. On the map there is a regional center of Berdyansk (Бердянск) and two urban-type settlement Bagryanoe (Багряное) and Smolnoe (Смольное). In the east, there are farms and fruit plantations, and a sawmill. In the north - the wood harvesting area and industrial enterprises (sugar factory, bakery, furniture factory, milk plant and slaughterhouse). In each village there is a hotel, school, shops, parks, alleys, cafes and more. In Berdyansk (Berdyansk) is a quay on the coast of the river, the beach. Residents and guests have a rest in different ways: walking, camping, cycling, sports, reading books, shopping and much more. You can get to the settlements by bus and minibus, by commuter train and by private car.
Full map:
Full map of scenario City near the river.rar
(6.07 MiB) Downloaded 195 times
Map of scenario:
Map of scenario City near the river.png
Map of scenario City near the river.png (16.58 KiB) Viewed 17519 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)

City near the river.scn


Re: STD screenshots

Posted: 05 Jul 2018 08:26
by STD
This scenario is called "Rural stations and branch lines" :) . Map size 256x256. The temperate climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Plain area with different elevation changes: lakes in the forests. On the map ten settlements - Androsovka (Андросовка), Anufrievo (Ануфриево), Georgievka (Георгиевка), Ivanova (Иваново), Korsunovo (Корсуново), Krotovka (Кротовка), Lesnoe (Лесное), Morozovka (Морозовка), Pervomaysk (Первомайск). Throughout the region there are deciduous and coniferous forests, fields. In the South-West and East there are fruit plantations, in the North-East and West of the place of forest harvesting, in the center - mixed economy, in the West - dairy farms, in the South-West - agriculture, oil well in the North-West. There are different industry - a sawmill and a plastic plant in the North-West, refineries in the North, a bakery and a sugar factory in the South, a slaughterhouse, a dairy, a textile factory and a furniture factory in the North. In each settlement there is a school, a cinema, shops, parks, alleys, sports grounds, churches, hotels, railway stations. Residents and guests have a rest in different ways: walking, camping, cycling, sports, reading books, shopping and much more. You can get to the settlements by bus and minibus, by commuter train and by private car.
Full map: Map of scenario:
Map of scenario Rural stations and branch lines.png
Map of scenario Rural stations and branch lines.png (50.54 KiB) Viewed 7172 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)

Rural stations and branch lines.scn


Re: STD screenshots

Posted: 05 Sep 2018 11:51
by STD
Exactly two months have passed since the release of the previous scenario in this theme. I decided on my birthday today to add another new scenario that was doing slowly for a month in my free time :wink: . The peculiarity of all the latest ready-made maps-attention to different details when creating maps in the scenario editor and the use of different GRF sets.
This scenario is called "Coastal zone and industry" :) . Map size 256x256. The temperate climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Flat terrain with varying elevation changes, rolling hills, lake in the woods. On the map eight settlements - Barsukovo (Барсуково), Beregovoe (Береговое), Ignatievo (Игнатьево), Lermontov (Лермонтов), Odintsovo (Одинцово), Solnechniy (Солнечный), Stepanovo (Степаново), Vnukovo (Внуково). Throughout the region there are deciduous and coniferous forests, fields. On the coast in the south there are cargo ports: port cargo terminal, lime factory, fishing port, cargo port, factories for the production of building materials (brick factory, glass factory, cement plant). Fruit plantations are located in the south and north-east. In the north-east there is also a dump, iron ore mine, metal structures and metal products factories. On the west of the city of Lermontov (Лермонтов) aluminum and steel mills, in the north-west - sawmill, coal mine, quarry. Near the settlement Ignatievo (Игнатьево) there is a furniture factory and areas of preparation of the wood. Fishing, limestone and sand extraction are carried out in the sea. Residents and guests have a rest in different ways: walking, camping, cycling, sports, reading books, shopping and much more. You can get to the settlements by bus and minibus, by commuter train and by private car.
Full map:
Full map of scenario Coastal zone and industry.rar
(15.57 MiB) Downloaded 172 times
Map of scenario:
Map of scenario Coastal zone and industry.png
Map of scenario Coastal zone and industry.png (47.15 KiB) Viewed 7172 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)

Coastal zone and industry.scn


Re: STD screenshots

Posted: 07 Sep 2018 17:56
by STD
For two days I created another scenario :D . This time the map is smaller. I implemented the map in subarctic climate, where there is a coast of the ocean, mountains with different elevation changes (including the ice caps), coniferous forests. Another time one of the options will be winter with its beautiful scenery. Or I'll think of something else.
This scenario is called "Oceanfront" :) . Map size 128x128. The temperate climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Terrain with different elevation changes: mountains, hills, lakes in forests,
river in the North-East. On the map there are three settlements - Beregovoe (Береговое), Borskoe (Борское), Pologoe (Пологое). Throughout the region there are coniferous forests, and in the north of the field. In each settlement there is a railway station, hotel, school, cafes, shops, in Beregovoe (Береговое) on the coast there is a beach and promenade. On the coast of the ocean rocks, beach areas. In the south there is a fishing port and areas of logging, in the North - sawmill, furniture factory, farm and workshop. Residents and guests relax in different ways: walking, relax on the nature and on the beach, cycling, sports, reading books, shopping, climbing, fishing and more. You can get to thesettlements by bus and minibus, by suburban electric train and by private car.
Full map:
Full map of scenario Oceanfront.rar
(5.87 MiB) Downloaded 184 times
Map of scenario:
Map of scenario Oceanfront.png
Map of scenario Oceanfront.png (21.37 KiB) Viewed 16907 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)

Oceanfront.scn


Re: STD screenshots

Posted: 18 Sep 2018 06:40
by STD
Another new scenario. There were some ideas to create. I present now for your attention :D .
This scenario is called "Parks in the Cities" :) . Map size 128x128. The subarctic climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Terrain with different elevation changes: mountains, hills, lakes in forests, river in the North-East. On the map three settlements - Berezovo (Березово), Dolinsk (Долинск), Labazovo (Лабазово). Throughout the region there are coniferous forests, and in the West fields and hills, several lakes in different places. In each village there is a hotel, school, cafes, parks, alleys, shops, in Dolinsk (Dolinsk) on the coast is a beach and promenade, as well as a large Park on a hill in the Western part of the city. On the ocean - rocks, beach areas. In the south-east there are areas of logging, in the South in the city of Dolinsk (Dolinsk) - sawmill and furniture factory, as well as warehouses. Residents and guests relax in different ways:
walking, camping and beach activities, cycling, sports, reading books, shopping, climbing, fishing and more. You can get to the settlements by bus and minibus, and by car.
Full map:
Full map of scenario Parks in the cities.rar
(6.49 MiB) Downloaded 199 times
Map of scenario:
Map of scenario Parks in the cities.png
Map of scenario Parks in the cities.png (18.95 KiB) Viewed 16806 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)

Parks in the cities.scn


Re: [OpenTTD] STD screenshots

Posted: 01 Oct 2018 23:14
by GarryG
Hi Pal,

Like how you use many of my objects sets.

I designed them for a special use and you have managed to find another way to use them which is great to see.

Cheers

Re: [OpenTTD] STD screenshots

Posted: 03 Oct 2018 05:13
by STD
Thanks a lot, GarryG :D

And thank you very much for all your wonderful sets of different objects :bow: .

They really make the process of creating each new map much more interesting.

Regards, STD (Aleksey).

Re: STD screenshots

Posted: 05 Nov 2018 09:35
by STD
Another new scenario. There were some ideas to create. I present now for your attention :D .
This scenario is called "Baikal" :) . Map size 256x256. The subarctic climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Flat terrain with different elevation changes: hills, rivers, lake Baikal. On the map 14 settlements-Angarsk, Babushkin, Baikalsk, Balagansk, Cheremkhovo, Irkutsk, Kachug, Khorinsk, Shelekhov, Sludyanka, Ulan-Ude, Ust-Barguzin, Ust-Ordynsky, Zhigalovo. Throughout the region there are deciduous and coniferous forests, fields. Fishing is possible in the region on lake Baikal and in the rivers. Developed woodworking industry - harvesting, processing at the sawmill in the timber and sending it to a furniture factory. Agriculture is located mainly North of lake Baikal and the Selenga river (dairy farms, agricultural farms), on south of the city of Ulan-Ude sheep farms are located, coal mines are located in the West near the Angara river, in the East near Ulan-Ude. Two quarries (extraction of mineral resources) are located on the coast of the Selenga river. In the major cities of Irkutsk and Ulan-Ude is the main industry-food and textile industry (sugar factories, slaughterhouses, textile factory), production of building materials (steel plant, glass factory), chemical industry (lime plant) and metallurgy (steel plant). In other settlements there is a food industry (Zhigalovo, Ust-Ordynsky, Ust-Barguzin), woodworking industry (Baikalsk, Ust-Barguzin). Residents and guests have a rest in different ways: walking, camping, cycling, sports, reading books, shopping and much more. You can get to the settlements by bus and minibus, by commuter train and by private car.
Heightmap:
Baikal.png
Baikal.png (7.3 KiB) Viewed 16441 times
Map of scenario:
Map of scenario Baikal.png
Map of scenario Baikal.png (38.96 KiB) Viewed 7172 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)

Baikal.scn


Re: STD screenshots

Posted: 27 Dec 2018 06:25
by STD
My new winter scenario :wink: . This scenario on Christmas and new year's theme by tradition :D .
This scenario is called "White Christmas" :) . Map size 128x128. The subarctic climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Plain area with different elevation changes: lakes in the forests, rivers, mountains in the south-east On the map two settlements - Belorechensk and Vichuga. Throughout the region there are deciduous and coniferous forests, fields. Throughout the region there are deciduous and coniferous forests, snow-covered fields. In the south-east, you can go skiing and snowboarding in the mountains. You can get there by car or by registered bus or minibus. In each settlement there is a school, a cinema, shops, parks, alleys, sports grounds, churches, hotels, railway stations. Residents and guests have a rest in different ways: walking, camping, cycling, sports, reading books, shopping and much more. You can get to the settlements by bus and minibus, by commuter train and by private car.
Full map of scenario:
Full map of scenario White Christmas.rar
(3.31 MiB) Downloaded 196 times
Map of scenario:
Map of scenario White Christmas.png
Map of scenario White Christmas.png (15.34 KiB) Viewed 16200 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)

White Christmas.scn


Re: STD screenshots

Posted: 08 Jan 2019 15:31
by STD
And this is my scenario, which began to create in November last year. But at the end of the month I decided to pause. But in early January of this year, I decided to finalize this scenario. :D .
This scenario is called "Autumn landscapes (before the onset of winter)" :) . Map size 256x256. The subarctic climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Flat terrain with different elevation changes: hills, rivers, lakes, beaches. On the map 8 settlements - Ardon, Cheremkhovo, Kamyshlov, Kologriv, Mezhgor'e, Sertolovo, Volodarsk, Voskresensk. Throughout the region there are deciduous and coniferous forests, fields. In the North-West near the coast there are fishing areas. In the East there are phosphate and pyrite mines. In the South and East there are areas of logging. In the West there are the peatlands and herding co-op. Next to Cheremkhovo there is a sawmill and herding co-op. In the West of Ardon-furniture factory. In the North of Volodarsk-sawmill, near Sertolovo-furniture factory and herding co-op. To the East of Vocskresensk is a nuclear power plant. In the Western part of the metropolis Kamyshlov is an industrial zone: pyrite smelter, chemical plant, paper mill, ports for various purposes - port (engineering supplies), fishing harbour (food), bulk terminal (kaolin, food), trading port (farm supplies, alcohol). In each settlement there is a hotel, school, alley, Park, cinema, shop, in Vocskresensk there is a quay and Harbor for water vessels.The Harbor is also in the North of the metropolis Kamyshlov. Residents and guests have a rest in different ways: walking, camping, cycling, sports, reading books, shopping and much more. You can get to the settlements by bus and minibus, by commuter train and by private car.

Map of scenario:
Map of scenario Autumn landscapes (before the onset of winter).png
Map of scenario Autumn landscapes (before the onset of winter).png (47.82 KiB) Viewed 7172 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)

Autumn landscapes (before the onset of winter)


Re: STD screenshots

Posted: 24 Jan 2019 19:56
by STD
A new scenario, an idea for which appeared a couple of days ago. :D .
This scenario is called "Rural landscape" :) . Map size 128x128. The temperate climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Flat terrain with different elevation changes: lakes in the woods, the hills to the West of the river. On the map there are three settlements-Coleraine, Grace Wood, Pine Clump. Throughout the region there are deciduous and coniferous forests, fields. In the north there are areas of logging, in the south of Pine Clump - sawmill. Furniture factory is located in the north-east, fruit plantation - in the east. In the south-east near Grace World there is a farm with vineyards. In each settlement there is a school, cinema, shops, parks, churches,
hotels. Residents and guests relax in different ways: walking, camping, Cycling, sports, reading books, shopping and much more. You can get to the settlements by bus and minibus and by private car.

Map of scenario:
Map of scenario Rural landscape.png
Map of scenario Rural landscape.png (17.35 KiB) Viewed 15919 times
Full map of scenario:
Full map of scenario Rural landscape.rar
(4.5 MiB) Downloaded 126 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)
Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Rural landscape


Re: STD screenshots

Posted: 10 Feb 2019 09:51
by STD
Here is a new scenario, the idea for which accidentally arose :wink: .
This scenario is called "Megapolis Samara (Russia)" :) . Map size 128x128. The temperate climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Flat terrain with different elevation changes: the river in the west. On the map one large city - Samara, which consists of the following parts: Aviagorodok, Kirkombinat, Kirovsky district, Myasokombinat, Novaya Samara, Oktyabrsky district, Promyshlenny district, Soviet district, the Volga district, Zavodskoy gorodok, Zheleznodorozhny district, Zubchaninovka. Throughout the region there are deciduous and coniferous forests, fields. In the North West there are mines for the extraction of copper ore and nitrates. In the south-west is the area of agriculture: livestock, agriculture, vineyard and coffee plantation. Near Zavodskoy gorodok and Kirkombinat there is an industrial zone, which includes a copper plant, a slaughterhouse, a bakery, a flour mill, a grocery plant, a chemical plant. There are also various warehouses near the enterprises. In Samara there is a embankment near the river, different parks, alleys, squares, shopping centers, cinemas, hotels, schools, banks, suburban railway stations, office centers and much more. Residents and guests relax in different ways: walking, camping, cycling, sports, reading books, shopping and much more. In the city there are the following types of public transport: commuter train, tram, trolley bus, bus, minibus, taxi. You can get to Samara by commuter train, bus and minibus and by car.

Map of scenario:
Map of scenario Megapolis Samara (Russia).png
Map of scenario Megapolis Samara (Russia).png (27.06 KiB) Viewed 15172 times
Full map of scenario:
Full map of scenario Megapolis Samara (Russia).rar
(8.24 MiB) Downloaded 173 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)
Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Megapolis Samara (Russia)


Re: STD screenshots

Posted: 13 Feb 2019 20:35
by STD
I haven't thought through the idea of creating a new scenario on the map yet size 128 x 128. But thought there is some on this expense :wink: .
In the meantime, I decided to show random screenshots with a small description. Other screenshots I'll show here later. The concept for each is thought out individually with the creation of a small scenario :) . And the themes will be different, not only the nature for example as in the first screenshot below.

Early August morning in 1970 year. Freight train led by electric locomotive VL10 carries grain to the nearest bakery, located in the settlement of Ivanteevka. A speedy passenger train No. 405P "Saratov-Kuibyshev" with the electric locomotive ChS2 passed more than half of his route. There are still few cars on the highway, mostly buses and trucks with different goods.

Re: STD screenshots

Posted: 21 Feb 2019 13:53
by STD
Here is a new scenario :wink: .
This scenario is called "Urban landscape. City centre" :) . Map size 128x128. The temperate climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Flat terrain with different elevation changes: the river flows from east to west, there is a branch to the south. On the map one large city - Demidov. Throughout the region there are deciduous and coniferous forests, fields. In the north of the city is the food industry, represented by dairy, bakery, slaughterhouse, sugar factory and brewery. There is also a depot near the industry. In the south-east is agriculture, represented by a dairy farm, fruit plantations and agriculture. In Demidov there is a embankment near the river, the harbour in the west, the beaches, different parks, alleys, squares, shopping centers, cinemas, hotels, schools, banks, suburban railway stations, office centers and much more. Residents and guests relax in different ways: walking, camping, cycling, sports, reading books, shopping and much more. In the city there are the following types of public transport: commuter train, trolley bus, bus, minibus, taxi. You can get to Demidov by commuter train, bus and minibus and by car.

Map of scenario:
Map of scenario Urban landscape. City centre.png
Map of scenario Urban landscape. City centre.png (15.92 KiB) Viewed 14970 times
Full map of scenario:
Urban landscape. City centre.rar
(88.04 KiB) Downloaded 140 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)
Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Urban landscape. City centre


Re: STD screenshots

Posted: 21 Feb 2019 15:19
by STD
The second screenshot with a small description. I also created a small scenario for him :) .

Frosty winter morning in February 1965. Locality Labinsk. Near the highway there is a railway, along which the locomotive 2TE10 "Ukraine" carries a freight train with coal to the cement plant. Cargo trucks also carry coal. From the factory trucks deliver building materials for the settlement.

Re: STD screenshots

Posted: 22 Feb 2019 09:09
by STD
Another screenshot, for which a separate scenario is created :D . A video describing the scenario will be shown later in the day. And the screenshot participates in the current competition on the theme "Speed".

Settlement Dolinsk. Fast train № 240 "Omsk-Novosibirsk" led by a passenger electric locomotive ChS2 stopped for a short stop on the Dolinsk platform. Electric train ER2 with commuter "Dolotova - Kamensk" went to the village Tavda. From Dolinsk to Tavda can also be reached by bus, minibus and private car. Both settlements are connected by the long-distance road M20, which can be reached by public transport or private car from Omsk to Novosibirsk and back as an alternative to the passenger train.

Re: STD screenshots

Posted: 22 Feb 2019 10:15
by STD
Here is a new scenario :wink: . Based on were made screenshot SOTM0219_STD_Speed.png, which takes part in the contest for the best screenshot of February 2019 :D .
This scenario is called "Village by the lake" :) . Map size 128x128. The subarctic climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Flat terrain with different elevation changes: three lakes, part of the branch of the river in the south. The map has two villages - Tavda and Dolinsk. Coniferous forests and fields are found throughout the region. In the south and north of the village of Tavda there are areas of timber harvesting. To the south of Dolinsk there is a sawmill. And in the south-east - furniture factory and fruit plantation. Residents and guests relax in different ways: walking, camping, fishing, cycling, sports, reading books and much more. To reach the settlements on the suburban train, by bus, by minibus or by car.

Map of scenario:
Map of scenario Village by the lake.png
Map of scenario Village by the lake.png (14.68 KiB) Viewed 14725 times
Full map of scenario:
Full map of scenario Village by the lake.rar
(4 MiB) Downloaded 131 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)
Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Village by the lake


Re: STD screenshots

Posted: 30 Jun 2019 12:23
by STD
After a while I decided to resume creating small scenarios and videos to them :D . At the moment and time I have a desire to do it. And then we'll see :wink: .
This scenario is called "River bridge" :) . Map size 64x64. The temperate climate. OpenTTD_LetsPlayEdition_32bit (Joker's Patch Pack). Flat terrain with different elevation changes: the river from west to east. There are two settlements on the map - Belogorsk, Zlynka. Throughout the region there are deciduous and coniferous forests, fields. In the south-west there is an agricultural farm, in the south-east - the area of timber harvesting, in the north-east - a fruit plantation, in the north - a bakery and a paper factory. In each settlement there is a school, cinema, shops, parks, churches, hotel (in Belogorsk). Residents and guests relax in different ways: walking, camping, cycling, sports, reading books, shopping and much more. You can get to the settlements by bus and minibus and by car.
Map of scenario:
Map of scenario River bridge.png
Map of scenario River bridge.png (8.11 KiB) Viewed 14011 times
Full map of scenario:
Full map of scenario River bridge.rar
(1.55 MiB) Downloaded 120 times
The (official) cross-platform binary can be downloaded from https://www.openttd.org/en/download-ratt
Docklands 1.1
Unspooled
Mop Generic NRT Road Vehicle Development (was Trolleybi)
Country Roads 0.2.3
Supplemental Unsurfaced Road Vehicles Set (SUV) (*NRT)
Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

River bridge