Kevo00's screenshots

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Kevo00
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Re: Kevo00's screenshots

Post by Kevo00 » 29 Dec 2018 20:49

Some shots from a 256x124 map played with the new French Narrow Gauge GRF - excellent so far! The slowness of the locos presents quite a challenge, though somewhat offset by the cheapness of expansion. And building through cities is indeed possible.
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Screen Shot 2018-12-29 at 16.56.02.png
1882 and the vicinial network of the Department gets a start with a short tramway along the coast.
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Screen Shot 2018-12-29 at 17.32.52.png
The next development at Le Chefresne sees a 030T pulled service put in to Bergeres, further up the coast.
Screen Shot 2018-12-29 at 17.32.52.png (320.8 KiB) Viewed 2769 times
Screen Shot 2018-12-29 at 17.35.40.png
Bergeres is a major attraction on the Ile de Chefresne, having a cluster of cabarets.
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Kevo00
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Re: Kevo00's screenshots

Post by Kevo00 » 29 Dec 2018 20:58

Expansion continues apace, with narrow gauge track delivering a very high metres per Franc ratio.
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Screen Shot 2018-12-29 at 17.37.09.png
A train towards Le Chefresne waits for the morning train to Bergeres to clear the bridge.
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Screen Shot 2018-12-29 at 17.55.42.png
At the other end of the Island, Mary-sur-Marne and neighbouring La Peyratte have sprouted two local routes. Un chemin-de-ville, perhaps.
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Screen Shot 2018-12-29 at 20.32.47.png
The country town of Camblain-Chatelain is best known form the Coq au Vin served in Madame Vervier's resturant. But its also becoming quite the junction, with a line put in to cut off the corner to Bergeres and has sprouted a steamtram.
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Dr. B. Ching
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Re: Kevo00's screenshots

Post by Dr. B. Ching » 02 Jan 2019 16:29

Nice to see the first screenshots of Snail's set in action. Do you intent to keep your lines strictly single track? With default daylength and locomotives that slow, I'd wager it could be quite the challenge to keep up with demand once freight trains become part of the equation. I do like to use shunting engines (BR Class 08, road-rail Unimogs, 600mm narrow gauge set) for local freight, but an entire network at 40-50 kph as well as relatively low capacities per wagon is something else entirely!

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Re: Kevo00's screenshots

Post by acs121 » 02 Jan 2019 20:44

Nice ! Do you invent the town names or you have a specific NewGRF ?

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Re: Kevo00's screenshots

Post by Kevo00 » 03 Jan 2019 16:19

Dr. B. Ching wrote:Nice to see the first screenshots of Snail's set in action. Do you intent to keep your lines strictly single track? With default daylength and locomotives that slow, I'd wager it could be quite the challenge to keep up with demand once freight trains become part of the equation. I do like to use shunting engines (BR Class 08, road-rail Unimogs, 600mm narrow gauge set) for local freight, but an entire network at 40-50 kph as well as relatively low capacities per wagon is something else entirely!
Thanks. I've been keeping to single track if possible, but it has been necessary to double in places. Its great to play a set that you actually have to think about, and is financially challenging to use (I am only making about a 30% profit margin and am far from the usual unstoppable riches). Longer lines, I have found, hardly pay at all, and with cargodist, a larger network actually seems to simply lower profit margins. You have to think about your consists - 1st class carriages are a must, but don't work with the recently introduced 34mph loco which seems grande vitesse compared with the 23 and 28mph locos I have had so far! Quite a bit of passenger demand in some places, but I have turned off town road building now in case city sizes get out of hand. I have only got passenger going at the moment because I didn't place any industries (I enjoy coping with their random placings), but the game seems to have placed industry slower than usual, and I am hoping for a coal mine or something similar to appear as it should change my finances radically!

@Acs121 I am using the Small French town names newGRF.

There is no doubt Snail has produced something very special here.

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Re: Kevo00's screenshots

Post by Kevo00 » 14 Jan 2019 23:57

1898 and the little railway is now prospering somewhat, with a dense network of lines across the island.
Attachments
Screen Shot 2019-01-14 at 23.22.09.png
A van train waits for the road while the fireman uses the loco as an oven for his sideline in pain au chocolat.
Screen Shot 2019-01-14 at 23.22.09.png (145.99 KiB) Viewed 2437 times
Screen Shot 2019-01-14 at 23.35.22.png
The railway has relocated its headquarters to the main junction at Camblan-Chetelain, where lines from Bergeres and Molles meet the main line across the island.
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Screen Shot 2019-01-14 at 23.39.14.png
At Le-Monastier-Pin-Mores a local streamtram provides access to the 'centre ville', and the delights of the Cafe Rene.
Screen Shot 2019-01-14 at 23.39.14.png (408.97 KiB) Viewed 2437 times

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Re: Kevo00's screenshots

Post by Kevo00 » 08 Apr 2019 19:57

1969 and with the White Heat of Technology and psychedelia in full swing its time for some RUKTS action on a random map.
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Screen Shot 2019-04-08 at 20.48.23.png
A Hoover on prototype meets a Deltic at Fendhattan General.
Screen Shot 2019-04-08 at 20.48.23.png (432.51 KiB) Viewed 1234 times
Screen Shot 2019-04-08 at 20.44.58.png
Third Rail EMUs connect with RMTs at Slinthill City.
Screen Shot 2019-04-08 at 20.44.58.png (460.14 KiB) Viewed 1234 times
Screen Shot 2019-04-08 at 20.43.43.png
Double headed 20s on an MGR head over the bridge while a 47 takes some nukes to the repro plant.
Screen Shot 2019-04-08 at 20.43.43.png (430.66 KiB) Viewed 1234 times

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Kevo00
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Re: Kevo00's screenshots

Post by Kevo00 » 02 May 2019 21:47

Just a Hoover heading up a wooded valley with a train of mk2s.
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Screen Shot 2019-05-02 at 22.01.56.png
Henry
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acs121
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Re: Kevo00's screenshots

Post by acs121 » 03 May 2019 00:17

Kevo00 wrote:1898 and the little railway is now prospering somewhat, with a dense network of lines across the island.
I didn't see those screenshots before (I missed them, sorry... :( ) but I really love the way you build local railways like the ones proposed with Snail's set. It really looks realistic, especially with the "steamtram" you made. I'd call it "town tramway" but they were very common in France and Western Europe back in the 19th century. I also know there were a lot of them in the UK too, and they often connected a station far from the town itself to the town center. There still are lines like this today, the only example I can find though is the line from Stourbridge Junction to Stourbridge Town.

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Re: Kevo00's screenshots

Post by Kevo00 » 03 May 2019 10:38

acs121 wrote:
Kevo00 wrote:1898 and the little railway is now prospering somewhat, with a dense network of lines across the island.
I didn't see those screenshots before (I missed them, sorry... :( ) but I really love the way you build local railways like the ones proposed with Snail's set. It really looks realistic, especially with the "steamtram" you made. I'd call it "town tramway" but they were very common in France and Western Europe back in the 19th century. I also know there were a lot of them in the UK too, and they often connected a station far from the town itself to the town center. There still are lines like this today, the only example I can find though is the line from Stourbridge Junction to Stourbridge Town.
Thanks, yeah I need to play that French game on into the 20th century when things get more funky, but I got waylaid with lots of other exciting newGRFs like Iron Horse 2 and RUKTS. The British didn't really build too many vicinal lines on the continental model (though there were some mainline branches into towns like Stourbridge, another I think is Wrexham), but yeah, I was using the tram locos to try and build very local lines as I know existed in France and Belgium together with longer narrow gauge lines similar to the Reseau Breton etc. A fascinating period of transport history indeed!

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Re: Kevo00's screenshots

Post by Kevo00 » 11 May 2019 23:12

1987...A pacer approaches Fendhattan while an HST and Thumper DEMU, soon to be replaced by a Pacer itself, head out the other direction.
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Screen Shot 2019-05-11 at 22.56.39.png
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