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Re: DarkUk's Screen Shot Thread

Posted: 15 Oct 2013 13:15
by DarkUk
Afternoon all managed to have a mini session today and this is what I came up with :)

Re: DarkUk's Screen Shot Thread

Posted: 15 Oct 2013 13:26
by STD
Beautiful realistic construction of stations as always :)) .

Re: DarkUk's Screen Shot Thread

Posted: 15 Oct 2013 20:32
by SwissFan91
Absolutely superb. Perhaps a few more trains to go with those rails? :P

Re: DarkUk's Screen Shot Thread

Posted: 15 Oct 2013 22:19
by Dave
These pink and yellow public spaces... Where do I get them!?

Re: DarkUk's Screen Shot Thread

Posted: 15 Oct 2013 23:22
by kamnet
It's VAST

Re: DarkUk's Screen Shot Thread

Posted: 16 Oct 2013 04:37
by TinyMusic
I love all those switches and station approaches!

Re: DarkUk's Screen Shot Thread

Posted: 09 Nov 2013 01:07
by DarkUk
Okay guys I need your help in coming up with a solution to what has now become a total pain in the butt.

This if often the scene around Livertown and its become a bit of a bottle neck the station only has 124 trains calling at it, but with the frequency of long distance and local services often causes tail back on both ends, I've already added an extra two platforms and that hasn't worked -_-

With another increase in services planned soon as I've finally completed the other end of the main line, What would you guys recommend I do??

Re: DarkUk's Screen Shot Thread

Posted: 09 Nov 2013 08:33
by oberhümer
A save file would be nice for a better overview.

Re: DarkUk's Screen Shot Thread

Posted: 09 Nov 2013 08:58
by Dave
Couple of diveunders around where that yellow house is? Less conflicting movement.

Re: DarkUk's Screen Shot Thread

Posted: 09 Nov 2013 10:47
by DarkUk
I'm trying to limit the impact on the surrounding house tbh, I'll give it a go and show you guys the results.

Re: DarkUk's Screen Shot Thread

Posted: 10 Nov 2013 10:03
by STD
DarkUk wrote:I'm trying to limit the impact on the surrounding house tbh, I'll give it a go and show you guys the results.
Cool realistic railway junction and a railway station :) .

Re: DarkUk's Screen Shot Thread

Posted: 10 Nov 2013 16:53
by jvassie
DarkUk wrote:I'm trying to limit the impact on the surrounding house tbh, I'll give it a go and show you guys the results.
One of the best screenshots I have seen for a while! Loving the track layout at the station approach!

Re: DarkUk's Screen Shot Thread

Posted: 21 Dec 2013 17:57
by DarkUk
I'm back :p

Re: DarkUk's Screen Shot Thread

Posted: 21 Dec 2013 18:40
by ISA
Nice comeback! :)

Re: DarkUk's Screen Shot Thread

Posted: 23 Dec 2013 15:58
by DarkUk
More goodies for everyone, I was thinking of doing a little guide to how i construct my bigger stations if you guys are interested.

Re: DarkUk's Screen Shot Thread

Posted: 23 Dec 2013 21:59
by romazoon
i like a lot your screenie, they look really nice. I like especially how TAI house seems very preserved even though you mixed it with total town replacement in the two first screenie. Also you track layout at station and the station themselves look great.

A guide is a great idea ! not one that i know treat that kind of station ;)

Re: DarkUk's Screen Shot Thread

Posted: 24 Dec 2013 16:31
by jvassie
DarkUk wrote:More goodies for everyone, I was thinking of doing a little guide to how i construct my bigger stations if you guys are interested.
Would definitely be interested :)

Re: DarkUk's Screen Shot Thread

Posted: 24 Dec 2013 16:52
by YNM
romazoon wrote:I like especially how TAI house seems very preserved even though you mixed it with total town replacement in the two first screenie.
As Pikka said it, TAI buildings are the first to be built, and if the houses building limit by TAI is met, the town start to use other sets. At least that's what I read. For his screenshots... I conclude that the town doesn't want to grow anymore too even without TAI mechanism, so it stop building houses. When it wants to grow again, it uses TAI buildings.

But well yeah, it still looks very nice anyway. Superb !

Re: DarkUk's Screen Shot Thread

Posted: 28 Dec 2013 13:50
by DarkUk
Right promised you all a little guide to how I make my larger stations, the guide itself is not yet complete but here's a little teaser of what is on the way.

Re: DarkUk's Screen Shot Thread

Posted: 28 Dec 2013 14:36
by jvassie
DarkUk wrote:Right promised you all a little guide to how I make my larger stations, the guide itself is not yet complete but here's a little teaser of what is on the way.
Very teasing! :P definitely looking forward to reading the guide!