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 Post subject: Re: [OTTD] Zooks
PostPosted: Sat Apr 13, 2013 5:51 pm 
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Solia, a rather small mountain village, connects to Daga, Sarin and Vida.

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 Post subject: Re: [OTTD] Zooks
PostPosted: Sat Apr 13, 2013 6:27 pm 
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Why not use regular Latin town names instead of going for Martian ones? Looks very odd at the moment. Are those tunnel entrances from the UKRS2 tracks, by the way?

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 Post subject: Re: [OTTD] Zooks
PostPosted: Sat Apr 13, 2013 6:58 pm 
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oberhümer wrote:
Why not use regular Latin town names instead of going for Martian ones? Looks very odd at the moment. Are those tunnel entrances from the UKRS2 tracks, by the way?


The tunnels are from SMITS, I think.
I guess it's supposed to look odd/futuristic with the martian names, nuts trainset and futuristic ttrs buildings.. the setting is a futuristic colony on an earth-like planet.

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 Post subject: Re: [OTTD] Zooks
PostPosted: Sun Apr 14, 2013 8:20 am 
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Hi! Very beautiful screenshot :D .

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 Post subject: Re: [OTTD] Zooks
PostPosted: Thu May 09, 2013 3:18 pm 
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Attachment:
File comment: Alesia fully zoomed in
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 Post subject: Re: [OTTD] Zooks
PostPosted: Thu May 09, 2013 3:18 pm 
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Alesia (click for an enormous, fully zoomed in version)

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 Post subject: Re: [OTTD] Zooks
PostPosted: Thu May 09, 2013 5:14 pm 
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Location: Finland
One of the most beautiful cities I have ever seen in this game. :bow:

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 Post subject: Re: [OTTD] Zooks
PostPosted: Thu May 09, 2013 10:32 pm 
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the city is simply beautiful

i wonder where u get the underground stations from


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 Post subject: Re: [OTTD] Zooks
PostPosted: Thu May 09, 2013 11:22 pm 
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A bit of repetitive building syndrome I see, but you sure have some cool stuff going on there. Very very nice.

I love how your cities grow, very spread out without the usual all-houses-bundled-together look we usually see in OpenTTD.

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 Post subject: Re: [OTTD] Zooks
PostPosted: Fri May 10, 2013 6:33 am 
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Seems to be an effect of disallowing building houses on slopes on non-flat maps ... mh, interesting, I might consider this for my next game =)


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 Post subject: Re: [OTTD] Zooks
PostPosted: Fri May 10, 2013 7:44 am 
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Really stunning city. Really liked to look.
Very realistic built :)) . At the moment this is the most beautiful metropolis :bow: .

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 Post subject: Re: [OTTD] Zooks
PostPosted: Fri May 10, 2013 12:38 pm 
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Thanks for the nice words :)

oleinves wrote:
i wonder where u get the underground stations from

I only use grfs from bananas (except one grf I made myself from other stuff, to get the town squares, fountains and statues) The metro stations are part of dutch addition set

Bennythen00b wrote:
A bit of repetitive building syndrome

What do you mean? The same buildings? It's hard to get variety with the limited number of different houses that fit together.

Pyoro wrote:
Seems to be an effect of disallowing building houses on slopes on non-flat maps ... mh, interesting, I might consider this for my next game =)

True indeed, just the effect of commenting some code in trunk. I don't really like to get the foundations everywhere.

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 Post subject: Re: [OTTD] Zooks
PostPosted: Fri May 10, 2013 4:25 pm 
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In some areas there's a lot of the same exact building beeing repeated over and over for some reason, it looked like a bug but maybe this was your intention?

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 Post subject: Re: [OTTD] Zooks
PostPosted: Sat May 11, 2013 8:01 pm 
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Wow, that large screenshot is simply.... amazing. One of the best on this forum, I love the realism how it feels alive and complete! :bow:


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 Post subject: Re: [OTTD] Zooks
PostPosted: Sun May 12, 2013 2:12 am 
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Holy ! That thing is soo huge and spread ! How long does it take to build that all ?

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 Post subject: Re: [OTTD] Zooks
PostPosted: Mon May 27, 2013 10:54 am 
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Last edited by zooks on Mon May 27, 2013 1:17 pm, edited 1 time in total.

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 Post subject: Re: [OTTD] Zooks
PostPosted: Mon May 27, 2013 1:17 pm 
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The capital: Miya
And a map showing its extensive metro and rail networks (click for the enormous, fully zoomed in versions)

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 Post subject: Re: [OTTD] Zooks
PostPosted: Mon May 27, 2013 1:55 pm 
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Beautiful screenshots :)) . Really like how you are building up their infrastructure :)) .

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 Post subject: Re: [OTTD] Zooks
PostPosted: Tue May 28, 2013 10:08 am 
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Very nice! :bow:
What stationset did you use for the one in the top left? I believe its called Miya Moopet (bit difficult to read the name).

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 Post subject: Re: [OTTD] Zooks
PostPosted: Wed May 29, 2013 8:27 am 
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Really impressive city area that.

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