[OTTD]Comm Cody pictures

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michael blunck
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Re: [OTTD]comm Cody pictures

Post by michael blunck » 06 Dec 2008 20:29

Ameecher wrote:[...] My playing style does not need such obscene amounts of trackwork!
OTOH, it looks suspiciously like Brunshausen in Norfolk.

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Re: [OTTD]comm Cody pictures

Post by Comm Cody » 06 Dec 2008 22:16

Ameecher wrote:
Badger wrote:
comm Cody wrote:Yes I play like Ameecher
No you don't!

Looking at that pic, do you really need all those tracks? How much could you get rid of before it jams? Do you have any un-used/un-needed routes? That passenger station is ridiculousy big, how many trains actually serve it?
Thank you. My playing style does not need such obscene amounts of trackwork!
But Ameecher Builds big. Jams it. Boch a Rebuild and repeat. Maby I could Hire Dr. Beechings? :P
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Brunshausen Transport, 22nd Jul 1958.png
Improved?
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Brunshausen Transport, 22nd Jul 1958#1.png
The coal mine. not in use yet.
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Brunshausen Transport, 22nd Jul 1958#2.png
Yes it is Excessive
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Re: [OTTD]comm Cody pictures

Post by Badger » 06 Dec 2008 23:09

comm Cody wrote:Improved?
No!
So much track yet so few trains.
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Re: [OTTD]comm Cody pictures

Post by Ameecher » 06 Dec 2008 23:27

There's no need for such large stations and station entrances. It's also not great to have so many crashed trains littering the place...

Michael, Brunshausen, Norfolk is a truly delightful place. Has a windmill, don't you know? ;)
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Re: [OTTD]comm Cody pictures

Post by This is my name » 07 Dec 2008 04:06

That's ridiculously large :shock: If the station is that large I can pull out Challenger (US steam engine) and 40 hoppers for this! :twisted:

And, BTW, your car park is so big I'll thinking of shopping centre every time I look at the last screenshot :? .
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Re: [OTTD]comm Cody pictures

Post by Comm Cody » 07 Dec 2008 15:43

I killed the game. The reason was that Darn Junction. neverless I hope MB is glad. I was about to do 58 car coal trains. D: I'll post pictures of my new game in an hour.
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Re: [OTTD]comm Cody pictures

Post by Comm Cody » 07 Dec 2008 16:14

And the Spamfest Begins.
1.A faulty signaling error Has crashed 2 of my 3 trains. The signal man Faces 159 Manslauther Charge.
2. The capital of the Region.
3. Random Stuff.
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Frankberg Transport, 15th Mar 1929.png
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Frankberg Transport, 15th Mar 1929#1.png
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Frankberg Transport, 15th Mar 1929#2.png
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Re: [OTTD]comm Cody pictures

Post by Comm Cody » 08 Dec 2008 02:55

Time to Head for the Framailar lands of Canda. Staring CanSet, Costaring USset, and e-grvts making a guess aperance.
1 Start with narrow gauge and woods and you have liftoff.
2 swicthbacks are common on Logging Railroads.
3. The Map.
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Klein Bammund Transport, 21st Sep 1904.png
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Klein Bammund Transport, 21st Sep 1904#2.png
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Klein Bammund Transport, 21st Sep 1904#3.png
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Re: [OTTD]comm Cody pictures

Post by This is my name » 09 Dec 2008 07:46

What? You have that many tracks and you only have 3 trains? :o
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Re: [OTTD]comm Cody pictures

Post by Comm Cody » 09 Dec 2008 12:58

There are some pictures i can't Be moved to put up. But in those picture ther are 6 coal trains,4 pax, and 3 lumber. But this game is dead. Canset0.3 Is incompatable with PBI 1.5. Oz, can you make it compatible with PBI and Package the canset industies in a seprate File?
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Re: [OTTD]comm Cody pictures

Post by Comm Cody » 24 Dec 2008 19:14

Merry Christmas Everyone! Oh yeah a Christmas Picture. Well Here it is. please ignore the date :P. And to all a good Night! :D
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The WP&Y, 12th Feb 1909.png
The small town is surronded by trains. local and express pax trains, wood trains and the noise of coal trains reverbate on the hills. Kids sleep wating for Santa to come. the boys want trains. is that a condince?
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Re: [OTTD]Comm Cody pictures (Rhine Mosel Bahn)

Post by Comm Cody » 13 Sep 2009 03:40

MASSIVE BUMP FROM THE DEAD!
The Rhine Mosel Bahn is a darn good network and only 44 trains on this network :shock:
Well the thanks for this wonderful game goes to Ivan Furlanis who made the scenario. Also the the Grfs author who made the Grfs usable. And another round of Applause to Ivan who Bumped my realism level up by 110%
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Rhine Mosel Bahn, 26th May 1959.png
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Re: [OTTD]Comm Cody pictures

Post by Comm Cody » 13 Sep 2009 16:38

Um, A time warp brought the company to 1953 and made them lose a few trains..(Basically forgot to save the game and i reverted to my 1953 file. :oops:
But More pictures!
1 The company built the Mosel terminal first and made the Rhine terminal when more trains were built. A bridge over the Mosel Links them.
2. Ah my first freight station built in 1922.
3. My first line. the Narrow Gauge Valhalla- Last Turn Bahn
Attachments
Rhine Mosel Bahn, 10th Mar 1953.png
1
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Rhine Mosel Bahn, 10th Mar 1953#1.png
2
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Rhine Mosel Bahn, 10th Mar 1953#2.png
3
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Re: [OTTD]Comm Cody pictures

Post by Comm Cody » 13 Sep 2009 16:40

Map in 1941 compare to 2 posts above.
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Rhine Mosel Bahn, 17th Nov 1941.png
Map in 1941
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Re: [OTTD]Comm Cody pictures

Post by Sabret00th » 13 Sep 2009 17:59

The coal line is lovely!

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Re: [OTTD]Comm Cody pictures

Post by Comm Cody » 14 Sep 2009 01:18

Thank you. Anything else you wan to see?
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Re: [OTTD]Comm Cody pictures

Post by Sabret00th » 14 Sep 2009 17:11

How about Vahalla? (add an "L" in there, please :))

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Re: [OTTD]Comm Cody pictures

Post by Comm Cody » 14 Sep 2009 20:10

For You. Now with 100% more trees! :P
Actually the reason it was spelled incorrectly is that the mayor was Hard of hearing and he Fudged up.
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Rhine Mosel Bahn, 10th Mar 1953#3.png
Town
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Rhine Mosel Bahn, 10th Mar 1953#4.png
Power station
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Re: [OTTD]Comm Cody pictures

Post by matthew57778 » 16 Nov 2009 03:15

dang big stations :shock: :shock: i feel bad fro the missed place road on ur desert screenshot :oops: :cry: ;( but ill get over it :] i feel bad for the people who crashed in trains :cry: :bow: i bow to them :lol:

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Re: [OTTD]Comm Cody pictures

Post by petert » 16 Nov 2009 03:44

Can we get a maximum emoticon limit?

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