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Re: [OTTD] Bad Hair Day's Bad Screenshots

Posted: 22 Jul 2018 14:47
by Bigboss
Thank you very much. Very interesting building style, probably very realistic, but leading to extreme train congestion issues (btw, signalling issue in Gudworth Falls).
Fantastic scenario though, congrats. Would love to play on this map if you're willing to share it.

anyway, looking forward to seeing more of your games :-)

Re: [OTTD] Bad Hair Day's Bad Screenshots

Posted: 22 Jul 2018 15:36
by Bad Hair Day
I just build as I go and deal with problems as they arise because I find planning everything out in advance boring.

Scenario link.

Re: [OTTD] Bad Hair Day's Bad Screenshots

Posted: 22 Jul 2018 20:10
by Bigboss
Thank you!

Re: [OTTD] Bad Hair Day's Bad Screenshots

Posted: 08 Sep 2018 17:06
by Bad Hair Day
All of the old express services have been withdrawn as they either full or partially duplicated the High Speed routes and were taking up space on trunk routes needed for stopping services. New express services on routes not served by highspeed rail are being implemented, with the lines they use being quadrupled. Some stations have been rebuilt or will be rebuilt as the old through platforms are either lengthened or removed.

Re: [OTTD] Bad Hair Day's Bad Screenshots

Posted: 08 Sep 2018 17:08
by Bad Hair Day
Freight services are being expanded. When primary industries are closer together feeder services are set up to allow for fewer but larger trains to minimise their numbers. Ships are used where possible to keep freight off the rail network.

Re: [OTTD] Bad Hair Day's Bad Screenshots

Posted: 10 Sep 2019 17:22
by Bad Hair Day
Temperate, random land, 1024x2048, UKRS2

Re: [OTTD] Bad Hair Day's Bad Screenshots

Posted: 10 Sep 2019 17:24
by Bad Hair Day
A few more.