[OTTD] Bad Hair Day's Bad Screenshots

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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JamieLei
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by JamieLei »

DO LIKE!

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

Then this zoomed out view of Osaka is for you.
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Phillips & Co., 29th Jan 1985.png
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by JamieLei »

I want to see the Osaka Loop Line completed!
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Kevo00 »

I'm tempted to give it a go too...I like scenarios based on realistic terrain. Also I enjoy using new trainsets, and it reminds of A-Train. Though the Japanese track without catenary looks a bit weird.
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

In the mid 80s the Honshu and Shikoku railways were connected via a set of bridges using Yoshima Island as a stepping stone. Passenger trains now run between Okayama and Takamatsu.
1.png
1.png (303.07 KiB) Viewed 822 times
Else where, mineral services are being set up. I chose not to do this early on because mineral wagons early game have low speed limits and would slow the network down too much. The modern wagons however have comparable speeds to passenger trains. The first mineral routes were on Kyushu, serving the steel mill in Kita. The station was wedged between the mill and the passenger station. While the approach is not the most efficient one ever due to space issues, the low traffic levels will mean it will cause no problems. Finished steel is transport to the factory at Kagoshima.
Kita.png
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by STD »

Hi :) ! Cool screenshot :D . I like it.
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by JamieLei »

Like!
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

In 1988 the company built a second Shinkansen between the Tokyo Metropolitan area and Sapporo, calling at Yamagata and Aomori.

The station in Sapporo was built adjacent to the existing passenger station.
Sapporo.png
Sapporo.png (606.23 KiB) Viewed 814 times
Odate station and junction on the Snail Rail line, with the new Shinkansen passing nearby.
Odate.png
Odate.png (625.25 KiB) Viewed 814 times
The southern terminus of the Shinkansen is adjacent to the existing station in Kawaguchi. Getting the station in required a lot of help from the urban planning faerie. This shot is a full view of the Tokyo metropolitan area.
Phillips & Co., 17th Jun 1990#2.png
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

Shizuoka stations. Little has changed here layout wise from the shot a few pages back, even though they are 60 years apart. One of the calmer places on the Honshu network.
Shizuoka.png
Shizuoka.png (844.25 KiB) Viewed 814 times
The track layout near Morioka station has been altered, with the addition of an avoiding line to allow Northbound passenger trains to bypass the sawmill traffic, removing a bottleneck.
Morioka.png
Morioka.png (1.07 MiB) Viewed 814 times
Lastly, a zoomed out world map circa 1990. I might do a few route maps at some point to show the various passenger routes, of which there are currently 55, excluding Shinkansen trains.
Map 1990.png
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

Time to compare three locations, fifty years apart.

The line between Kyoto and Osaka as it was in 1948. At this time, traffic, passengers in particular, was relatively light, allowing freight trains to pass through the stations without causing many problems.
Kyoto 1948.png
Kyoto 1948.png (771.84 KiB) Viewed 813 times
By 1998, things are looking very different. Kyoto East has been greatly expanded to cope with the additional passenger services. Osaka transfer has also had an extra platform added. Osaka North however remains unchanged as that particular route still see relatively light traffic. Freight traffic increased massively however and now bypasses the two cities on an avoiding line.
Kyoto 1998.png
Kyoto 1998.png (1.02 MiB) Viewed 813 times
Okayama North in 1948 was the terminus for three passenger routes, however as the intermediate cities on those routes were quite small, traffic was light. This meant that at the time, it was perfectly reasonable for freight trains to cross the station approach.
Okayama 1948.png
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Last edited by Bad Hair Day on 28 Feb 2013 18:54, edited 2 times in total.
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

Cities grow however, and passenger traffic increased steadily over time. While this increase wasn't as dramatic as in other locations, it was enough to force me to build an avoiding line for freight here. The Shinkansen station in the centre of the town is also visible.
Okayama 1998.png
(1.66 MiB) Downloaded 3 times
Fukushima in 1948 was a simple, three platform station serving as the intersection of two passenger routes. Traffic levels were very low. There weren't even any freight trains which passed through.
Fukushima 1948.png
Fukushima 1948.png (378.93 KiB) Viewed 6787 times
However its location has made it a major hub. It is now served by three different passenger routes, running a far more intensive service than in 1948. In addition, freight traffic along this mainline has exploded. Slow traffic was a constant issue here until the issues were finally resolved in 1996. Track work for the various Fukushima junctions extends out of this shot in all four directions.
Fukushima 1998.png
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Ameecher »

Love these.
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by STD »

Ameecher wrote:Love these.
I agree with you. Cool and beautiful screenshots :D .
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

Sure, here you go.
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Dave »

These are giving me joy and pleasure.
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

Nine saves from this particular game, in intervals of roughly ten years, which show the steady development of the company over the years. They should work with the latest nightly build. GRF list is here. Dip in at your leisure.

Some parts of this game are Jam-o-saurus Rex. I won't be surprised if you find oodles of construction errors while looking through.
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Phillips & Co., 12th Sep 1920.sav
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Phillips & Co., 18th May 1931.sav
(438.71 KiB) Downloaded 174 times
Phillips & Co., 29th Feb 1940.sav
(1.42 MiB) Downloaded 162 times
Last edited by Bad Hair Day on 27 Mar 2013 20:13, edited 3 times in total.
My OpenTTD screenshot thread.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

Second batch.
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Phillips & Co., 14th Aug 1950.sav
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Phillips & Co., 23rd Jul 1960.sav
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Phillips & Co., 16th Jan 1973.sav
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

And the third.
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Phillips & Co., 2nd Mar 1981.sav
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Phillips & Co., 5th Sep 1990.sav
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Phillips & Co., 1st Nov 2000.sav
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day »

A few shots from today's play time.

Monitoring the western Honshu mainlines has made me realise how busy they are. Hiroshima is probably one of the more crowded areas.
Phillips & Co., 24th Jun 2003.png
(613.13 KiB) Downloaded 1 time
Tsu, though on a stub of a line, is also quite busy, mainly due to freight. Being unable to add large numbers of trains to this area, expansion has been achieved with the use of ships to bring in additional grain and livestock from Nagoya, and trucks to connect more local farms and to transport goods to Osaka.
Phillips & Co., 11th Mar 2004.png
(485.6 KiB) Downloaded 1 time
The aforementioned ships on the river west of Nagoya. The station of Nagoya West was recently expanded due to increased passenger traffic. The station approach was also reworked. Previously the lines west and south merged into a single line before reaching Nagoya. now they have their own approaches. The line the skirts around the top and left of the picture is a recent addition, built for steel trains nor serving the factory in Tsu.
Phillips & Co., 14th May 2004.png
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My OpenTTD screenshot thread.

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