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 Post subject: Benny's screenshots
PostPosted: Mon Jul 06, 2009 2:33 am 
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Tycoon
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Welcome to Bennythen00b's awesome screenshot topic.

I usually fail miserabely when trying to play a good or successful game in OpenTTD, and mostly due to me not beeing statisfied with the "realistic factor" of my networks. Therefore I have created this topic to show you screenshots from the games that I am statisfied with.

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Last edited by Benny on Sat Sep 26, 2009 6:55 am, edited 1 time in total.

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 Post subject: Re: Benny's screenshots
PostPosted: Mon Jul 06, 2009 2:49 pm 
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So you aren't satisfied with all these 5 pages of screenshots? :D

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 Post subject: Re: Benny's screenshots
PostPosted: Mon Jul 06, 2009 2:55 pm 
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No. I made that topic to make screenshots that I could put in it, which wasn't fun at all. When I played a SP game, I was like; "Hmm.. I gotta make something cool to put in my screenshot topic." And I am not even statisfied with most of the screenshots in there either..

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 Post subject: Re: Benny's screenshots
PostPosted: Sun Aug 02, 2009 8:18 pm 
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Deutsche Bahn

NewGRF list:

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Map:

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1: Eastburg and Runnley. Not much to say, really.. :|

2: Fluninghall and New Hinnington. A bus line is going to be built between the two cities in due time. The two cities' mayors has had a little fight, making us inable to build a road there before. (What a bad exuse. I just didn't think of it before now. :mrgreen: )

3: Preningville, Benningwell Ridge and some of Wintbrigde in the lower right. Wintbride is not served by a railway station, because I didn't find any place to put a station, and at the same place; look good. Passengers from Wintbridge has to take a short bus trip in to either Fluninghall or Benningwell Ridge if they want to travel longer than to New Hinnington, which can be reached by bus.


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Last edited by Benny on Mon Aug 03, 2009 11:47 am, edited 1 time in total.
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 Post subject: Re: Benny's screenshots
PostPosted: Sun Aug 02, 2009 10:25 pm 
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Excellent screens indeed, nice work :D

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 Post subject: Re: Benny's screenshots
PostPosted: Mon Aug 03, 2009 10:37 am 
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Thanks A LOT. :)

3 more screens from 1943. (Like the ones in my last post were.)

4: Bondwood, on a little branch line from Benningwell Ridge.

5: Nuworth and Nardingham. I don't like the look of all these original TTD-buildings.. By some reason I included Pikka's Suburban houses in my newGRF list.. :shock: So far it's the biggest town on the map.

6: Marnville. No idea why it's serviced by a commuter train. Just like how it looks, I assume.. Well, anyways; So far it's the end of this line, which will be expanded to Wrunhattan Springs and Menfingway in the nearest future, creating a nice place to make a steel mill station.


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 Post subject: Re: Benny's screenshots
PostPosted: Mon Aug 03, 2009 11:18 am 
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Hmm.. Seems that I have to leave this game, as I totally f*** up the newGRFs.. The CSD set made me unable to refit any wagon to carry iron ore, and removing it did not help. And as I've already said; I don't like the looks of Pikka's Suburban houses combined with TTRS.

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 Post subject: Re: Benny's screenshots
PostPosted: Mon Aug 03, 2009 11:58 am 
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Remember German Town names next time :wink:

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 Post subject: Re: Benny's screenshots
PostPosted: Mon Aug 03, 2009 12:00 pm 
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Oh, thanks! :D

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 Post subject: Re: Benny's screenshots
PostPosted: Sat Aug 22, 2009 4:13 pm 
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Wrinnton Transport

Firstly: I, um.. I kind of forgot to use German town names, so let's just pretend that they are there, okay?

1: Bendinghead Central, the last major passenger station before entering the mountains. This is also the last southern station on the newly built dual-track line. Therefore, all traffic south of this area consists of EMUs only. The BR 144 rumbling through Bendinghead Central is the first freight train on the network.

2: Sadborough. The first station to be built, just a few days before pindingville. Not much else to say, really..

3: Retfield Heights. The dream station for a trainspotter. People can stand safely above the trains, or at the upper platform. All electrical trains must terminate here, as we just recently got a new train for our disposal, the V140 diesel engine.


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 Post subject: Re: Benny's screenshots
PostPosted: Sat Aug 22, 2009 4:17 pm 
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4: Pindingville, the second station to be built on the network. People have complained about too few trains, and we have ordered a new ET-87 due to this. This was also the first station to have its own car parking area.


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 Post subject: Re: Benny's screenshots
PostPosted: Sat Aug 22, 2009 10:41 pm 
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Quite like these, what's going on with the little rail station in the sidings with a road station attached to it, freight loading?

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 Post subject: Re: Benny's screenshots
PostPosted: Sun Aug 23, 2009 10:27 am 
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Correct. :wink:

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 Post subject: Re: Benny's screenshots
PostPosted: Sun Aug 23, 2009 6:38 pm 
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What GRF are those catenaries from?

Loving the stations, you've obviously taken a few minutes to make each look a bit individual - well done :)

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 Post subject: Re: Benny's screenshots
PostPosted: Sun Aug 23, 2009 6:43 pm 
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CS Railroad Tracks

I use parameter 0 0 1 :)

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 Post subject: Re: Benny's screenshots
PostPosted: Tue Aug 25, 2009 2:57 pm 
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Good shots Benny :) It seems to me that the screenshots forum is dying out a bit at the moment, would you agree ? Perhaps I should crank up the old Swiss ones again ? :o

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 Post subject: Re: Benny's screenshots
PostPosted: Tue Aug 25, 2009 3:21 pm 
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I do think that there is a lack of activity in this forum at the moment. And sure, just upload some screenies. :wink:

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 Post subject: Re: Benny's screenshots
PostPosted: Tue Aug 25, 2009 9:21 pm 
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Bennythen00b wrote:
I do think that there is a lack of activity in this forum at the moment.

It's only because I'm not about.

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 Post subject: Re: Benny's screenshots
PostPosted: Tue Aug 25, 2009 10:33 pm 
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Ameecher wrote:
Bennythen00b wrote:
I do think that there is a lack of activity in this forum at the moment.

It's only because I'm not about.

And I'm being lazy.

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 Post subject: Re: Benny's screenshots
PostPosted: Tue Aug 25, 2009 11:01 pm 
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And I've recently put Windows 7 on my laptop and haven't got around to putting OpenTTD back on :evil:

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