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PostPosted: Wed Jan 21, 2015 4:53 pm 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Hey guys,

I posted some screenshots back in 2011, but unfortunately they're no longer online. Sorry about that! I'll use the attachment feature of the forum to prevent it from happening again. Anyway, don't expect long-winded descriptions here, as I can't spare the time anymore ...apologies! I'll be posting updates occasionally as my game progresses. Enjoy the screenshots and if you have questions etc, by all mean don't hesitate to comment!

I'm still using the excellent highmap by Espee and the same two patches (you can find the links on the other thread). The parameters of this game are:

Image

  • Day-length factor of 12
  • Realistic acceleration (RVs, trains)
  • Slope steepness of 3 % (do.)
  • Weight multiplier of one
  • Plane speed factor of 1/1
  • Breakdowns disabled

Kind Regards,
The Axe


Attachments:
File comment: Challenging terrain, that's for sure!
Map.png [878.21 KiB]
Downloaded 19 times
File comment: The company was founded in 1914, and this was the extent of the network 13 years later.
Network1927.png [132.24 KiB]
Downloaded 19 times
File comment: By 1941, every settlement on the map was served by one or multiple means of transportation.
Network1941.png [92.36 KiB]
Downloaded 19 times


Last edited by Dr. B. Ching on Thu Mar 05, 2015 2:18 pm, edited 1 time in total.
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PostPosted: Wed Jan 21, 2015 9:49 pm 
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Tycoon
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Joined: Sat Feb 07, 2004 1:51 am
Posts: 5509
Location: East Coast MainLine
Neat. Deeply cool username too!

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PostPosted: Fri Jan 23, 2015 10:44 am 
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Engineer
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Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Thanks man! Time for another batch of pictures, I feel! Let's look at Nuley for a moment, which is one of the most important transportation hubs in the region.


Attachments:
File comment: Humble beginnings with Metro Cammell 1914 EMUs, London Underground 1903 Stock and a couple of freight trains.
Nuley 1917.png [326.21 KiB]
Downloaded 18 times
File comment: More freight means more trains! After only a couple years, the at-grade junction was causing endless delays and I came up with this ugly-but-efficient arrangement, relatively speaking. I don't know either, but it seemed like a good idea at the time!
Nuley 1920.png [1.7 MiB]
Downloaded 18 times
File comment: Overview of the old (1916) and more direct route (1920).
Nuley approach.png [1.76 MiB]
Downloaded 18 times
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PostPosted: Fri Jan 23, 2015 10:54 am 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Continued...


Attachments:
File comment: Frankly, I couldn't stand that mess of overpasses anyone and decided to redo the entire thing from scratch. Here's the last train descending from the 1916 approach to Nuley.
Nuley app. reconstruction 1944.png [464.53 KiB]
Downloaded 18 times
File comment: All done!
Nuley app. #2.png [439.76 KiB]
Downloaded 18 times
File comment: Looks rather nicer, wouldn't you agree? Also used this opportunity to forbid towns from building, you know, the usual mess they call a road network. Should have done so much earlier!
Nuley 1944.png [409.83 KiB]
Downloaded 18 times
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PostPosted: Wed Jan 28, 2015 11:29 am 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Another eyesore I had to take care of: Gartminster junction. About 50% of my freight trains have to pass through here.


Attachments:
File comment: The result of just adding more and more routes without making major changes to the junction itself. Urgh.
Gartminster Jct 1939.png [406.13 KiB]
Downloaded 17 times
File comment: Done!
Gartminster Jct reconstruction.png [388.02 KiB]
Downloaded 17 times
File comment: Busy rail/tram/ship interchange serving the Modtown area.
Gartminster station 1945.png [298.56 KiB]
Downloaded 17 times
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PostPosted: Sat Jan 31, 2015 4:14 pm 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Now for something a bit different: snapshots of a remote line deep in the mountains.


Attachments:
File comment: Double-headed freight express passing through a pair of tunnels.
Mountain scene #1.png [535.66 KiB]
Downloaded 16 times
File comment: Intercity heading south towards Dondstow.
Mountain scene #2.png [472.41 KiB]
Downloaded 16 times
File comment: Two lumber trains meet on a bridge spanning one of the numerous ravines.
Mountain scene #3.png [545.22 KiB]
Downloaded 16 times
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PostPosted: Mon Feb 02, 2015 8:44 pm 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Was in the mood to play some OpenTTD today, hurray!


Attachments:
File comment: Accstoke "Iron" Beeches. I believe this is also the first time I found an use for the aqueduct!
Accstoke 1946.png [407.01 KiB]
Downloaded 14 times
File comment: A moderately important connection between the third rail and overhead line networks. It's a shame dual-voltage engines won't be around until the 1990s!
Wreadhattan 1946.png [385.19 KiB]
Downloaded 14 times
File comment: Nearby is Gentstoke, the terminus of those commuter EMUs.
Gentstoke 1946.png [452.31 KiB]
Downloaded 14 times
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PostPosted: Tue Feb 03, 2015 12:44 am 
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Director
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Joined: Thu May 03, 2007 8:18 pm
Posts: 622
Location: England
There's some nice stuff here. Well done!

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PostPosted: Sun Feb 08, 2015 12:23 pm 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Thanks man, glad you like 'em!


Attachments:
File comment: Didn't show Gentstoke steel mill (monthly output ~2,000 tones of metal) last time, so here it is. Nothing too exciting, but the station gets the job done.
Gentstoke steel mill 1949.png [326.72 KiB]
Downloaded 13 times
File comment: The other half of the Gentstoke canal.
Gentstoke canal.png [455.59 KiB]
Downloaded 13 times
File comment: One of the brand-new mainline diesels. Higher top speed and tractive effort is nice, but I'm not in a rush to replace all 8F steamers.
EE 10000.png [480.78 KiB]
Downloaded 13 times
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PostPosted: Mon Feb 09, 2015 9:28 pm 
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Tycoon
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Joined: Sat Feb 07, 2004 1:51 am
Posts: 5509
Location: East Coast MainLine
Love the mountain scenes - very idyllic.

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PostPosted: Sat Feb 14, 2015 1:13 pm 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Thanks! Yeah, this highmap is an absolute blast - highly recommended.


Attachments:
File comment: Roads need some love too! UKRS2's livestock wagons will expire in 1980, therefore I've started to build a network in preparation for the shift from rail to road. Also pictured: commuter EMUs.
Mountain road #1.png [539.83 KiB]
Downloaded 10 times
File comment: Connection between two towns which lie just below the snow line.
Mountain road #2.png [573.82 KiB]
Downloaded 10 times
File comment: Diagonal road pieces would come in handy!
Mountain road #3.png [481.58 KiB]
Downloaded 10 times
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PostPosted: Sun Feb 15, 2015 6:02 am 
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Tycoon
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Joined: Mon Jul 02, 2012 2:53 pm
Posts: 1682
Location: Russia, Samara
Beautiful screenshots. I love natural scenery, and against the background of the road. :))

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[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017


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PostPosted: Mon Feb 16, 2015 10:48 am 
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Tycoon
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Joined: Sat Feb 07, 2004 1:51 am
Posts: 5509
Location: East Coast MainLine
Nice road network. I tend to transfer a lot of freight to road when you get powerful trucks later in the game, to decongest my railways and tramways.

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PostPosted: Mon Feb 16, 2015 9:38 pm 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
I appreciate the comments! Trucks aren't all that viable before the first articulated vehicles show up, yeah. I've already moved some traffic to industrial trams and cargo ships, though.

How about some statistics? Not going to be a regular feature, but it might be interesting to have an update for comparison later down the line.

Rail vehicles:

AEC Railbus: 2
AEC Railcar: 6
Metro-Cammell EMU: 2
Southern EMU: 16
London Underground 1938: 12
SR CC: 5
EF1: 7
EE1: 44
EM1: 30
0-4-0 Industrial: 1
0-6-0 Jinty: 1
2-6-2 Prairie: 4
4-4-0 Edwardian: 2
0-6-0 Freight: 1
2-6-0 Mogul: 2
0-8-0 Mineral: 2
0-6-0 Pannier: 2
2-6-4 Suburban: 2
0-6-0 Austerity: 1
2-8-0 8F: 6
4-6-0 Jubilee: 1
4-6-2 Pacific: 1
0-10-0 Banker: 1
4-6-0 King Arthur: 1
2-6-2 Arrow: 1
4-6-0 Royal Scott: 1
0-6-6-0 Leader: 1
EE Shunter: 1
EE 10000: 3

(I like to sample new engines, can you tell?)

Road vehicles + trams:

Balough PAX tram: 17
Floss 31 PAX tram: 13
Stanley T1 PAX tram: 1
AH Mk1 PAX tram: 2
Bradley Multi cargo tram: 6
Winterthur cargo tram: 3
Port Jack cargo tram: 8
Kreuzberg cargo tram: 42
Henningsdorf cargo tram: 31
Witsharp Principal PAX: 8
Foster Pioneer PAX: 7
Witcombe Fort double-decker PAX: 23
15 t trucks: 22
18 t trucks: 14
25 t trucks: 6
35 t trucks: 3

Ships:

Paddle steamer: 4
Tiree: 1
Labrador: 2
Banquereau: 8
Josephine: 7
Rockall: 3
Tyskebukta: 11
Island: 4
Oran: 3
Patraikos: 22
Lutschine: 3
Shipbeek: 2

Airplanes:

Biplane: 1
DC-3: 2
AW27: 2


Attachments:
File comment: A failed experiment. Railbuses may be dirt-cheap to buy and operate, but 20 seats just aren't enough.
Railbus #1.png [501.41 KiB]
Downloaded 8 times
File comment: The biggest town on this branch line has ~320 inhabitants, yet two railbuses couldn't keep up with the demand. I'm playing with a daylength factor of 12, so I'm not sure how useful they would be in a 'normal' (unmodified) game.
Railbus #2.png [517.9 KiB]
Downloaded 8 times
File comment: Avonwood is one of the larger cities on the map.
Railbus #3.png [408.38 KiB]
Downloaded 8 times
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PostPosted: Tue Feb 24, 2015 1:20 pm 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Another batch!


Attachments:
File comment: Industrial shunter at work. Now that powerful mainline diesels are available, the overhead wires about to be dismantled. This route is off the beaten track and didn't have a connection to the electrified network.
0-4-0 Industrial.png
0-4-0 Industrial.png [ 112.27 KiB | Viewed 2733 times ]
File comment: Dieselization complete. A spare steamer (+ brake van) was dispatched to pick up the two Metrovicks and an odd flat wagon.
Moving EM1s #1.png [492.71 KiB]
Downloaded 7 times
File comment: Light engines underway towards a deport south of Modtown. They will replace life-expired NER EF1s.
Moving EM1s #2.png [391.28 KiB]
Downloaded 7 times
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PostPosted: Fri Feb 27, 2015 8:22 pm 
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Tycoon
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Joined: Mon Jul 02, 2012 2:53 pm
Posts: 1682
Location: Russia, Samara
Good and very interesting screenshots :)

_________________
[OpenTTD] STD screenshots
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017


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PostPosted: Thu Mar 05, 2015 2:43 pm 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Cheers! Couple of pictures showing wallyweb's new EL bridge in action.


Attachments:
File comment: Even though this rapid transit line wasn't necessarily designed with EL in mind, the structures do blend in nicely!
EL #1.png [412.81 KiB]
Downloaded 5 times
File comment: An elevated, circular route with trams. The town itself isn't quite there yet, but it will hopefully expand as intended (council's forbidden to build roads).
EL #2.png [367.8 KiB]
Downloaded 5 times
File comment: Heavy rail is probably not a very authentic implementation. Sure beats the cantilever bridge in aesthetic appeal, though!
EL #3.png [421.04 KiB]
Downloaded 5 times
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PostPosted: Fri Mar 06, 2015 9:11 pm 
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Tycoon
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Joined: Sat Nov 27, 2004 3:05 pm
Posts: 5364
Location: Canada
Gotta love those screenshots. :bow:

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wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018


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PostPosted: Sat Mar 07, 2015 2:31 pm 
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Tycoon
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Joined: Sat Feb 07, 2004 1:51 am
Posts: 5509
Location: East Coast MainLine
Liking that elevated tramway.

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PostPosted: Thu Mar 12, 2015 12:20 pm 
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Engineer
Engineer

Joined: Sat May 14, 2011 10:58 am
Posts: 66
Location: Sausagewood
Thanks, guys!


Attachments:
File comment: Phased out the remaining livestock wagons, which greatly increased the number of freight trams. So many in fact that I was forced to construct a bypass to get them off the city streets. A brand-new Vickers Viscount can also be seen departing from Modtown airport.
Freight tram bypass #1.png [429.69 KiB]
Downloaded 2 times
File comment: Nuley and the stockyard are on the other end of that tunnel.
Freight tram bypass #2.png [493.68 KiB]
Downloaded 2 times
File comment: Not related, but it's still a nice coastal town!
Marford 1951.png [335.04 KiB]
Downloaded 2 times
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