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Author:  the Monkey's Uncle [ Fri Jan 19, 2007 1:03 am ]
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A bunch of random OTTD screenshots, mostly of large stations. As you can see, I'm using very, very long trains this time.

Attachments:
File comment: A brand new station I just built. I almost never use non-RORO stations for high volume ones like this, but I'm trying out a new style. We'll see how it goes!
transport-tycoon9.png [300.51 KiB]
Downloaded 569 times
File comment: The first station ever built in this scenario. It's evolved and been redesigned several times.
transport-tycoon8.png [348.71 KiB]
Downloaded 568 times
File comment: Currently my busiest station in this game. The design is very efficient; never more than one train waiting.
transport-tycoon7.png [300.88 KiB]
Downloaded 697 times

Author:  RK [ Fri Jan 19, 2007 3:55 pm ]
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Image Image
Image Image

Author:  Stefanuzz [ Mon Jan 22, 2007 5:08 pm ]
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Wiehoo, new level! :) Yes, in Multiplayer mode so my brother can help me! ;)

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File comment: Huge intersection! :)
tt_asdf.png [810.8 KiB]
Downloaded 485 times

Author:  Muse [ Mon Jan 22, 2007 8:19 pm ]
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Two BR75's meet, while a BR18 is waiting for passengers at the other track.

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muhlgen1.png
muhlgen1.png [ 54.86 KiB | Viewed 6339 times ]

Author:  Muse [ Tue Jan 23, 2007 7:37 pm ]
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Just figured out how to use the route restricting signals. :D A lot of possibilities, like this passing loop for express and freight trains.

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File comment: An EM2 passing an old 4-4-0
solc1.png
solc1.png [ 50.09 KiB | Viewed 6270 times ]

Author:  Jasper30010 [ Tue Feb 06, 2007 2:16 am ]
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My Highway picture

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highway_888.png
highway_888.png [ 412.43 KiB | Viewed 6151 times ]

Author:  Raichase [ Tue Feb 06, 2007 3:20 am ]
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The highway is a rather nice mockup :)).

Author:  Pookey [ Tue Feb 06, 2007 8:28 am ]
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Muse wrote:
Just figured out how to use the route restricting signals. :D A lot of possibilities, like this passing loop for express and freight trains.


You should probably change these signals to PBS signals or stick the left passing lane on the left of the station to avoid crossing tracks. It doesn't matter at the moment, but if you end up with more traffic, it'll keep the trains flowing freely

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solc1_473.png
solc1_473.png [ 64.97 KiB | Viewed 6000 times ]

Author:  Raichase [ Tue Feb 06, 2007 8:54 am ]
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Ah, excellent catch, it's a very good point!

Author:  Pookey [ Tue Feb 06, 2007 9:08 am ]
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Raichase wrote:
Ah, excellent catch, it's a very good point!


Why Thank You, Raichase.

Author:  Jasper30010 [ Tue Feb 06, 2007 1:45 pm ]
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nice :D

Author:  Muse [ Tue Feb 06, 2007 4:34 pm ]
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Pookey wrote:
Muse wrote:
Just figured out how to use the route restricting signals. :D A lot of possibilities, like this passing loop for express and freight trains.


You should probably change these signals to PBS signals or stick the left passing lane on the left of the station to avoid crossing tracks. It doesn't matter at the moment, but if you end up with more traffic, it'll keep the trains flowing freely

They actually are PBS, you just don't see it. :P I have that problem only with the UK + UKRS sets.
And I like the construction this way. ;) Made it like this on purpose.

Author:  BBoy Symm [ Sat Mar 03, 2007 12:34 am ]
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I don't want to start a whole topic, so I hope I can post it here. I'm experimenting with newGRFs, and I find it very enjoyable.:) This is a network I'm working on now. Not that good, but I think it's a nice start.

btw, I would like to add some more industrial stations, to get some more variety. Currently I have the Industrial Station Set v0.98. If anyone knows/has some more, could he/she post a link to where to get them?

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File comment: A coalmine and a Steelmill
naamloos.PNG [264.83 KiB]
Downloaded 540 times

Author:  Bad Hair Day [ Sat Mar 03, 2007 12:39 am ]
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What a cute little shot. I like it. (-:

Author:  BBoy Symm [ Sat Mar 03, 2007 12:46 am ]
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2-10-0 wrote:
What a cute little shot. I like it. (-:


Thanks :D Just realized it doesn't have any trains.. >.<

Author:  Bad Hair Day [ Sat Mar 03, 2007 12:48 am ]
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It does, there's one in the coal station.

Author:  BBoy Symm [ Sat Mar 03, 2007 12:50 am ]
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Oh, you're right :P And I think I will make topic, everything looks just lovely :D (in my opinion)

Author:  mxmaster [ Mon Mar 05, 2007 2:15 pm ]
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I installed 0.5.0 and I decided to play in multiplayer. I logged in to a company that had some good trains and stuff, and it was "for sale". I improved it, and we got bored at a time... Sign spamming rules! :D
(after the pic was taken, we deleted them all, and left a sign that said "No Signs Allowed!!! :D )
I'm red.

Edit by Raichase: Removed image due to breaking forum rules (no swearing please).

Author:  Raichase [ Tue Mar 06, 2007 4:22 am ]
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mxmaster, could you please edit the swear words out of the image, and re-upload it?

Thankyou.

Author:  Jupix [ Thu Mar 08, 2007 12:55 am ]
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Got finally around to studying the openttd window system... Started a small mod for making signal placement easier. :D

Image

(the window opens when player clicks on signals)

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