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 Post subject:
PostPosted: Fri Jan 19, 2007 1:03 am 
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Engineer
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Joined: Wed Apr 13, 2005 1:11 am
Posts: 26
A bunch of random OTTD screenshots, mostly of large stations. As you can see, I'm using very, very long trains this time.


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File comment: A brand new station I just built. I almost never use non-RORO stations for high volume ones like this, but I'm trying out a new style. We'll see how it goes!
transport-tycoon9.png [300.51 KiB]
Downloaded 569 times
File comment: The first station ever built in this scenario. It's evolved and been redesigned several times.
transport-tycoon8.png [348.71 KiB]
Downloaded 568 times
File comment: Currently my busiest station in this game. The design is very efficient; never more than one train waiting.
transport-tycoon7.png [300.88 KiB]
Downloaded 697 times
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 Post subject:
PostPosted: Fri Jan 19, 2007 3:55 pm 
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Transport Coordinator
Transport Coordinator

Joined: Mon Oct 13, 2003 10:43 am
Posts: 264
Location: Dortmund, Germany
Image Image
Image Image


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 Post subject:
PostPosted: Mon Jan 22, 2007 5:08 pm 
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Engineer
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Joined: Tue Dec 19, 2006 1:15 pm
Posts: 31
Wiehoo, new level! :) Yes, in Multiplayer mode so my brother can help me! ;)


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File comment: Huge intersection! :)
tt_asdf.png [810.8 KiB]
Downloaded 485 times
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 Post subject:
PostPosted: Mon Jan 22, 2007 8:19 pm 
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Engineer
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Joined: Fri Sep 17, 2004 9:51 am
Posts: 47
Location: Netherlands
Two BR75's meet, while a BR18 is waiting for passengers at the other track.


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muhlgen1.png
muhlgen1.png [ 54.86 KiB | Viewed 5422 times ]
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 Post subject:
PostPosted: Tue Jan 23, 2007 7:37 pm 
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Engineer
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Joined: Fri Sep 17, 2004 9:51 am
Posts: 47
Location: Netherlands
Just figured out how to use the route restricting signals. :D A lot of possibilities, like this passing loop for express and freight trains.


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File comment: An EM2 passing an old 4-4-0
solc1.png
solc1.png [ 50.09 KiB | Viewed 5353 times ]
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 Post subject:
PostPosted: Tue Feb 06, 2007 2:16 am 
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Engineer
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Joined: Sat Feb 03, 2007 5:04 pm
Posts: 52
My Highway picture


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highway_888.png
highway_888.png [ 412.43 KiB | Viewed 5234 times ]
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 Post subject:
PostPosted: Tue Feb 06, 2007 3:20 am 
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Moderizzle
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Joined: Sun Dec 15, 2002 12:58 am
Posts: 11592
Location: Sydney, Australia. Usually at work in the underground railway station...
The highway is a rather nice mockup :)).

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Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon
ImageImage
Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club


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 Post subject:
PostPosted: Tue Feb 06, 2007 8:28 am 
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Route Supervisor
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Joined: Tue Nov 15, 2005 2:39 am
Posts: 448
Location: NSW, Australia
Muse wrote:
Just figured out how to use the route restricting signals. :D A lot of possibilities, like this passing loop for express and freight trains.


You should probably change these signals to PBS signals or stick the left passing lane on the left of the station to avoid crossing tracks. It doesn't matter at the moment, but if you end up with more traffic, it'll keep the trains flowing freely


Attachments:
solc1_473.png
solc1_473.png [ 64.97 KiB | Viewed 5083 times ]

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Posted by Pookey...

For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.

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 Post subject:
PostPosted: Tue Feb 06, 2007 8:54 am 
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Moderizzle
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Joined: Sun Dec 15, 2002 12:58 am
Posts: 11592
Location: Sydney, Australia. Usually at work in the underground railway station...
Ah, excellent catch, it's a very good point!

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Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon
ImageImage
Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club


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 Post subject:
PostPosted: Tue Feb 06, 2007 9:08 am 
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Route Supervisor
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Joined: Tue Nov 15, 2005 2:39 am
Posts: 448
Location: NSW, Australia
Raichase wrote:
Ah, excellent catch, it's a very good point!


Why Thank You, Raichase.

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Posted by Pookey...

For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.

Image


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 Post subject:
PostPosted: Tue Feb 06, 2007 1:45 pm 
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Engineer
Engineer

Joined: Sat Feb 03, 2007 5:04 pm
Posts: 52
nice :D


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 Post subject:
PostPosted: Tue Feb 06, 2007 4:34 pm 
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Engineer
Engineer
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Joined: Fri Sep 17, 2004 9:51 am
Posts: 47
Location: Netherlands
Pookey wrote:
Muse wrote:
Just figured out how to use the route restricting signals. :D A lot of possibilities, like this passing loop for express and freight trains.


You should probably change these signals to PBS signals or stick the left passing lane on the left of the station to avoid crossing tracks. It doesn't matter at the moment, but if you end up with more traffic, it'll keep the trains flowing freely

They actually are PBS, you just don't see it. :P I have that problem only with the UK + UKRS sets.
And I like the construction this way. ;) Made it like this on purpose.


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 Post subject:
PostPosted: Sat Mar 03, 2007 12:34 am 
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Engineer
Engineer
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Joined: Thu Mar 01, 2007 1:28 pm
Posts: 86
Location: The Netherlands
I don't want to start a whole topic, so I hope I can post it here. I'm experimenting with newGRFs, and I find it very enjoyable.:) This is a network I'm working on now. Not that good, but I think it's a nice start.

btw, I would like to add some more industrial stations, to get some more variety. Currently I have the Industrial Station Set v0.98. If anyone knows/has some more, could he/she post a link to where to get them?


Attachments:
File comment: A coalmine and a Steelmill
naamloos.PNG [264.83 KiB]
Downloaded 540 times

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 Post subject:
PostPosted: Sat Mar 03, 2007 12:39 am 
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Tycoon
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Joined: Sat Oct 22, 2005 9:01 pm
Posts: 3098
Location: Leicester / Hull - Britland
What a cute little shot. I like it. (-:

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My OpenTTD screenshot thread which hasn't been updated in a few years now.

Formerly known as Lankku.


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 Post subject:
PostPosted: Sat Mar 03, 2007 12:46 am 
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Engineer
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Joined: Thu Mar 01, 2007 1:28 pm
Posts: 86
Location: The Netherlands
2-10-0 wrote:
What a cute little shot. I like it. (-:


Thanks :D Just realized it doesn't have any trains.. >.<

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Image


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 Post subject:
PostPosted: Sat Mar 03, 2007 12:48 am 
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Tycoon
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Joined: Sat Oct 22, 2005 9:01 pm
Posts: 3098
Location: Leicester / Hull - Britland
It does, there's one in the coal station.

_________________
My OpenTTD screenshot thread which hasn't been updated in a few years now.

Formerly known as Lankku.


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 Post subject:
PostPosted: Sat Mar 03, 2007 12:50 am 
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Engineer
Engineer
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Joined: Thu Mar 01, 2007 1:28 pm
Posts: 86
Location: The Netherlands
Oh, you're right :P And I think I will make topic, everything looks just lovely :D (in my opinion)

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 Post subject:
PostPosted: Mon Mar 05, 2007 2:15 pm 
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Engineer
Engineer

Joined: Fri Jul 07, 2006 7:04 pm
Posts: 51
I installed 0.5.0 and I decided to play in multiplayer. I logged in to a company that had some good trains and stuff, and it was "for sale". I improved it, and we got bored at a time... Sign spamming rules! :D
(after the pic was taken, we deleted them all, and left a sign that said "No Signs Allowed!!! :D )
I'm red.

Edit by Raichase: Removed image due to breaking forum rules (no swearing please).


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 Post subject:
PostPosted: Tue Mar 06, 2007 4:22 am 
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Moderizzle
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Joined: Sun Dec 15, 2002 12:58 am
Posts: 11592
Location: Sydney, Australia. Usually at work in the underground railway station...
mxmaster, could you please edit the swear words out of the image, and re-upload it?

Thankyou.

_________________
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon
ImageImage
Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club


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 Post subject:
PostPosted: Thu Mar 08, 2007 12:55 am 
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Chief Executive
Chief Executive

Joined: Sat Feb 19, 2005 9:08 am
Posts: 682
Location: Finland
Got finally around to studying the openttd window system... Started a small mod for making signal placement easier. :D

Image

(the window opens when player clicks on signals)

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