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PostPosted: Tue Nov 21, 2006 9:53 am 
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Moderizzle
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Location: Sydney, Australia. Usually at work in the underground railway station...
Another shot of steam motive powah from the NSW Set. Working from left to right, you've got 3605 with a western line train, 3606 in green hauling the overnight mail to Tooreeba and on to Cabee, 3219 with the Bambaloo branch line train, and 3222 with an afternoon commuter service.

Thats a lot of steam!


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SCR391.png
SCR391.png [ 47.83 KiB | Viewed 19248 times ]

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 Post subject:
PostPosted: Tue Nov 21, 2006 3:45 pm 
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Can i ask? Where did you guys get those visuals?
I'm sry of my english.


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 Post subject:
PostPosted: Tue Nov 21, 2006 4:15 pm 
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alone wolf wrote:
visuals?

What that mean. Could You somehow explain?
To You mean all graphics?

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 Post subject:
PostPosted: Wed Nov 22, 2006 1:53 am 
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A coal train overtakes a BR05 near Beburg Springs.


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File comment: Hey, what the...?
CLPT58011.png
CLPT58011.png [ 167.9 KiB | Viewed 19121 times ]

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Last edited by Lloyd Wolf on Wed Nov 22, 2006 7:18 am, edited 1 time in total.
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 Post subject:
PostPosted: Wed Nov 22, 2006 6:47 am 
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Location: Sydney, Australia. Usually at work in the underground railway station...
alone wolf wrote:
Can i ask? Where did you guys get those visuals?
I'm sry of my english.


The graphics in my shots are undergoing closed beta testing, and are not avaliable for download. A number of graphics can be found on the ttdpatch website, or grfcrawler.

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 Post subject:
PostPosted: Sat Nov 25, 2006 9:00 am 
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Nice pictures..I have no pictures of this game..I'm just suck in this game :oops:

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 Post subject:
PostPosted: Sat Nov 25, 2006 9:26 am 
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My shot for today shows brand new 3801, the first in it's class, passing an interurban service. It's a bit of a happy time for everyone. The war is over, and everything is getting back to normal.


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File comment: The 3801 passes Winchester Junction. Passengers impressed. Railfans REALLY impressed.
26.PNG
26.PNG [ 71.18 KiB | Viewed 18861 times ]

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 Post subject:
PostPosted: Sat Nov 25, 2006 10:17 am 
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Location: Sydney, Australia. Usually at work in the underground railway station...
I just noticed this, and thought it rather cool - suburbs, TTD style. I've never seen a proper residential area like this before :)).


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SCR425.png [121.06 KiB]
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Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon
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 Post subject:
PostPosted: Sat Nov 25, 2006 11:55 am 
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That's damn good, Raichase. looking forward to more such screenies :)

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 Post subject:
PostPosted: Sat Nov 25, 2006 12:53 pm 
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Raichase wrote:
I just noticed this, and thought it rather cool - suburbs, TTD style. I've never seen a proper residential area like this before :)).


I get lots of those and when I am playing a DBSetXL game I use the BR420 to run a commuter service, fantasic acceleration, an acceptable speed and huge capacity (as well as fast loading times) make it perfect for this type of service, I will post a picture of it at some stage.

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 Post subject:
PostPosted: Sat Nov 25, 2006 2:37 pm 
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I've been getting the occasional suburban area such as that in my savegames, they kinda crop up more often when your buildings have minimum lifetimes ranging from 5 to 20 years, city centres and suburban areas tend to grow much nicer :).

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 Post subject:
PostPosted: Sun Nov 26, 2006 4:14 pm 
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A testscreenie of TTRS version 3.

My cities are slowly but certainly being converted to modern times.
At last, was about time too. The people were starting to get sick of those old buildings, which isn't at all difficult to understand.
You would be sick too if you had to live in a building for more then 4000 years. :lol:


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 Post subject:
PostPosted: Sun Nov 26, 2006 6:06 pm 
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Nice use of canals :)
Which road set do you use?

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 Post subject:
PostPosted: Sun Nov 26, 2006 6:08 pm 
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They come with TTRS version 3.
There are several roadsets for different times, they are growing with age so to say.

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 Post subject:
PostPosted: Sun Nov 26, 2006 6:27 pm 
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Still the tunnel entrances don't work well with enhancetunnels :?

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 Post subject:
PostPosted: Sun Nov 26, 2006 6:31 pm 
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Rob wrote:
They come with TTRS version 3.
There are several roadsets for different times, they are growing with age so to say.


Ah, it looks nice, when is it released? (Or is it?)

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 Post subject:
PostPosted: Sun Nov 26, 2006 7:42 pm 
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eis_os wrote:
Still the tunnel entrances don't work well with enhancetunnels :?


The train tunnels aren't from TTRS version 3, but from those great Czech guys.
(looks better without rails above it, yours looks better with rails but until TTDPatch does select this automagically I'll use these)

Captain Kirk wrote:
Ah, it looks nice, when is it released? (Or is it?)


It's in testing to sort out some of the bugs, if any.
If the testing is finished it will be released.

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 Post subject:
PostPosted: Mon Nov 27, 2006 3:56 pm 
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I've locked this thread, but kept it sticky as it's got a lot of old stuff here. For new screenshots, please post your own threads, as mentioned in the forum guidelines. :)

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