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PostPosted: Fri Nov 17, 2006 1:11 pm 
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Aegir wrote:
Managed to get an interesting look, combining UKRS, the Japanset landscape, SAC's awesome trees, then with temperate and arctic climate buildings, and then the Japanset buildings, the North American Building Set, and TTRSv2!

Interesting result, I like it :D.

Let no-one say that I'm against multi-culturalism :P.

It's basically British day in JapanTown somewhere in the USA... :lol:
(But actually, I can't see any graphics from UKRS or TTRv2 :?).

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PostPosted: Fri Nov 17, 2006 1:40 pm 
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White Rabbit wrote:
Aegir wrote:
Managed to get an interesting look, combining UKRS, the Japanset landscape, SAC's awesome trees, then with temperate and arctic climate buildings, and then the Japanset buildings, the North American Building Set, and TTRSv2!

Interesting result, I like it :D.

Let no-one say that I'm against multi-culturalism :P.

It's basically British day in JapanTown somewhere in the USA... :lol:
(But actually, I can't see any graphics from UKRS or TTRv2 :?).


Trains are from UKRS. Building with the clock is from TTRSv2. The clay pit that's obscured by trees is from UKRS.

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PostPosted: Sat Nov 18, 2006 2:43 am 
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Wow, I didn't know you COULD combine Jp Set Buildings, TTRS2, and North American Buildings...

But more screens!

It is June of 2030.

1) Those blasphemous single headed Eurostars have been replaced by 5AT's. Either there is a serious power crisis or someone really likes steam. Here, 5AT No. 220L pulls a loaded train out of Sector 12.

But what's this? New safety measures require a brakevan to be added to the end of this train! It is crewed by a crew of three! Just like on commercial jets, passengers in the back of the train must help operate the brakevan in the case of an emergency.

The Pendolino headed southwest, No. 1231L, is getting very old and urgently needs replacing. Clearly the trainload of passengers are unaware.

Further south at Midgar Industrial, a trio of [Insert that confusing name that starts with a C here] maglevs await a load of goods. Replacing the previous goods fleet, some 10 to 20 EMD Class 67's, the maglevs run a circuitous route originally designed for local passenger maglevs.

2) Scratch that power crisis. Just north of Sector 12 we see a set of British unit (No pun intended) trains hauling coal. Each train is multiheaded... err, multi-engined by two AL10's, generating a whopping 20000 hp.

3) But that 20000 hp pales in comparison to the 35000 hp of 19 coupled Type 3's! But that mighty engine doesn't work for free - it costs 440000 a year to operate! Such a unit would be suitable for moving countries and similar heavy freight duties.

(Now don't ask how that mutant came to be - I'm not really sure myself)

(Interestingly, concerning the AL10 hauled coal trains - I can get more tons of coal in a 9 square train hauling the small mineral wagons than I can in a 9 square train composed of polybulk hoppers. Is this a bug or a feature?)


Attachments:
CLPT17006.png
CLPT17006.png [ 109.57 KiB | Viewed 11578 times ]
CLPT17005.png
CLPT17005.png [ 181.55 KiB | Viewed 11579 times ]
CLPT17004.png
CLPT17004.png [ 232.3 KiB | Viewed 11580 times ]

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 Post subject:
PostPosted: Sun Nov 19, 2006 2:36 am 
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Digest this into your grotesque eye-holes my filthy stink children:


Attachments:
File comment: Our train returns to Frendingbury, after having stopped off in Cardworth. Passengers who boarded on Frendingbury who did not disembark at Cardworth are slightly miffed for getting on earlier than they had to. Railfans seemed unconcerned.
3.png
3.png [ 96.19 KiB | Viewed 11452 times ]
File comment: A short while later and we arrive in Cardworth, a small town to the north of Frendingbury boasting a small population, and one of the regions only Gaols.
2.png
2.png [ 77.51 KiB | Viewed 11453 times ]
File comment: Our journey begins in Frendingbury, abboard our 4-6-2 Streamliner. Our trip will take us allong the full length of Frendingbury Transport's passenger rail network.
1.png
1.png [ 100.93 KiB | Viewed 11457 times ]

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 Post subject:
PostPosted: Sun Nov 19, 2006 2:38 am 
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Continued...


Attachments:
File comment: Tronfinghill saw a lot of expansion as the years went on. Most recent of which was a large expansion project on the cities only station to allow more traffic to pass through it.
5.png
5.png [ 94.37 KiB | Viewed 11450 times ]
File comment: We pass an aging 4-4-0 express allong the line. Our 4-6-2 has no problem with the incline, whereas the aging steamers struggle somewhat.
4.png
4.png [ 78.46 KiB | Viewed 11448 times ]

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 Post subject:
PostPosted: Sun Nov 19, 2006 2:40 am 
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And the last two:


Attachments:
File comment: And our journey ends at Sonnwell, gateway to the mountains beyond, and one of the few major spots on the network to not see as much of an asian influence in it's construction. Rumour around town is that the terminus is due to be expanded, and the main-lin
7.png
7.png [ 91.04 KiB | Viewed 11443 times ]
File comment: The mainline splits, and takes us through Rannington, quite possibly one of the prettiest spots on the network.
6.png
6.png [ 89.26 KiB | Viewed 11446 times ]

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 Post subject:
PostPosted: Sun Nov 19, 2006 9:38 am 
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Some more screens to get you foaming at the lips over the ausset.


Attachments:
File comment: A brand new D57 passes the 3601, to head towards the sawmill at Bakers Cove. Passengers more concerned about getting home for a beer. Railfans glued to the window.
23.PNG
23.PNG [ 77.35 KiB | Viewed 11404 times ]

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 Post subject:
PostPosted: Sun Nov 19, 2006 2:05 pm 
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Aegir wrote:
Digest this into your grotesque eye-holes my filthy stink children:

:shock: Those trees, buildings etc. Amazing
/me going to convert .pcx pictures :)

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PostPosted: Sun Nov 19, 2006 2:21 pm 
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Some impressions from my latest game:

1. Freetown, on the southern end of the map is becoming a major hub for passenger travel. There is a commuter line (electrified) which runs from Tatburg springs via Freetown, Grunwell and Wruninghall to Druham. That is run by a EE1, currently the only passenger electric. Then we have the mainline which runs along the steep slopes up to Fladingworth, then crosses the river to Huntburg. the line in the other direction is not yet finished, but will eventually run via Wruninghall towards the North-West.

2. On the Northern end of the map lies the small town of Pronston, which gives the mining area across the river its name. Here the miners have found iron ore, coal and gravel, all of it is shipped down to the river landings where it is loaded into vessels and shipped to the Flintston-Newcastle industrial area.

3. the Flintston-Newcastle industrial area features a busy stell mill as well as a brickworks. coal is also coming from other mines towards the south and unloaded at Flintston Heights, from where it is brought in by small trucks to the steelmill. Most of that coal however is going to the Newcastle Powerplant, further north.


Attachments:
File comment: No 3
Flintston-Newcastle Industrial.png [133.24 KiB]
Downloaded 309 times
File comment: No 2
Pronston Minings.png [112.9 KiB]
Downloaded 325 times
File comment: No 1
Freetown.png
Freetown.png [ 83.02 KiB | Viewed 11346 times ]

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PostPosted: Sun Nov 19, 2006 7:44 pm 
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Nice story The Irish! I tought I add some pic too :)
Hope Sac dosent mind if I use her trees! Coded them myself credits are in :)


Attachments:
File comment: SpongeBob SquarePants with SAc new trees :)
19.11.2006pilt12.png [317.9 KiB]
Downloaded 369 times
File comment: Steel Mill.... I was lucky when my 3 iron ore mines production was 1000 tons per month!
19.11.2006pilt8.png [314.34 KiB]
Downloaded 370 times
File comment: Factory
19.11.2006pilt7.png [359.9 KiB]
Downloaded 376 times

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PostPosted: Sun Nov 19, 2006 7:53 pm 
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Spongebob... The horror...!

Last set of screens here, we are going to take a obligatory journey on this vast and demented network.

7) The train we are following is circled, as it may be hard to find amidst the muddle that is a cropped giant screenshot. 319L is composed of an EMD Class 67 (Goods by night, pax by day - it's super train!), a new, shiny, round mail van, and five new, shiny, round pax cars. Its callsign indicates that it is company engine number 19, hauling a local train on route 3, which is a long and eclectic loop encompassing about half the map.

The Pendolino approaching on left is not very old and does not urgently need replacing. Nor is the one two tracks over. Or the one pulling out of Crossroads.

Barely cut out of the picture, just north of Sector 3 airport is a Costar Hydra. The tech savvy nerd-politicans of Midgar (The same ones responsible for those single headed Eurostars and 5ATs) are always interested in new technologies and own shares in the Costar company. I smell a scandal.

8) Having stopped at Crossroads and departed, 319L travels a city's length on the Midgar Main and heads to the west. The four track line runs almost two thirds the length of the map. Due to some nifty routing, goods trains usually run on the inner tracks, and other trains on the outer tracks. Class 67's are unrealistically hauling everything from steel to coal. Maybe someone out there just likes really fast coal trains.

9) Northwest of Crossroads, 319L turns onto another main line. The Chesedonia (Formerly Pranway) Main is a four track line disguised as a two track line to confuse the average layman. There's stuff going on at the Chesedonia Industrial Park. Lots of stuff. Like steel being milled. Not so coincidentally, Chesedonia Industrial (B) is also the terminus of the Midgar Main. What a surprise.

To our left is another Costar Hydra. It is running round trips from some Oil Rigs.

Entering track four of Chesedonia Industrial (B) is some coal and wood. But GOOD LORD! It's in the SAME TRAIN! What is the world coming to!? There is also livestock and grain in the same train just behind that Costar Hydra.

Finally, on track four of Chesedonia Industrial (A) is a brakevan attached to a Wardale 604 and some pax cars. If you think of 319L and line (3) as the minute hand of a clock going in reverse, then 333E is like the second hand going the right way around.

EDIT: The pics are out of order for some odd reason.


Attachments:
CLPT17009.png [908.29 KiB]
Downloaded 256 times
CLPT17008.png
CLPT17008.png [ 174.92 KiB | Viewed 11287 times ]
CLPT17007.png [989.04 KiB]
Downloaded 276 times

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 Post subject:
PostPosted: Sun Nov 19, 2006 7:57 pm 
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10) We leave Chesedonia and continue northwest through a couple of check points and towards the nothernmost point and terminus of the (3) line, Quarnville. But WAIT! This is not Quarnville! What gives!

Central is south of and actually two stops down from Quarnville. But since there really isn't anything exciting on that line, I've skipped the screens. What is Central the central of? Beats me. But the central station in Central is called Central Central. There used to be two stations in Central. The Central station that wasn't Central Central used to be the terminus for those goods pullin' maglevs. That honor has gone west.

There is a Costar Century going west. It is clearly the handiwork of those politicians. Generally the company prefers its Pendolinos.

11) And we are back in the mess that is Midgar. Despite the craftiness of those nerd-politicians, they still have to figured out how to remove the congestion on in Sector 12. They have, however, put an ample amount of government spending into green technology, purchasing several trains from the Costar company.

But what about those 5ATs? They have been painted green and blue to promote green alternatives.

At the sector 3 airport is an A380. It is also painted green and blue for mysterious reaons. Advertising, maybe?

12) Back at Headquarters, the southern terminus of the (3) line. You just spent three months going nowhere! Please watch the doors and have a nice day. You can even take 316L and ride the loop in the opposite direction!

EDIT: The pictures are out of order again, probably due to the file sizes :?


Attachments:
CLPT17012.png
CLPT17012.png [ 243.62 KiB | Viewed 11277 times ]
CLPT17011.png [1.04 MiB]
Downloaded 229 times
CLPT17010.png
CLPT17010.png [ 201.68 KiB | Viewed 11278 times ]

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Last edited by Lloyd Wolf on Sun Nov 19, 2006 7:58 pm, edited 1 time in total.
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 Post subject:
PostPosted: Sun Nov 19, 2006 7:57 pm 
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ISA wrote:
Nice story The Irish! I tought I add some pic too :)
Hope Sac dosent mind if I use her trees! Coded them myself credits are in :)


Those dark industrial stations in 1st and 2nd pictures, are those avalible somewhere?

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PostPosted: Sun Nov 19, 2006 9:37 pm 
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Saibot wrote:
ISA wrote:
Nice story The Irish! I tought I add some pic too :)
Hope Sac dosent mind if I use her trees! Coded them myself credits are in :)


Those dark industrial stations in 1st and 2nd pictures, are those avalible somewhere?

Industrial Stations in download section

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 Post subject:
PostPosted: Mon Nov 20, 2006 5:00 am 
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two screenies of my network


Attachments:
File comment: This screenie is of my main junction thingie. Most trains pass through here, and there are often little jams as trains wait for each other. The coal pickup station you see was my original train line.
SCR22.png [125.32 KiB]
Downloaded 337 times
File comment: A screenie of my entire network.
SCR21.png [192.67 KiB]
Downloaded 308 times

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 Post subject:
PostPosted: Mon Nov 20, 2006 8:01 am 
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Another pic


Attachments:
File comment: 5704 pulls an empty oil train back towards Braintree oil wells. Passengers not present. Railfans enjoying every minute of it.
24.PNG
24.PNG [ 65.87 KiB | Viewed 11170 times ]

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 Post subject:
PostPosted: Mon Nov 20, 2006 8:41 am 
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A random shot from my game...


Attachments:
File comment: 3201 and 3606 struggle up the bank into Balleroo with a loaded coal.
SCR382.png
SCR382.png [ 78.04 KiB | Viewed 10971 times ]

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 Post subject:
PostPosted: Mon Nov 20, 2006 10:20 am 
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ISA wrote:
Saibot wrote:
ISA wrote:
Nice story The Irish! I tought I add some pic too :)
Hope Sac dosent mind if I use her trees! Coded them myself credits are in :)


Those dark industrial stations in 1st and 2nd pictures, are those avalible somewhere?

Industrial Stations in download section


Thank you :)

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 Post subject:
PostPosted: Mon Nov 20, 2006 11:50 am 
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Lloyd Wolf wrote:
(Interestingly, concerning the AL10 hauled coal trains - I can get more tons of coal in a 9 square train hauling the small mineral wagons than I can in a 9 square train composed of polybulk hoppers. Is this a bug or a feature?)


The polybulk hoppers can go a lot faster though - assuming you have wagon speedlimits turned on.

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 Post subject:
PostPosted: Mon Nov 20, 2006 11:43 pm 
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Ooh, is it TTDP? Is it OTTD? ;)

I don't think you can see a difference unless you know the scenario I'm playing or recognise the way the screenshot is named. It's OTTD. If it was TTDP, I would of course be using different PBS signals, and probably UKRSI.


Attachments:
Finningworth Transport, 7th May 1955.png [207.25 KiB]
Downloaded 375 times

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