The New RRT4

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The New RRT4

Post by Train-a-Mania » 14 Aug 2006 04:42

Apparently, the creator of the original RRT has returned to make this game. More info can be found in the Important Links sticky.

The graphics look stunning, but I'm not sure about having steam engines without tenders. What do you think/hope?
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Post by Railwaymodeler » 14 Aug 2006 07:43

If you mean 'Sid Meiers Railroads', then... meh. Steam without tenders? Sounds like a homage to the original Railroad Tycoon of sorts.

The graphics look unspectacular, to say the best. I don't think I will be in a rush to be buying this game like I was 'Locomotion'. Gameplay will have to be a big save for this game.

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Post by Born Acorn » 14 Aug 2006 11:36

I don't really think it's going to be good. From the trailers, it seems its not even based in real life, but in someones attic.

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Post by Train-a-Mania » 14 Aug 2006 20:25

I agree that it does appear to be more focused on toy trains rather than real trains. However, the gameplay in the first one was pretty good.
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Post by Bad Hair Day » 14 Aug 2006 23:45

It looks too childlike for me to want it...
I assume this won't be RRT4, right?
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Post by Born Acorn » 14 Aug 2006 23:52

Its like an "un-official sequel", like Locomotion was to TTD.

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Post by Train-a-Mania » 15 Aug 2006 02:13

Yeah, it does sound like an un-official sequal.
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Post by Redirect Left » 15 Aug 2006 08:26

sorry to say, i will be sticking with RRT3. i wont be rushing to get this one.
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Post by Villem » 15 Aug 2006 12:49

I'll definately get this, as im a model railwayer, and the pictures & trailers give it a bit toyish look. But it should be fun, even though its historically inaccurate in part of the actual Railroads..

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Post by Born Acorn » 15 Aug 2006 18:20

I have a Model Railway too, but I have doubts about this.

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Post by Train-a-Mania » 15 Aug 2006 20:45

I never drive my steam engines without tenders.
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Post by Born Acorn » 15 Aug 2006 20:52

Because of the System Hornby uses, you can't anyway. :p

(The electricity is taken up through the engine part, and the motor in the tender)

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Post by Chrill » 16 Aug 2006 22:17

RRT3 is good enough for me. I must start playing it again. I bridged Italy - Greece :D
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Post by Train-a-Mania » 17 Aug 2006 02:35

One thing that is puzzling, however, is that in this shot, there is a tender.

http://en.wikipedia.org/wiki/Image:SMSr.jpg
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Post by MGSteve » 17 Aug 2006 11:32

Its probably a bit early to be basing an decision to buy the game based on pics that look like they've used the RRT3 engine for the base of the new game. The game is months away anyway, isn't it?

btw, the company which made RRT3 (PopTop), have been folded and the assets of the company merged into Sid Meiers' comapny, which is why he's now coming out with a sequel!

So, it is in effect RRT4.

I really enjoy RRT3, yes the way trains overtake isn't exactly realistic, but it, imo, makes for a more enjoyable gameplay. You don't need to fart around with signals or anything, just plonk the track down and off you go!

I'll keep an eye on RRT4 as I hope the mechanics of the game will be improved as Sid is working on this one and he's a genius!

Actually, if you look at the screenshots here ( http://www.1up.com/do/media?cId=3148826&mt=0 ), you'll see that a lot of them have tenders. It may also be because they weren't in the game for those particular engines at the time the screenshot was taken.

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Post by Train-a-Mania » 19 Aug 2006 18:21

I also think that he (Sid) is trying to copy Chris Sawyer.

Sid Meier's: Railroads!
Chris Sawyer's: Locomotion

Anyone see a similarity?
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Post by Chrill » 23 Aug 2006 18:59

Yeah :wink:
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Post by Purno » 23 Aug 2006 19:40

The landscape looks like one from a RTS game... :roll:
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Post by Chrill » 25 Aug 2006 22:55

RTS. I should know what that means, but I don't :P
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Post by WWTBAM » 25 Aug 2006 23:41

Real Time Strategy
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