Old Code?

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Ohad
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Old Code?

Post by Ohad » 02 Sep 2006 07:04

Are you using some of the old code (in the CVS "old")?

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Post by Hellfire » 04 Sep 2006 17:26

No, that's really old code. (Should be deleted, actually)

All the existing code is in the "tempire" module.
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Ohad
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Post by Ohad » 05 Sep 2006 07:14

Hellfire wrote:No, that's really old code. (Should be deleted, actually)
Can I ask why?

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Post by Hellfire » 05 Sep 2006 12:53

It's code released by the very first programmer who worked on this project. It was uploaded by someone else, to make it publicly available. After a long discussion, we decided that the old code does not fit the requirements we've set for this project and that we would start from scratch.

I roughly know what the code does, but it contains design flaws. I also know that, because it contains GUI code, it looks a lot better than the text-based stubs in the current codebase. Don't let yourself be fooled by nice graphics; it needs a good core to provide the gameplay.
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+------------Oo.------+
| Transport Empire -> |
+---------------------+
[ General TE Discussion ] [ TE Development ] [ TE Coding ]
Under construction...

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Hyronymus
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Post by Hyronymus » 09 Nov 2006 08:03

Should the code be deleted from the CVS and saved in a dark spot on Steve's server?

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Post by aarona » 09 Nov 2006 08:08

Either that or to a new directory on the CVS? Although I favour its removal cause it has almost zero usefulness.

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Post by Hyronymus » 09 Nov 2006 09:02

I've made it hidden on the SF CVS, it can no longer be downloaded but is still available to developers with a valid SF TE registration.

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