First type of Transport?
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How will you end up with real time like that? You've scaled down the distance, but the speed is constant. Let me do some arithmetics for you:
50 km/h = 50 km in 1 hour
after some arithmetics you found that 50 km = 20 squares,
so if 50 km = 20 squares, then 50 km/h equals 20 squares/h
You really want the game to take so long for 20 squares? Of course not, cause what you forgot is to scale down the time needed too!
You will end up with your vehicle doing 20 squares in 3 minutes.
Now don't complain that three minutes is too long, this is only an example!
50 km/h = 50 km in 1 hour
after some arithmetics you found that 50 km = 20 squares,
so if 50 km = 20 squares, then 50 km/h equals 20 squares/h
You really want the game to take so long for 20 squares? Of course not, cause what you forgot is to scale down the time needed too!
You will end up with your vehicle doing 20 squares in 3 minutes.
Now don't complain that three minutes is too long, this is only an example!
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- Tycoon
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Yes, I never disagreed with that. It would be nice to have a good smooth chang between day and night mode. And random lights being lit in houses... What about adding weather, like rain and snow? Or am I overreacting now? One thing more I would love to see is shadows from buildings, trees and vehicles.
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- Tycoon
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- Raichase
- Moderizzle
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Actually, i disagree with day/night mode, i brand it eye candy. It may look cool but i think we should focus on not only making, but perfecting the trains and other types before we start moving on at all.
Perhaps make the day night discussion in the ideas forum instead?
Perhaps make the day night discussion in the ideas forum instead?
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- Tycoon
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To prevent you from going nuts, I think day/night switch should only betwice a gameyear. It may look like less, but included with the twilight zones you could make something out of it. Too often will indeed make you crazy. And as with all those games developped recently: Epilepsy Warning! We don't want to add that to the manual, do we?
- Raichase
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Eye candy i say! Argh! Eye candy!! Hey, is that a ufo i see?
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- Raichase
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Well if it means re-editing the whole engine, then i move myself (from infront of the bulldozer). As long as you guys find a way to do it that suits us all (good luck!) then go for it.
My eyes like candy anyhoo
My eyes like candy anyhoo
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- Transport Empire Developer
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Not if it's written in OpenGL... Then it's just a matter of dimming the scene lighting, and maybe adding some vehicle lights.Hyronymus wrote:It may be eyecandy, but it is eyecandy at large. If you decide to add it later on, you might have to edit the entire game engine. So you could at least take it into consideration.
Topic locked, why did we ever vote for this :s (13112006).
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