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PostPosted: Thu Jun 01, 2006 2:15 pm 
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1. Start meeting
1a. Pick a chairman and a minutes man
1b. Discuss minutes of previous meeting
2. Discuss the previous objectives
2a. Coding - Design Document - Commenting Part 3
2b. Coding - Launch 'Core Engine Developers'-team
2c. Finish unfinished, previous objectives
3. New Project Objectives
- Suggest them! -
4. Any other business
5. Next meeting
6. End

NOTE: this agenda is a direct copy of the agenda we had for the intended meeting of 28 Oct 2005. Please read up on agenda points and suggest new project objectives.

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Last edited by Hyronymus on Thu Jun 15, 2006 9:58 pm, edited 2 times in total.

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PostPosted: Thu Jun 01, 2006 3:45 pm 
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Route Supervisor
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I would love to be there for this, but I will be on a plane at that time and can't. But then again, I'm just on the sidelines for the moment, so no big loss..

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PostPosted: Fri Jun 02, 2006 6:32 pm 
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Just to let those who are interested know, I've got L back in #transportempire and am now owner. Ops, etc, can be dealt out as required.

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PostPosted: Sun Jun 04, 2006 12:05 am 
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I can't attend any meeting before 18:30 GMT on a weekday because I am at work. Plus Thursdays aren't good for me generally. Just FYI for future meetings.

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PostPosted: Sun Jun 04, 2006 9:53 pm 
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If the meeting is long and tedious enought I'll come at the end. :D

EDIT: reason: going to my audiologist.

Anyway. Nice to see some movement again. For the objectives the main target should be to get the game coded. So side targets could be set to if there are people willing to do that, but otherwise mailnly things related to the coding of the game should be on the objectives.

Also I think it's good if those who are doing the work have voice to say what they want to focus on.

Best regards,
Zuu

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Last edited by Zuu on Mon Jun 05, 2006 11:06 pm, edited 1 time in total.

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PostPosted: Mon Jun 05, 2006 11:06 am 
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We'll try to keep it short so please join at the start :wink: . I hope we can hit some nails on the head.

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PostPosted: Wed Jun 07, 2006 5:04 pm 
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Dire news from my side: I have to cover up for unexpected absentees at work tomorrow which means I can't be online tomorrow. My evening and rest of the week is fully scheduled too already. I can only see a free spot on this saturday evening.

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PostPosted: Wed Jun 07, 2006 11:31 pm 
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Ok.. So it'll just be me? Like the olden days! :P


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PostPosted: Thu Jun 08, 2006 1:26 am 
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The meeting could be moved to Saturday to accomodate, as it seems like a lot of people won't be able to attend tomorrow. (I'll be out of it all weekend, but I'm not important anyways :P)

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PostPosted: Thu Jun 08, 2006 7:17 am 
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I should be able to join at saturday, however, I usually forget about meetings. So if anyone could poke me at MSN or sth when the meeting starts... :oops:

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PostPosted: Thu Jun 08, 2006 10:52 am 
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Unfortunately, any day past thursday becomes quite bad for me until next next week.


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PostPosted: Thu Jun 08, 2006 11:49 am 
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This sunday included, Steve? Because it could be better to move it to next week then. I really want you to be present too.

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PostPosted: Thu Jun 08, 2006 1:24 pm 
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On Sunday I leave University to go back home. That involves lots of packing driving and unpacking. Monday may be possible but unlikely. I work tuesday and wednesday. So Thursday is the first reasonable spot for me. But then of course I have summer and all the time in the world to help.


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PostPosted: Thu Jun 08, 2006 6:43 pm 
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OK, I'll reschedule this for next Thursday then. I hope more people can make it that day and I also hope more people will have read up on the lastthings we discussed in October 2005.

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PostPosted: Thu Jun 15, 2006 4:19 pm 
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The log & minutes of this meeting will be available soon on the project website.

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PostPosted: Thu Jun 15, 2006 4:39 pm 
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The log is already available on http://xeryustc.cjb.net/te-meetlog.txt, it misses a small part of the discussion about the minute man :P

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PostPosted: Thu Jun 15, 2006 5:58 pm 
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Shame that I missed it. :(

(Next time, I'll can't be there either)

Reading minutes... Edit: can't find minutes. Reading logs...

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PostPosted: Thu Jun 15, 2006 6:20 pm 
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minutes


Attachments:
minutes15062006.txt [1.5 KiB]
Downloaded 722 times

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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
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PostPosted: Thu Jun 15, 2006 10:00 pm 
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I believe we forgot to discuss 1 thing during this meeting but I think we can make it an objective nonetheless. Industry chains should be something we need to get a grip on. I propose we try to work out the suggestions already made and make it our goal to discuss and finalise it during our next meeting.

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PostPosted: Fri Jun 16, 2006 1:51 pm 
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We had a meeting yesterday? Oh well.

Topic locked, minutes are processed (09112006).


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