Actor analysis is aimed at finding the actors (users and other systems) that interact with the system to start building a use case diagram (look it up if you have no idea what I'm on about).
In this stage we just look at the actors and define a small role description. I came up with a few today, based on the real-life counter parts rather than thinking directly about the game:
Track here is any medium on which vehicles travel (road, railroad, airspace, waterways).
Code: Select all
Actor Role
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Company A company owns and operates one or all of transport vehicles, track, contracts
Manager A manager controls and directs a company or companies
Employee An employee works for a company, be it as a vehicle driver, ticket collector...
Passenger A passenger pays a company to travel on their vehicles
Government A government constructs public track within a country