TRoS Engine Screenshot

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aarona
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TRoS Engine Screenshot

Post by aarona »

I managed to compile the TRoS client...and lo and behold have captured this image for all to see.
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TRoS Screen
TRoS Screen
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Hyronymus
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Post by Hyronymus »

That looks wicked and do I even see something of a cliff?
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aarona
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Post by aarona »

There are still some issues...I've seen some missing polygons, I can't compile with sound or network, but in general I'm pleased with the quality of the engine.

Here is a look from down in the cliff. (I hope what you are seeing is actually from a file, and not from what my memory space looks like :wink: )
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TRoS Cliff
TRoS Cliff
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XeryusTC
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Post by XeryusTC »

The missing polygons are because of malfunctioning culling algoritm, I ain't looking into it as I don't know a thing about the algoritm ;).

And it indeed from a file, created by Seniltai, the guy that only knows black and white, while there are many shades of grey ;).
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