Latest first view Locomotion !!!

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Koen Schmidt

Latest first view Locomotion !!!

Post by Koen Schmidt »

On Gamespot a first review and pictures can be seen of
a new upcoming title. Locomotion ; a game with the
Rollercoaster engine and the graphics of transporttycoon deluxe. Read the
review at
http://www.gamespot.com/pc/strategy/csl ... 96782.html

Transport Tycoon Deluxe II or should it be history?

Koen Schmidt

SHADOW-XIII
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Posts: 14278
Joined: 09 Jan 2003 08:37

Re: Latest first view Locomotion !!!

Post by SHADOW-XIII »

On Gamespot a first review and pictures can be seen of
a new upcoming title. Locomotion ; a game with the
Rollercoaster engine and the graphics of transporttycoon deluxe. Read the
review at
http://www.gamespot.com/pc/strategy/csl ... 96782.html

Transport Tycoon Deluxe II or should it be history?
It is well known news already but
I belive it won't be better than TTD ...
and it's graphic does not come from TTD (it's worse than TTD)

Antoine

Re: Latest first view Locomotion !!!

Post by Antoine »

SHADOW-XIII wrote:
and it's graphic does not come from TTD (it's worse than TTD)

Looks like it comes from RCT (which comes from TTD), but I wonder why
the graphics look so bad compared to RCT, which looks already bad
compared to TTD.
He should switch to 16 or 32 bits colors :D

Mario Schmidt

Re: Latest first view Locomotion !!!

Post by Mario Schmidt »

Antoine schrieb:
He should switch to 16 or 32 bits colors :D
That wouldn't improve it.

Currently, locomotion just sucks.

Maybe he should start again from scratch and get this idea of stations
in the air out of his brain. This just looks sooo ugly in small towns
and is very very unrealistic.

Alain Migeon

Re: Latest first view Locomotion !!!

Post by Alain Migeon »

In article <40c3827b$0$161$9b622...@news.freenet.de>,
mario.schm...@mediavillage-nojunkmail.de says...
Antoine schrieb:

He should switch to 16 or 32 bits colors :D

That wouldn't improve it.

Currently, locomotion just sucks.

Maybe he should start again from scratch and get this idea of stations
in the air out of his brain. This just looks sooo ugly in small towns
and is very very unrealistic.
It sounds also, according the screen shots, that the layout of the track
is still totally anarchic, without any notion of network (more than 2
stations on the same line).

___________________________________________
Alain Migeon
Please reverse dk and rovsing for replying.

pETe!

Re: Latest first view Locomotion !!!

Post by pETe! »

No One forces you to build a station different groundlevel ;)

"Mario Schmidt" <mario.schm...@mediavillage-nojunkmail.de> schrieb im
Newsbeitrag news:40c3827b$0$161$9b622d9e@news.freenet.de...
Antoine schrieb:

He should switch to 16 or 32 bits colors :D

That wouldn't improve it.

Currently, locomotion just sucks.

Maybe he should start again from scratch and get this idea of stations
in the air out of his brain. This just looks sooo ugly in small towns
and is very very unrealistic.

Mario Schmidt

Re: Latest first view Locomotion !!!

Post by Mario Schmidt »

pETe! schrieb:
No One forces you to build a station different groundlevel ;)
It already sucks that its possible at all.

Afoklala

Re: Latest first view Locomotion !!!

Post by Afoklala »

Op Mon, 07 Jun 2004 21:15:32 +0200 schreef Mario Schmidt:
pETe! schrieb:
No One forces you to build a station different groundlevel ;)

It already sucks that its possible at all.
Now there I disagree. Elevated stations do exist, you know. And can be very
effective - see e.g. the station Amsterdam Sloterdijk (Netherlands), where
three levels of tracks cross each other. If only that were possible in
TTD...
--
Jan Willem from Odijk, Netherlands
jw dot van dot dormolen at hccnet dot nl

New to this newsgroup? Please read the Frequently Asked
Questions (FAQ) at <http://www.tt-forums.net/faq/>. Thanks.
During the day he works at the office and in the evening he works on my
nerves.

michael blunck
Tycoon
Tycoon
Posts: 5880
Joined: 27 Apr 2005 07:09
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Re: Latest first view Locomotion !!!

Post by michael blunck »

Jan Willem wrote:

[...]
Elevated stations do exist, [...] see e.g. the station Amsterdam
Sloterdijk (Netherlands), where three levels of tracks cross each
other. If only that were possible in TTD...
That must have been the challenge for Chris. Hopefully those elevated stations
don´t henpeck the game. :o)

regards
Michael

Peter J. Dobrovka

Re: Latest first view Locomotion !!!

Post by Peter J. Dobrovka »

"Mario Schmidt" <mario.schm...@mediavillage-nojunkmail.de> schrieb im
Newsbeitrag news:40c4bedd$0$142$9b622d9e@news.freenet.de...
pETe! schrieb:
No One forces you to build a station different groundlevel ;)

It already sucks that its possible at all.
Seems that you never saw this in reality, eh?

But I agree that the graphics do suck tremendously. The opposite of
seamless. Not to speak of those blurry buildings.
But the ugliest are the elevated tracks. Of course they must exist, but
their look is a catastrophe!! Seems like some kind of sidewalks beside the
tracks with bricked walls to fence them. Aaargh.

Peter

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