Meeting Decisions:
Decided for:
4. Industries have favoured destinations for their goods
5. Players can fund new industries
7. Industries will pay for their goods transported to any destination
8. Secondary industries have a max. output per time unit
With 7 and 8 being difficulty options.
Status: Conflict in thread above, resolved?
[FRDF] Player owned industries
Moderator: Transport Empire Moderators
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