[RFD] Airports: how is they constructed? by modules or fixed

Development discussion about Transport Empire. Other discussion to General forum please.

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Zuu
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Post by Zuu »

What about the terminal strips (module), that are just a field that the airport woner builds, where other companies are obeyed to build terminals (perhaps they have to ask the owner first).
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Steve
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Post by Steve »

Yea, it makes sense to plan the area in which terminals can be placed. I think any terminal building should be checked with the owner first, whether it's a town or company. So you can't just steal someone elses airport, but you can still sell a bit of your airport to someone to make money, if you need it.
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PJayTycy
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Post by PJayTycy »

(about zuu's post here a little above) :

So, when building/designing the airport, you (or the town) only put down runways + terminal-space.

When a company wants to use an airport, they have to build their terminal on one of the terminal-spaces ?


That's a good idea.
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Hyronymus
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Post by Hyronymus »

Yes, I agree with it as long as terminals are in the reserved terminal area and hangars are in the reserved hangar area.
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Zuu
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Post by Zuu »

PJayTycy wrote:(about zuu's post here a little above) :

So, when building/designing the airport, you (or the town) only put down runways + terminal-space.

When a company wants to use an airport, they have to build their terminal on one of the terminal-spaces ?


That's a good idea.
So if you want to keep your airport four your self, just don't place any terminal-spaces. :D
By the way i think we maybe should have one-way taxis to simplify the designing of airports.

I think it is OK to seperate terminal-space and hangar-space, as Hyronymus proposed.

Locked until the DD discussion arrives at this issue.
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