Cool, I'll check out that tutorial
Now, a very technical question. It's always bothered me that Coal and Iron Ore decay at the station when in real life they can just be stockpiled forever. So I opened up COAL.DAT, but changing the values for decay days and decay rate doesn't seem to have any effect when I replace the original with the modified file in my objdata. I tried zeroes and really large values and the behavior of coal won't change, it still decays at the same rate. Anyone tried to edit cargo decay before?
EDIT: Am I just being dense, and decay rate refers only to the rate at which its value decreases while in transit
, that is, with decay rates of zero I can load up a vehicle with cargo and let it sit for eternity before delivering it and its profit is unchanged... NOT that these values affect how long the cargo will last at a station
before decaying, and that's instead determined entirely by the station's approval rating for that cargo? If that's the case then scratch everything I said.
Also, I tried manually editing the 2 sprites for coal to make it white instead of black, just as a test, but when I swapped in the file with those sprites, it showed them in-game with all kinds of weird colors instead. I reapplied the locomotion palette to them before repacking the dat file... is there a reason one can't just manually edit sprites by hand? I seem to recall there being one but it would be nice to know.