[REQ] VGN railway

Discuss, get help with, or post new modifications, graphics or related tools for Locomotion in this forum.

Moderator: Locomotion Moderators

Post Reply
snipasgamez
Engineer
Engineer
Posts: 28
Joined: 03 Nov 2009 01:08
Location: Houston , TX

[REQ] VGN railway

Post by snipasgamez » 28 May 2016 17:56

We have Northfolk Southern, Southern, Northfolk Western, but why is there no VGN stuff?
it would be wonderful to play with some, especially if you grew up with tyco trains and some of the most popular just happened to be Virginian

Maybe someone can reskin or something but i think it would bring some life back to this great game.
Attachments
b1dfa2d1cb15695a71113dc8fc6d3dd0.jpg
b1dfa2d1cb15695a71113dc8fc6d3dd0.jpg (20.36 KiB) Viewed 2371 times
tyco15.jpg
tyco15.jpg (17.97 KiB) Viewed 2371 times
f0a53810dd2394a35090b5cedf21cfb0.jpg
f0a53810dd2394a35090b5cedf21cfb0.jpg (82.13 KiB) Viewed 2371 times
Snipaondeathrow

snipasgamez
Engineer
Engineer
Posts: 28
Joined: 03 Nov 2009 01:08
Location: Houston , TX

Re: [REQ] VGN railway

Post by snipasgamez » 28 May 2016 17:57

or some more
Attachments
virginian.jpg
(1000.45 KiB) Not downloaded yet
The Virginian Ry.jpg
The Virginian Ry.jpg (124.72 KiB) Viewed 2370 times
682486-1.jpg
(159.94 KiB) Not downloaded yet
Snipaondeathrow

User avatar
Walter1940
Chairman
Chairman
Posts: 805
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [REQ] VGN railway

Post by Walter1940 » 29 May 2016 12:50

Hello,
I looked on the internet for models. Unfortunately, I found only these two models:
- Virginian Railway FM H-16-44
- Virginian Railway FM H-24-66 Train Master

This I can build shortly. If you still know other MSTS models, send me the link.
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/

snipasgamez
Engineer
Engineer
Posts: 28
Joined: 03 Nov 2009 01:08
Location: Houston , TX

Re: [REQ] VGN railway

Post by snipasgamez » 01 Jun 2016 02:01

ive been looking for some more, no luck yet. but even those would be beautiful to play with along side Northfolk southern and western trains. really wish i could find some hoppers to go with it. this is why your amazing
Snipaondeathrow

User avatar
Walter1940
Chairman
Chairman
Posts: 805
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [REQ] VGN railway

Post by Walter1940 » 01 Jun 2016 10:36

Hmmm ... Although I have found Hopper. But those are just loaded. There is no animation is possible.

Next Weekend I'll publish the two locomotivs.
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/

snipasgamez
Engineer
Engineer
Posts: 28
Joined: 03 Nov 2009 01:08
Location: Houston , TX

Re: [REQ] VGN railway

Post by snipasgamez » 01 Jun 2016 19:49

I know I'd be happy with a hopper even if it looks always full, definitely willing to test it :bow:
Snipaondeathrow

User avatar
Walter1940
Chairman
Chairman
Posts: 805
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [REQ] VGN railway

Post by Walter1940 » 01 Jun 2016 23:32

OK, i've found a Hopper loaded and empty from VGN (see pic). But it is only for coal. Will publish this with the locos at next weekend. :wink:
SFCAN149.jpg
SFCAN149.jpg (41.47 KiB) Viewed 2152 times
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/

snipasgamez
Engineer
Engineer
Posts: 28
Joined: 03 Nov 2009 01:08
Location: Houston , TX

Re: [REQ] VGN railway

Post by snipasgamez » 01 Jun 2016 23:47

yes you are truly a hero!!!
Snipaondeathrow

User avatar
Walter1940
Chairman
Chairman
Posts: 805
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [REQ] VGN railway

Post by Walter1940 » 03 Jun 2016 20:51

http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/

snipasgamez
Engineer
Engineer
Posts: 28
Joined: 03 Nov 2009 01:08
Location: Houston , TX

Re: [REQ] VGN railway

Post by snipasgamez » 04 Jun 2016 01:23

beautiful going to test them out in a minute. im working on a Virginian map with norfolk & western, and virginian play will post pics as soon as i can
Snipaondeathrow

snipasgamez
Engineer
Engineer
Posts: 28
Joined: 03 Nov 2009 01:08
Location: Houston , TX

Re: [REQ] VGN railway

Post by snipasgamez » 04 Jun 2016 03:35

the two engines work great, the hopper DAT freezes my game
Snipaondeathrow

User avatar
Walter1940
Chairman
Chairman
Posts: 805
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [REQ] VGN railway

Post by Walter1940 » 04 Jun 2016 08:20

Hmmm ..... for my betatester and me it works very well. :roll: I don't know why this happened to you.

I added a hopper only for coal. Try this please and then let me know.
Attachments
VR_55T_Hopper_v2.zip
(738.26 KiB) Downloaded 43 times
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/


User avatar
Walter1940
Chairman
Chairman
Posts: 805
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [REQ] VGN railway

Post by Walter1940 » 05 Jun 2016 16:07

I give my best ..... 8)
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/

snipasgamez
Engineer
Engineer
Posts: 28
Joined: 03 Nov 2009 01:08
Location: Houston , TX

Re: [REQ] VGN railway

Post by snipasgamez » 05 Jun 2016 17:13

i deleted all of them and replaced them and they all work great now, and yes you really are the best :D :D :bow: :bow: :bow: :bow:
Snipaondeathrow

snipasgamez
Engineer
Engineer
Posts: 28
Joined: 03 Nov 2009 01:08
Location: Houston , TX

Re: [REQ] VGN railway

Post by snipasgamez » 11 Jun 2016 17:30

ok i am trying my hand at msts to lomo and following your tutorial exactly, but i am running into a problem. i made the DAT file and put it into obj data file and it doesn't show up in game ?( ?(
Snipaondeathrow

User avatar
Walter1940
Chairman
Chairman
Posts: 805
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [REQ] VGN railway

Post by Walter1940 » 11 Jun 2016 18:35

My first thought: No costs and running costs registered.
The second thought: Faulty name entered.

Send me this file by mail
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/

Post Reply

Return to “Locomotion Graphics, Modifications & Tools”

Who is online

Users browsing this forum: No registered users and 2 guests