Standard Vehicles for Plastikman's Automod
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- Emperor Darth Sidious
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Standard Vehicles for Plastikman's Automod
Hello guys,
I know that there are a few members and maybe even new members who would still like to play with Plastikman's Automod (it's been asked for in multiple topics). Since it is only thought to be available at AMITrains no one would ever thought that it would be available for download until the site is back up again...But then again here's your knight in shining armour with a nice solution to that problem.
Zimmlock once released another great scenario called Soldier Summit. Because you need the automod to play that (expert) scenario Zimmlock included (I guess Zimmlock was the only one allowed to upload Plastikman's Automod with permission from Plastikman himself) the automod with that scenario. So it's still available after all. I have tested it and it works fine. Off course you don't get all great US vehicles from AMITrains wich can carry the cargo-types needed to play the Automod so you must edit existing vehicles to transport these cargo-types. Fortunatly I have done the editing for you.
The original Automod needs only 4 new cargo's. Plastic, Cars, Carparts and Scrap.
So here are some standard vehicles that can carry those cargo's which I edited myself. There are 2 hopper vehicles (for scrap), 2 goodsbox vehicles (for autoparts), 2 goodsbox vehicles (for cars) and two covered hopper vehicles (for plastic). All these vehicles have no obsolete dates and no original files are overwritten. Also, none of Plastikman's files where included so no copyright issues here ! Just to make that clear !
Here's where you can find Soldier Summit and Plastikman's Automod. The downloads can be found in the second post on the first page:
http://www.tt-forums.net/viewtopic.php? ... it#p963138
Have fun with the automod and still much thanks to Zimmlock for another great scenario and Plastikman for a nice mod !!
Regards,
Erik
I know that there are a few members and maybe even new members who would still like to play with Plastikman's Automod (it's been asked for in multiple topics). Since it is only thought to be available at AMITrains no one would ever thought that it would be available for download until the site is back up again...But then again here's your knight in shining armour with a nice solution to that problem.
Zimmlock once released another great scenario called Soldier Summit. Because you need the automod to play that (expert) scenario Zimmlock included (I guess Zimmlock was the only one allowed to upload Plastikman's Automod with permission from Plastikman himself) the automod with that scenario. So it's still available after all. I have tested it and it works fine. Off course you don't get all great US vehicles from AMITrains wich can carry the cargo-types needed to play the Automod so you must edit existing vehicles to transport these cargo-types. Fortunatly I have done the editing for you.
The original Automod needs only 4 new cargo's. Plastic, Cars, Carparts and Scrap.
So here are some standard vehicles that can carry those cargo's which I edited myself. There are 2 hopper vehicles (for scrap), 2 goodsbox vehicles (for autoparts), 2 goodsbox vehicles (for cars) and two covered hopper vehicles (for plastic). All these vehicles have no obsolete dates and no original files are overwritten. Also, none of Plastikman's files where included so no copyright issues here ! Just to make that clear !
Here's where you can find Soldier Summit and Plastikman's Automod. The downloads can be found in the second post on the first page:
http://www.tt-forums.net/viewtopic.php? ... it#p963138
Have fun with the automod and still much thanks to Zimmlock for another great scenario and Plastikman for a nice mod !!
Regards,
Erik
Last edited by Emperor Darth Sidious on 24 Apr 2016 21:34, edited 4 times in total.
:: (TUT) Problem with Bridges :: (TUT) Help with Opie's Dutch Stations :: (TUT) Change tracks for trams and trains :: (REL) The Long Station Patch :: (REL) The Serpent "Mod-Free" :: (REL) The Empty Region :: (REL) The City Oilwell :: (REL) The City Flourmill :: (REL) A "One-Sided Station" :: (REL) Standard vehicles for Plastikman's Automod :: (REL) Maximum production from industries :: (REL) Transport Tycoon Music for Locomotion :: (REL) Invisible Road Station :: The Food-Mod "Final Version" (WIP) :: The Valuables-Mod "Final Version"(WIP) :: A City Mod (WIP) ::
Re: AMI-Trains Plasticman's Automod still available
Aww, I was about to do this
I feel as though it would be easier with one single type of car where applicable however, instead of duplicate boxcars/wagons with different functions.
I feel as though it would be easier with one single type of car where applicable however, instead of duplicate boxcars/wagons with different functions.
- Emperor Darth Sidious
- Tycoon
- Posts: 1119
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
- Contact:
Re: AMI-Trains Plasticman's Automod still available
I did this because Plasticman also released separate cars for this mod...and it really doesn't matter who does it, most important is that some one does itZakos wrote:I feel as though it would be easier with one single type of car where applicable however, instead of duplicate boxcars/wagons with different functions.
:: (TUT) Problem with Bridges :: (TUT) Help with Opie's Dutch Stations :: (TUT) Change tracks for trams and trains :: (REL) The Long Station Patch :: (REL) The Serpent "Mod-Free" :: (REL) The Empty Region :: (REL) The City Oilwell :: (REL) The City Flourmill :: (REL) A "One-Sided Station" :: (REL) Standard vehicles for Plastikman's Automod :: (REL) Maximum production from industries :: (REL) Transport Tycoon Music for Locomotion :: (REL) Invisible Road Station :: The Food-Mod "Final Version" (WIP) :: The Valuables-Mod "Final Version"(WIP) :: A City Mod (WIP) ::
Re: AMI-Trains Plasticman's Automod still available
I guess so. Anyway, great work yet again!
Re: AMI-Trains Plasticman's Automod still available
Hello EDS,......and welcome back.
Nice work. Now players have a choice, play the original, or use default vehicles. It's a wonder that this hasn't been done before.
Anyhow, excellent idea, should be quite challenging.
Cheers!
Nice work. Now players have a choice, play the original, or use default vehicles. It's a wonder that this hasn't been done before.
Anyhow, excellent idea, should be quite challenging.
Cheers!
Windows 10 discussion here: http://www.tt-forums.net/viewtopic.php?f=2&t=72527
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
__________________________
"Don't badger the Badger"....(Retired Moderator)
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
__________________________
"Don't badger the Badger"....(Retired Moderator)
- Emperor Darth Sidious
- Tycoon
- Posts: 1119
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
- Contact:
Re: AMI-Trains Plasticman's Automod still available
Thnxsss GreyFox,
I know it was a nice idea, but this post has now became utterly useless. Amitrains has now been hosted by Owen Rudge, wich can be found here: http://www.locomotiondepot.net/amitrains/ wich is a good thing, no doubt about that !
So the only people who don't want to play with custom stuff can download these vehicles, but now that all the downloads from Amitrains have been fully restored the original automod and all the vehicles can be downloaded from there...Anyway, you might also want to check the small update for the food-mod that I released.
Regards,
Erik
I know it was a nice idea, but this post has now became utterly useless. Amitrains has now been hosted by Owen Rudge, wich can be found here: http://www.locomotiondepot.net/amitrains/ wich is a good thing, no doubt about that !
So the only people who don't want to play with custom stuff can download these vehicles, but now that all the downloads from Amitrains have been fully restored the original automod and all the vehicles can be downloaded from there...Anyway, you might also want to check the small update for the food-mod that I released.
Regards,
Erik
:: (TUT) Problem with Bridges :: (TUT) Help with Opie's Dutch Stations :: (TUT) Change tracks for trams and trains :: (REL) The Long Station Patch :: (REL) The Serpent "Mod-Free" :: (REL) The Empty Region :: (REL) The City Oilwell :: (REL) The City Flourmill :: (REL) A "One-Sided Station" :: (REL) Standard vehicles for Plastikman's Automod :: (REL) Maximum production from industries :: (REL) Transport Tycoon Music for Locomotion :: (REL) Invisible Road Station :: The Food-Mod "Final Version" (WIP) :: The Valuables-Mod "Final Version"(WIP) :: A City Mod (WIP) ::
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