LExpand: Thrillville109's Locomotion Expanded Remake

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Walter1940
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Re: Thrillville109's Locomotion Expanded

Post by Walter1940 »

Thrillville109 wrote:what tool did you use to get the pics? Locotool doesn't have an interface.


I use the Loco Viewer from digidampfman

http://www.wisim-welt.de/filebase/index ... ce-Teil-1/

For viewing files it is the fastest and easiest way
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
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Thrillville109
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Re: Thrillville109's Locomotion Expanded

Post by Thrillville109 »

Thank you Walter1940. It doesn't have every angle of the vehicle and the animation button doesn't work, but it's OK.
On an Unrelated Note, The New Model For The 767 and A300 (Which are the same model) Are Ready for Use, but are not quite complete.
So, if something (besides takeoff) looks off, tell me. And the shadows, which I have fixed, but will not release until the next update.
Attachments
767.DAT
The Boeing 767 (Remade)
(150.42 KiB) Downloaded 249 times
A300.dat
The Airbus A300 (Remade)
(150.43 KiB) Downloaded 241 times
I'd be making Locomotion Expanded if I didn't despise using WALLY.
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Thrillville109
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Re: Locomotion Expanded

Post by Thrillville109 »

The mod, as I first envisioned it, is dead. My hard drive has been wiped, and most progress I made during that time is gone. So... you can go home now. It's over. I still have a map of Japan and Manchuria I am working on, but otherwise, this is the end of the line for the mod.
I'd be making Locomotion Expanded if I didn't despise using WALLY.
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Walter1940
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Re: Thrillville109's Locomotion Expanded

Post by Walter1940 »

Too bad. But I had the same problems last year. This is extremely annoying.
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
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Re: Thrillville109's Locomotion Expanded

Post by lobster »

s***, and here I am reading this thread through thinking "this looks really cool, wonder if it's gotten anywhere so far". Sad times.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

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<orudge> make love to me while I surf, dear lobster
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Thrillville109
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Re: Thrillville109's Locomotion Expanded

Post by Thrillville109 »

Don't fret, I'm still working on a few things, even a fully-fledged map of Japan and Manchuria. So don't think I've stopped working on new ideas for Locomotion just because the mod is dead. I might even work on it at a later date, or even reinvent it. So, maybe the mod is dead, but maybe it will return. Just keep on waiting and you may see some new content.
I'd be making Locomotion Expanded if I didn't despise using WALLY.
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Walter1940
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Re: Thrillville109's Locomotion Expanded

Post by Walter1940 »

LOL :P ..... Since I have the permission of AeroSim I build on locomotives from Japan. 8) Maybe that's what for your map of Japan!?
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
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Thrillville109
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Re: Thrillville109's Locomotion Expanded

Post by Thrillville109 »

I'm looking for something that fits Locomotion's current art style, and if you can manage a look similar to that, I'll be all for packaging the locomotives with the map I've created.
I'd be making Locomotion Expanded if I didn't despise using WALLY.
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Walter1940
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Re: Thrillville109's Locomotion Expanded

Post by Walter1940 »

What do you think about? Do you have any ideas? :roll:
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
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Thrillville109
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Re: Thrillville109's Locomotion Expanded

Post by Thrillville109 »

If you look at Locomotion's art style, it's very minimalistic compared to what people besides me are making, or at least attempting to make. Two colours, detail doesn't get in the way of the primary and secondary company colours, and, for the most part, it tries to stay clear and concise when it comes to design. Think AV8 from OpenTTD when you think of the designs of all the vehicles. Very simplistic compared to what Locomotion modders are posting, but each vehicle is still identifiable as said vehicle, and look nice for what they're worth.
I'd be making Locomotion Expanded if I didn't despise using WALLY.
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Re: Thrillville109's Locomotion Expanded

Post by Kr4g3n »

Hi. I just grabbed locomotion off steam.

I downloaded this mod, and copied the objects/scenario folders into steamapps/common/locomotion directory.

I was prompted to overwrite 5 files.

All seemed well, the new scenarios were present. I tried to load the beginner scenario with a random map and it hung at "generating terrain".

Any suggestions please?
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Thrillville109
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Re: Thrillville109's Locomotion Expanded

Post by Thrillville109 »

Yeah, hate to break it to you, the mod is dead for the time being. Not forever, just until I regain the motivation to continue working on it.
I'd be making Locomotion Expanded if I didn't despise using WALLY.
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Re: Thrillville109's Locomotion Expanded

Post by griffinrails »

Well, hold onto that thought. I know that this is a dig, but I'm working on seeing if I can decrease the value of all the vehicles that you made for the 19th century, so that the game would be actually playable. (no offense, i'm asking for permission first)
For the time being, i'd recommend Walter1940's Rocket model when it comes to these scenarios. It's super cheap and lasts forever! :D
= STEAM TRAM viewtopic.php?f=40&t=87037 =+= CITY AND COUNTRY USA viewtopic.php?f=39&t=87054 =+= MAILCAR PATCH viewtopic.php?f=40&t=87071 =+= THE DECLINE viewtopic.php?f=39&t=87127 =+= NEW STATIONS viewtopic.php?f=40&t=87191=+= DISTANT SIGNALS viewtopic.php?f=40&t=87206 =+= AUSSIE LEVEL CROSSING viewtopic.php?f=40&t=87364 =+= BROAD GAUGE FOR LOCOMOTION viewtopic.php?f=40&t=87336 =+= OMNIBUS viewtopic.php?f=40&t=88862 =

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Re: Thrillville109's Locomotion Expanded

Post by Blaxlandridge3 »

Yeah, I was actually planning on downloading the scenarios just to use the early steamers in DJC's British steam pack.
Mac OS sucks.

......If Locomotion can't work on it......

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Re: Thrillville109's Locomotion Expanded

Post by Blaxlandridge3 »

How would I get the RCT Loco to have a blue backround? I think that is why it is not creating the .dat....
Mac OS sucks.

......If Locomotion can't work on it......

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Re: Thrillville109's Locomotion Expanded

Post by griffinrails »

He made the backgrounds blue, and it didn't work one bit. :(
= STEAM TRAM viewtopic.php?f=40&t=87037 =+= CITY AND COUNTRY USA viewtopic.php?f=39&t=87054 =+= MAILCAR PATCH viewtopic.php?f=40&t=87071 =+= THE DECLINE viewtopic.php?f=39&t=87127 =+= NEW STATIONS viewtopic.php?f=40&t=87191=+= DISTANT SIGNALS viewtopic.php?f=40&t=87206 =+= AUSSIE LEVEL CROSSING viewtopic.php?f=40&t=87364 =+= BROAD GAUGE FOR LOCOMOTION viewtopic.php?f=40&t=87336 =+= OMNIBUS viewtopic.php?f=40&t=88862 =

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Re: Thrillville109's Locomotion Expanded

Post by Manuel18 »

Use a professional software like Paint.net and save the file on 8bit png pallete. 24 and 32 bits it will give errors.
Image[url=steam://friends/add/76561198029896773]Image[/url]
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Re: Thrillville109's Locomotion Expanded

Post by Blaxlandridge3 »

griffinrails wrote: 15 Jun 2020 06:21 He made the backgrounds blue, and it didn't work one bit. :(
In the RCT file provided the sprite images are black, unless he converted them to blue like Manuel said and tried again.
Manuel18 wrote: 15 Jun 2020 12:57 Use a professional software like Paint.net and save the file on 8bit png pallete. 24 and 32 bits it will give errors.
So changing it to 8-bit makes it blue? I'll try it.
[EDIT]: Paint.net kept hanging at the installer. Could anyone convert them for me?
Mac OS sucks.

......If Locomotion can't work on it......

viewtopic.php?f=39&t=87176 : Let's Play Together! US Midwest!

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Re: Thrillville109's Locomotion Expanded

Post by griffinrails »

I'd just use Wally. I'd love to see this happen, maybe we could convert the English coaches for early-era coaches in the 1830's.
I'm going to have to put that on hold for me, as i'm working on some Mail Cars.
Godspeed.
(BTW Manuel18, all the download links on your site (http://hst-locomotionmods.blogspot.com/) lead to viruses. Could you please re-upload the files? (As well as your other stuff that isn't on there like your ACS-64.))
= STEAM TRAM viewtopic.php?f=40&t=87037 =+= CITY AND COUNTRY USA viewtopic.php?f=39&t=87054 =+= MAILCAR PATCH viewtopic.php?f=40&t=87071 =+= THE DECLINE viewtopic.php?f=39&t=87127 =+= NEW STATIONS viewtopic.php?f=40&t=87191=+= DISTANT SIGNALS viewtopic.php?f=40&t=87206 =+= AUSSIE LEVEL CROSSING viewtopic.php?f=40&t=87364 =+= BROAD GAUGE FOR LOCOMOTION viewtopic.php?f=40&t=87336 =+= OMNIBUS viewtopic.php?f=40&t=88862 =

Youtube Channel - https://www.youtube.com/channel/UCZYvWn ... T3EdQqUlKw
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Blaxlandridge3
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Re: Thrillville109's Locomotion Expanded

Post by Blaxlandridge3 »

griffinrails wrote: 16 Jun 2020 09:48 I'd just use Wally. I'd love to see this happen, maybe we could convert the English coaches for early-era coaches in the 1830's.
I'm going to have to put that on hold for me, as i'm working on some Mail Cars.
Godspeed.
(BTW Manuel18, all the download links on your site (http://hst-locomotionmods.blogspot.com/) lead to viruses. Could you please re-upload the files? (As well as your other stuff that isn't on there like your ACS-64.))
How do I use wally to make the background blue? I only know how to change from a .bmp to a .png as per walter's tutorial :P
Mac OS sucks.

......If Locomotion can't work on it......

viewtopic.php?f=39&t=87176 : Let's Play Together! US Midwest!

Subscribe to meh YouTube --> https://www.youtube.com/channel/UCFaVMm ... JfXVMrYd2A?
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