I talked to Greyfox today, since he's one of the testplayers for the mod. He said that the game went a little slow (the speed of the trains that is) and I told him that the game starts in 1945, just after the war. The wagons behind the trains only have a top speed of 50 mph in those days and the first faster wagons can be build in 1955. That gives the player some time to start up the game with the timber and oil like I did...
After all, the scenario isn't that hard (must reach 95% and no time-limit) but with this scenario you must first earn enough money to build the railroad-tracks to the other side of the map. It's also nice that you can run faster trains by the time that you will be able to do so. After the oil-transport is up and running, fertilizer is produced at the chemical-works. Then the food-challenge realy starts because then (once delivered to the grain and grapes farms) the production starts. Once you have delivered the grain and grapes to the brewery forage get's produced there and then you can deliver the forage to the livestock and sheep farms to start their production as well. Once the delivery of forage at these farms is done, livestock, sheep, milk and wool get's produced wich you can deliver at the food processing factory (and other industry) and in the towns. So you must come from a long way before you actually can start the production of food, drinks, milk and meat in the city-areas and that takes patience, time and planning...The way I see it, it's perfect for a nice challenge !
I'm not going to post each and every screenshot of one single station, and then later the same station with three platforms but here are some new screens of what I did today:
The transport of oil has started, trains are still only moving at 50 mph, but at least chemicals and furtilizer are being produced. Of course I started with only one train on one track, but after I made some money I was able to let four trains make their way to the chemical-works.
Here's the chemical-works, the produced chemicals are (together with the steel produced out of waste at the waste rycycling facility) being delivered at the Food-Mod Factory. The station on the right is where the chemicals are picked up. The station that hasn't been build yet on the bottom is going to be used for the furtilizer. Which will be delivered at the grain and grapes farms on the other side of the map. But I first need more money and faster trains.
After the trains have picked up chemicals from the chemical-works, they head to the steel-mill to load some steel. Then they are on there way to the main-food-station.
At this point no wool is being delivered or produced here, so the trains with chemicals and steel make a drive-through here until this is produced here so they can pick it up. The Food-Mod factroy needs chemicals, steel and wool to produce goods and clothing. Now only steel and chemicals are being delivered there, but I sure can use the money that I get at least from those two cargo's.
The trains deliver the chemicals, steel and wool (in the near future) at this factory and then return via the main oil transport network back to the chemical-works where they started.
So this is what I did today, the next step is the furtilizer that must be delivered to the grain and grapes farm...but that's another story