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 Post subject: Re: Locomods.EU
PostPosted: Sat May 23, 2009 8:18 am 
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Tycoon
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Joined: Sat Aug 28, 2004 10:32 am
Posts: 1042
Location: on the beach
Thank you and welcome. :)

_________________
Projects: Prague Metro v5.5 | Tatra Electric Railways v3.6 | Historic Berlin Subway v1.4 | GTW Generation 2+ v2.4 | GWR Railcar SE v2.0 | European Planes v3.4 | Low-floor Trams v2.3 | GT Racers v2.0 | Matterhorn Railways v1.2
Community Packs: AMI GTW v1.1 | Airbus A320 v1.3


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 Post subject: Re: Locomods.EU
PostPosted: Thu Apr 23, 2015 1:32 pm 
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Tycoon
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We have recently decided to close down Locomods.EU since we're not creating any new mods and the site was just collecting dust while taking some financial resources to keep alive.

All my packs are now available on Owen's Locomotion depot:

http://www.locomotiondepot.net/amitrains/strongbow

I have even updated a few packs with some minor changes:

Tatra Electric Railways v3.6
Added the new 2013 livery of the 425.95 EMU in 3.6 along with some bonus trains - yellow 425.95 and retro 420.95.

Matterhorn Railways v1.2
Changed obsolete date on the silver MGB BDSeh 4/8 in 1.2.

GTW Generation 2+ v2.4
Changed obsolete date on original livery STA class 101 in 2.4.

There's also a PDF database with all my vehicles (sans the AMI A320, GTW and Tram packs).

Hopefully the addition of my sets to Owen's site will give them exposure to users who have not stumbled upon Locomods.EU in the past and provide them with some enjoyment while playing this old, faulty, but still fun game. :wink:

Thanks!

_________________
Projects: Prague Metro v5.5 | Tatra Electric Railways v3.6 | Historic Berlin Subway v1.4 | GTW Generation 2+ v2.4 | GWR Railcar SE v2.0 | European Planes v3.4 | Low-floor Trams v2.3 | GT Racers v2.0 | Matterhorn Railways v1.2
Community Packs: AMI GTW v1.1 | Airbus A320 v1.3


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 Post subject: Re: Locomods.EU
PostPosted: Thu Apr 23, 2015 2:14 pm 
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Tycoon
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Joined: Sun May 07, 2006 8:22 pm
Posts: 1088
Location: Landgraaf, the Netherlands
Nice to see that these nice mods will not go down the tube strongbow...

Are you still playing locomotion yourself ? Because the fan base seems to die slowly around these forums, and modders like yourself are realy rare to see around...That doesn't mean the game is dying as well. I for one, will be playing locomotion until I probably choke and die, but I can't speak for other modders and players :wink:

So hope to see you around the forums someday, and thanks for outstanding work mate :wink: !

Regards,

Erik

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:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::


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 Post subject: Re: Locomods.EU
PostPosted: Thu Apr 23, 2015 2:55 pm 
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Tycoon
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Emperor Darth Sidious wrote:
Are you still playing locomotion yourself ?

Here are some screenshots of last weekend's game - I've finally found the time to play the game instead of creatings mods for it. :)

But yes, the fan base seems to get smaller and smaller unfortunately, not just here but on other forums too. That's why we closed down the site as well, it doesn't make sense to have many websites devoted to the game with such a small amount of people playing it. But that doesn't mean I'm leaving the game or the forums, I might even do some mods in the future, who knows. Right now I prefer playing it though. ;)


Attachments:
loco23042015.png [2.34 MiB]
Not downloaded yet

_________________
Projects: Prague Metro v5.5 | Tatra Electric Railways v3.6 | Historic Berlin Subway v1.4 | GTW Generation 2+ v2.4 | GWR Railcar SE v2.0 | European Planes v3.4 | Low-floor Trams v2.3 | GT Racers v2.0 | Matterhorn Railways v1.2
Community Packs: AMI GTW v1.1 | Airbus A320 v1.3
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 Post subject: Re: Locomods.EU
PostPosted: Thu Apr 23, 2015 4:33 pm 
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Tycoon
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strongbow wrote:
Here are some screenshots of last weekend's game - I've finally found the time to play the game instead of creatings mods for it. :)


Well at least that's some improvement, and hey...It only took you 10 years :mrgreen:

Enjoy the fruits of your hard work, I'm doing the same so welcome on the other side ! :wink:

_________________
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:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::


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 Post subject: Re: Locomods.EU
PostPosted: Thu Apr 23, 2015 7:36 pm 
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Traffic Manager
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Location: Caracas, Venezuela
Those trains Looks soo cute Mr strongbow :mrgreen: and nice Scenario :lol:

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 Post subject: Re: Locomods.EU
PostPosted: Tue Jul 07, 2015 10:12 am 
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Tycoon
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Joined: Sat Oct 16, 2004 1:42 pm
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looks good as usual, mr. strongbow :-P

i must admit i stopped playing, cause i bought some land and now i live in a new home so i (we) have a lot to do.. and when i have some time i usually play xcom on ipad. lol. altough i bought the transport-tycoon for ipad. i even stopped playing that.

i wonder how many people are still playing/modding for locomotion.

_________________
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com is reactivated (16/07/28) .. :D

just playin` family in real life.. nice graphics..! nice sound..!

atm i'm building an arduino-based motor-driven tracker for my zeiss-telescope.


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 Post subject: Re: Locomods.EU
PostPosted: Tue Jul 07, 2015 10:23 am 
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Tycoon
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Haven't seen you for a long time. :)

I also tried Transport Tycoon on my iPhone, but since it's not compatible with Locomotion DATs, I stopped playing it. If only it was possible to somehow convert our DATs, that would be great. But I don't think many people are playing the games unfortunately.

Anyway, enjoy summer. ;)

_________________
Projects: Prague Metro v5.5 | Tatra Electric Railways v3.6 | Historic Berlin Subway v1.4 | GTW Generation 2+ v2.4 | GWR Railcar SE v2.0 | European Planes v3.4 | Low-floor Trams v2.3 | GT Racers v2.0 | Matterhorn Railways v1.2
Community Packs: AMI GTW v1.1 | Airbus A320 v1.3


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 Post subject: Re: Locomods.EU
PostPosted: Tue Jul 07, 2015 10:57 am 
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Director
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strongbow wrote:
Haven't seen you for a long time. :)

I also tried Transport Tycoon on my iPhone, but since it's not compatible with Locomotion DATs, I stopped playing it. If only it was possible to somehow convert our DATs, that would be great. But I don't think many people are playing the games unfortunately.

Anyway, enjoy summer. ;)


Sadly a lot of the locomotion sites now seem to be more cobwebs than anything else, even the release by Steam generated little attention, in all honesty I think locomotion has gone as far as it's users and modders can take it at this stage because of the aforementioned declining fan base

_________________
Don't touch that rail!

Scenario's Done are

Broken Hills at the Rivers Mouth viewtopic.php?f=39&t=49627, Sinn River viewtopic.php?f=39&t=49626, Flat Lands viewtopic.php?f=39&t=37704, Mountain High River Deep viewtopic.php?f=39&t=37412, River Valley and Rock viewtopic.php?f=39&t=37135, First Attempt viewtopic.php?f=39&t=34097 Cwm Valley viewtopic.php?f=39&t=34049&hilit=cwm+valley


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 Post subject: Re: Locomods.EU
PostPosted: Fri Jul 10, 2015 8:29 pm 
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Traffic Manager
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Joined: Sat Aug 17, 2013 2:42 am
Posts: 163
Will the other creator's mods be archived as well?


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 Post subject: Re: Locomods.EU
PostPosted: Fri Jul 10, 2015 8:37 pm 
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Tycoon
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Posts: 1042
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I hope so, he still hasn't come around to sending them to Owen. I'll check with him.

_________________
Projects: Prague Metro v5.5 | Tatra Electric Railways v3.6 | Historic Berlin Subway v1.4 | GTW Generation 2+ v2.4 | GWR Railcar SE v2.0 | European Planes v3.4 | Low-floor Trams v2.3 | GT Racers v2.0 | Matterhorn Railways v1.2
Community Packs: AMI GTW v1.1 | Airbus A320 v1.3


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 Post subject: Re: Locomods.EU
PostPosted: Sat Jul 11, 2015 8:54 pm 
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Tycoon
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Joined: Wed Sep 29, 2004 8:07 pm
Posts: 7818
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Hey strong long time no see.

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Releases of LocoTrains can be found by checking the posts of:
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 Post subject: Re: Locomods.EU
PostPosted: Sun Jul 12, 2015 8:39 pm 
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Tycoon
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Hey IA.

Reminds me I wanted to ask you whether you know the guy who created these: http://rhbformsts.spoorpunt.nl/

_________________
Projects: Prague Metro v5.5 | Tatra Electric Railways v3.6 | Historic Berlin Subway v1.4 | GTW Generation 2+ v2.4 | GWR Railcar SE v2.0 | European Planes v3.4 | Low-floor Trams v2.3 | GT Racers v2.0 | Matterhorn Railways v1.2
Community Packs: AMI GTW v1.1 | Airbus A320 v1.3


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 Post subject: Re: Locomods.EU
PostPosted: Sun Jul 12, 2015 9:04 pm 
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Chief Executive
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Location: Munich, Germany
At all creations Sjoerd Lafeber was involved.
But you can also read on the website. :P

_________________
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/


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 Post subject: Re: Locomods.EU
PostPosted: Tue Jul 14, 2015 7:21 pm 
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Tycoon
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Joined: Sat Oct 16, 2004 1:42 pm
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hey IA, hey Martin,

yeah summer is coming around.. my kid is going to school third year after the summer o.O

i often asked on the transport-tycoon-website for using DATs. they declined it every time. so i got bored and didn´t ask no more. well, since locomotion and the mobile-game are almost dead maybe it´s good how it is. honestly i wouln´t have the time anymore to convert my DATs. and i can´t even remember password and username on my hosting website so it´s not gonna be online again lol.. the other guy who too was updating it, is gone. wonder where he is..

xcom is way more fun beside my MASCHINE. and my family of course.

btw: is there ever a lomo2 on track? i thought i sometime read something about CS. maybe it was a dream lol..

_________________
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com is reactivated (16/07/28) .. :D

just playin` family in real life.. nice graphics..! nice sound..!

atm i'm building an arduino-based motor-driven tracker for my zeiss-telescope.


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 Post subject: Re: Locomods.EU
PostPosted: Tue Jul 14, 2015 9:48 pm 
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Tycoon
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Joined: Sat Aug 28, 2004 10:32 am
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Location: on the beach
That's really sad with them not understanding what modders mean to their game. We basically kept Locomotion alive for much longer than it would have lived without modifications. I don't think it would be too hard to implement a system for the mobile TT where people could download new mods, maybe some for a small fee. We would get some pocket money, people would play the game, everyone would be happy. In an alternate universe, we managed to make a living out of building small 3D trains for others to play with. ;)

Never heard of Lomo 2 though. Must've been a secret schwül dream of yours. :P

_________________
Projects: Prague Metro v5.5 | Tatra Electric Railways v3.6 | Historic Berlin Subway v1.4 | GTW Generation 2+ v2.4 | GWR Railcar SE v2.0 | European Planes v3.4 | Low-floor Trams v2.3 | GT Racers v2.0 | Matterhorn Railways v1.2
Community Packs: AMI GTW v1.1 | Airbus A320 v1.3


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 Post subject: Re: Locomods.EU
PostPosted: Thu Jul 23, 2015 12:38 am 
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Tycoon
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Joined: Sun Mar 09, 2008 3:38 pm
Posts: 1423
Location: Virginia
Thanks for uploading to owens. I just reinstalled locomotion and am saddened by how small we have become.

_________________
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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 Post subject: Re: Locomods.EU
PostPosted: Sat Jul 25, 2015 3:08 pm 
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Director
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rdrdrdrd wrote:
Thanks for uploading to owens. I just reinstalled locomotion and am saddened by how small we have become.


We became small because Atari didn't follow through with an add on packs like with The Sims (possibly due to the issues between themselves and CS) and also Atari itself didn't last the course being broken up and sold off to different companies
Couple that with some stupid name calling and infighting at times and people who were willing to contribute got bored and wandered off and taken with the normal attritional process as the players got older, got married and had children and it is no wonder that the game is dying off.
I will be honest I don't think I have seen anything recently that would now persuade me to take up Locomotion as a first line game as its competitors are far better in terms of graphics for in game items, so while I won't say Locomotion is dead sadly it is close to that point

_________________
Don't touch that rail!

Scenario's Done are

Broken Hills at the Rivers Mouth viewtopic.php?f=39&t=49627, Sinn River viewtopic.php?f=39&t=49626, Flat Lands viewtopic.php?f=39&t=37704, Mountain High River Deep viewtopic.php?f=39&t=37412, River Valley and Rock viewtopic.php?f=39&t=37135, First Attempt viewtopic.php?f=39&t=34097 Cwm Valley viewtopic.php?f=39&t=34049&hilit=cwm+valley


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 Post subject: Re: Locomods.EU
PostPosted: Sun Jul 26, 2015 5:48 am 
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Tycoon
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Joined: Sun Mar 09, 2008 3:38 pm
Posts: 1423
Location: Virginia
Oh yes, its highly understandable that communities shrink, but I remember the golden age of locomotion modding. Being a beta tester for some of the big packs, working on my own projects and scenarios, the nostalgia hits home.

The thing loco has for me still is its signal based routing system. I haven't found a game that lets me "play train set" nearly as much. Sure some games have more realistic routes or vehicles, but locomotion lets me have my own portable scale layout wherever I want.

I've honestly considered finishing up a few of my projects here recently,just for a sense o completion and to bring some life back to the game if I can. Time will tell if I can still find the hours to work on them though.

_________________
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

Image


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 Post subject: Re: Locomods.EU
PostPosted: Tue Jul 11, 2017 8:32 am 
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Engineer
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Joined: Wed Aug 19, 2015 11:16 am
Posts: 14
Can I thank all above creators for the work they have done in the past! I still enjoy every minute I play on Locomotion with all the great vehicles, buildings, mods, etc! Never too old to play! And as a lot of Dutch say Hardco..., euhm..., Locomotion will never die!!! ;)


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