[RELEASE] Low-floor Trams v2.3

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andel
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Post by andel »

Illegal_Alien wrote:the Shinkansen 0 wich is originaly from Orudge
Chrissipoos Sawyer. Get it right.
Illegal Dutchman wrote: Disclaimer: Dont start the "Lets edit the exe " crap please.
That's my line.
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Post by Illegal_Alien »

A damn how can i mess Orudge up with Chris :oops: :lol:
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Post by Proky »

Strongbow is best. :wink: Tram will super. :bow:
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Post by strongbow »

There'll be a Ringhoffer for you too. :wink:

Didn't have much time to do progress on the 14T, probably next weekend I could try finishing it...
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Post by Proky »

Never mind, but act. I be not doing no nothing. Evening after 20:00 I'll to those on ICQ.
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Re: [WIP] Low-floor Trams v1.0

Post by strongbow »

So, slowly progressing on the Skoda/Porsche tram. Basic model is now finished, maybe I'll have time tomorrow to do colours and textures...
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Re: [WIP] Low-floor Trams v1.0

Post by athanasios »

Wow! Not need any colors! It is a beauty as it is! 8o
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Re: [WIP] Low-floor Trams v1.0

Post by Plastikman »

i still think it looks like a bug...
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Re: [WIP] Low-floor Trams v1.0

Post by strongbow »

Heh, yes. Actually it has a somewhat disturbing front mask and divided the people here into two camps, those who love it and those who hate it. It seems there's noone without a strong feeling about it. :)
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Re: [WIP] Low-floor Trams v1.0

Post by Doorslammer »

Looking the goods right now. :D

Eager for the future. :wink:
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Re: [WIP] Low-floor Trams v1.0

Post by strongbow »

I'm usually a modest person, but this turned out quite striking. 8)
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14T in double resolution
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Re: [WIP] Low-floor Trams v1.0

Post by Badger »

strongbow wrote:I'm usually a modest person, but this turned out quite striking. 8)
.....and I would have to agree :bow:
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Re: [WIP] Low-floor Trams v1.0

Post by Illegal_Alien »

Er, its 5 part, how do you want to solve that? :P
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Re: [WIP] Low-floor Trams v1.0

Post by strongbow »

2 parts of course - and I have an idea how to force the AI to build it right way. :wink:
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Re: [WIP] Low-floor Trams v1.0

Post by Plastikman »

you can probably do the power car that needs driving cab type xml, i dont remember if that needs 2 cabs,
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
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Re: [WIP] Low-floor Trams v1.0

Post by Illegal_Alien »

^^ Yes it does Just take an example of the APT.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
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Re: [WIP] Low-floor Trams v1.0

Post by Metromaster »

This tram looks great. Can't wait for my citizens to ride it down Main Street.
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Re: [WIP] Low-floor Trams v1.0

Post by strongbow »

So while you guys argue, I've put it ingame. :wink:

It contains the front (3 parts) and the back (2 parts). Runs just fine, now I'll need to persuade the AI to build it this way too. Should be easy though, I want to make the front no passengers + power and the back passengers + no power. :)
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14T ingame
14T ingame
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Re: [WIP] Low-floor Trams v1.0

Post by strongbow »

So, my AI concept worked. As long as the front part is powered and has NO passengers and the back one has power=0 and all the passengers, it works in the correct way. :wink:

/me is happy and goes to sleep. :]
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14T built by AI in right order
14T built by AI in right order
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andel
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Re: [WIP] Low-floor Trams v1.0

Post by andel »

it looks **REALLY** slick. Where is my beta?

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