Hello folks !
Here's a new small update for the Foodmod.
I've dropped the chemicals for the clothing-factory and it now needs wool, cotton or leather (a new cargo-type). This idea was mentioned in the development of the mod but never used. I decided today that I would like to try it out. So I tested it and it turns out that it works nicely.
So now when you deliver livestock and/or sheep to the slaughterhouse it produces leather and meat. The meat can still be delivered at the food processingplant, the supermarkets and the butchers in town and the leather can be delivered at the clothingfactory. The clothingfactory now only needs one of the cargo's that can be delivered there and then it starts to produce clothing.
So here's the download for this small update. It holds three files: the two industries and the leather cargo, just place them in your ObjData folder and replace the old files. You can just overwrite the old slaughterhouse and clothingfactory, but I'm not sure if you can still play with old saved games with this small update. However it's an optional update and not needed to play the old version. The leather has the same graphics and ID-number as iron ore so it can be hauled in coal and iron ore trains and trucks.
Leather Cycle.7z [90.26 KiB]
Downloaded 58 times
Have fun with it and enjoy this small update !!
P.S. I found out some things via wikipedia, that it's made out of skin from cattle. Here's the article: http://en.wikipedia.org/wiki/Leather