New Landscape
Moderator: Locomotion Moderators
New Landscape
Hello,
After my new pc is up and running i have made a new landscape. No scenario yet but it will com.
Waht do you think about it
Here are the screenshots:
The map:
https://www.dropbox.com/s/7nx3kdkr4v6s7 ... nshot2.BMP
Industries:
https://www.dropbox.com/s/9c40v1sg17s59 ... nshot3.BMP
https://www.dropbox.com/s/v7gwrv5tal4jm ... nshot1.BMP
https://www.dropbox.com/s/ecgciea0tz0uh ... nshot4.BMP
https://www.dropbox.com/s/ha6x84gd01me7 ... nshot5.BMP
https://www.dropbox.com/s/4sjludr6iq61y ... nshot6.BMP
Greetings,
Coen
After my new pc is up and running i have made a new landscape. No scenario yet but it will com.
Waht do you think about it
Here are the screenshots:
The map:
https://www.dropbox.com/s/7nx3kdkr4v6s7 ... nshot2.BMP
Industries:
https://www.dropbox.com/s/9c40v1sg17s59 ... nshot3.BMP
https://www.dropbox.com/s/v7gwrv5tal4jm ... nshot1.BMP
https://www.dropbox.com/s/ecgciea0tz0uh ... nshot4.BMP
https://www.dropbox.com/s/ha6x84gd01me7 ... nshot5.BMP
https://www.dropbox.com/s/4sjludr6iq61y ... nshot6.BMP
Greetings,
Coen
Re: New Landscape
It looks like you are trying to create separate areas using wide rivers, if I played, I'd be tempted to bridge the rivers. You should consider using Boundary Markers to prevent the player or computer competitors from building track or road in certain locations.
Link -> http://www.tt-forums.net/viewtopic.php?f=33&t=44708
Aside form the map looking a little flat, It looks good and fun to play!
Link -> http://www.tt-forums.net/viewtopic.php?f=33&t=44708
Aside form the map looking a little flat, It looks good and fun to play!
Visit the Directory --> Loco-Dat-Directory
Re: New Landscape
Thanks for the replay, glenjimen. I did what you adviced and placed the boundry markers so the builders can't cross the waters. Only the small water are crossable.
Here is what i did:
https://www.dropbox.com/s/txw43jno38box ... arkers.jpg.
Coen
Here is what i did:
https://www.dropbox.com/s/txw43jno38box ... arkers.jpg.
Coen
- Emperor Darth Sidious
- Tycoon
- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: New Landscape
Nice ! That's how it should be...I give this one a go once released ! But I think I will include one of my three mods, NAM (yes, I still have it and still play with it), Valuables Mod or Food Mod for an even more harder challenge
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: New Landscape
Its always nice that your work is well respected, thank you guys.
To EDS, is it alright with you that i deliver a clean map so you can install what ever you want?
I have one other question.
I was started on the map and putting a road between two citys: https://www.dropbox.com/s/rbiqyhmby5xfg ... nshot8.BMP
One city didn't expand but when i connected the road there was no halt for it: https://www.dropbox.com/s/uxmmwbsft81b5 ... nshot9.BMP
even i put some boudry fences, but that didn't work.
Has someone any idee how i can to prevent that?
Coen
To EDS, is it alright with you that i deliver a clean map so you can install what ever you want?
I have one other question.
I was started on the map and putting a road between two citys: https://www.dropbox.com/s/rbiqyhmby5xfg ... nshot8.BMP
One city didn't expand but when i connected the road there was no halt for it: https://www.dropbox.com/s/uxmmwbsft81b5 ... nshot9.BMP
even i put some boudry fences, but that didn't work.
Has someone any idee how i can to prevent that?
Coen
- Emperor Darth Sidious
- Tycoon
- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: New Landscape
Yeah, sure that's alright with me...It's your scenario mate, you can do with it as you please . Btw, it's always better to release a scenario 'mod-free' instead of doing that with tons of other material needed to play the scenario, because not everybody will be able to find the stuff needed for the scenario.
About your question...In the second screenshot I see some fences indeed, but if that is the only place you build them it's not going to work. I think the best thing you can do is to keep a few empty blocks open and build the fence around the town. Sometimes this stil doesn't work but in most cases it does.
Good luck finishing the scenario, and I'm waiting for the release...Btw, if you want me to test it before the release you can send it over in a PM...
Greetz...
Erik
About your question...In the second screenshot I see some fences indeed, but if that is the only place you build them it's not going to work. I think the best thing you can do is to keep a few empty blocks open and build the fence around the town. Sometimes this stil doesn't work but in most cases it does.
Good luck finishing the scenario, and I'm waiting for the release...Btw, if you want me to test it before the release you can send it over in a PM...
Greetz...
Erik
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: New Landscape
@coen:
Check my screenshot here: http://www.tt-forums.net/viewtopic.php?f=38&t=56770
Hope it helps.
Greyfox.
Check my screenshot here: http://www.tt-forums.net/viewtopic.php?f=38&t=56770
Hope it helps.
Greyfox.
Windows 10 discussion here: http://www.tt-forums.net/viewtopic.php?f=2&t=72527
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
__________________________
"Don't badger the Badger"....(Retired Moderator)
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
__________________________
"Don't badger the Badger"....(Retired Moderator)
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