New Landscape

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Coen
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New Landscape

Post by Coen »

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glenjimen
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Re: New Landscape

Post by glenjimen »

It looks like you are trying to create separate areas using wide rivers, if I played, I'd be tempted to bridge the rivers. You should consider using Boundary Markers to prevent the player or computer competitors from building track or road in certain locations.

Link -> http://www.tt-forums.net/viewtopic.php?f=33&t=44708

Aside form the map looking a little flat, It looks good and fun to play!
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Coen
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Re: New Landscape

Post by Coen »

Thanks for the replay, glenjimen. I did what you adviced and placed the boundry markers so the builders can't cross the waters. Only the small water are crossable.

Here is what i did:

https://www.dropbox.com/s/txw43jno38box ... arkers.jpg.

Coen
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Emperor Darth Sidious
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Re: New Landscape

Post by Emperor Darth Sidious »

Nice ! That's how it should be...I give this one a go once released ! But I think I will include one of my three mods, NAM (yes, I still have it and still play with it), Valuables Mod or Food Mod for an even more harder challenge ;)
Coen
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Re: New Landscape

Post by Coen »

Its always nice that your work is well respected, thank you guys.

To EDS, is it alright with you that i deliver a clean map so you can install what ever you want?

I have one other question.
I was started on the map and putting a road between two citys: https://www.dropbox.com/s/rbiqyhmby5xfg ... nshot8.BMP
One city didn't expand but when i connected the road there was no halt for it: https://www.dropbox.com/s/uxmmwbsft81b5 ... nshot9.BMP
even i put some boudry fences, but that didn't work.

Has someone any idee how i can to prevent that?

Coen
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Re: New Landscape

Post by Emperor Darth Sidious »

Yeah, sure that's alright with me...It's your scenario mate, you can do with it as you please :mrgreen: . Btw, it's always better to release a scenario 'mod-free' instead of doing that with tons of other material needed to play the scenario, because not everybody will be able to find the stuff needed for the scenario.

About your question...In the second screenshot I see some fences indeed, but if that is the only place you build them it's not going to work. I think the best thing you can do is to keep a few empty blocks open and build the fence around the town. Sometimes this stil doesn't work but in most cases it does.

Good luck finishing the scenario, and I'm waiting for the release...Btw, if you want me to test it before the release you can send it over in a PM...

Greetz...

Erik
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Greyfox
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Re: New Landscape

Post by Greyfox »

@coen:

Check my screenshot here: http://www.tt-forums.net/viewtopic.php?f=38&t=56770

Hope it helps.

Greyfox.
Windows 10 discussion here: http://www.tt-forums.net/viewtopic.php?f=2&t=72527
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
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