[REL] Dragon Traps

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Tattoo
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Re: [REL] Dragon Traps

Post by Tattoo »

I like the new changes you made but now have to redo my whole layout. :( hehe. I might play it again one day when I get bored of WoT again but if the CTD problem keeps happening, it might be sooner than later.

Cool map tho. It's surely a challenge and think it should be in a higher category then medium. Oh and, personally, I'd move the food plant away from the power lines a couple squares just to have a little more room for food trains.

Anyway, thanks for the brain twister with this one. Long trains, 30 long, can be used but are a pain to run. Next time I'm gonna go default 16 tiles long stations and trains like you did.....
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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Walter1940
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Re: [REL] Dragon Traps

Post by Walter1940 »

Hi Zimmlock,
I cant open the landscape. I get the following error message.

What is "Blockade"??
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Screenshot2.png
Screenshot2.png (72.88 KiB) Viewed 2920 times
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
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Tattoo
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Re: [REL] Dragon Traps

Post by Tattoo »

Walter1940 wrote:Hi Zimmlock,
I cant open the landscape. I get the following error message.

What is "Blockade"??
Here's the link to it. They were made to keep people from building in certain places to make them use the map as intended;

[REL] Boundary Marker
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: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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Zimmlock
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Re: [REL] Dragon Traps

Post by Zimmlock »

Walter1940 wrote:Hi Zimmlock,
I cant open the landscape. I get the following error message.

What is "Blockade"??
I see Tattoo already gave solution to your problem, but i am a little shocked you dont know the boundary marker, it means you have never tryed my other maps, because i am a large boundary marker fan :D :wink:
Hodie Mihi Cras Tibi
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Walter1940
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Re: [REL] Dragon Traps

Post by Walter1940 »

Thanks Tattoo
Zimmlock wrote: I see Tattoo already gave solution to your problem, but i am a little shocked you dont know the boundary marker, it means you have never tryed my other maps, because i am a large boundary marker fan :D :wink:
Hmmm .... no, in the last years I had often no time or I played something else. Therefore, this was new for me. :oops: But I watched many videos from you.
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
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Zimmlock
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Re: [REL] Dragon Traps

Post by Zimmlock »

Lets post my save game, i am not sure if you can run it, i dont see verry odd .dat inside.
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lsbc
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Re: [REL] Dragon Traps

Post by lsbc »

BLDCTY30 : --- Not installed!!! ---
BLDUSHT2 : --- Not installed!!! ---

missing
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Zakos
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Re: [REL] Dragon Traps

Post by Zakos »

I can't seem to locate BLDCTY30 (though it's obviously a city/office building), but BLDUSHT2 is the Astor Hotel. It's a city building that Zimmlock made himself and must have forgotten :wink:
http://www.tt-forums.net/viewtopic.php? ... +buildings
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Zimmlock
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Re: [REL] Dragon Traps

Post by Zimmlock »

BLDCTY30 here it is
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Emperor Darth Sidious
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Re: [REL] Dragon Traps

Post by Emperor Darth Sidious »

Hello Zimmlock,

I've looked at this scenario, sorry...I wasn't able to test it due because of a lack of time. But I have downloaded the latest version. I'm trying to create a scenario out of it at the moment with my food and valuables mod.

I want to ask permission, if I can release the scenario with my mods in it.

I'm creating it at the moment, and I still need to test it for myself but when I'm succesfull and if it all works, can I release it then ?

Thnxsss in advance mate, and congrats with the release of another great scenario !

Regards,

Erik
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Re: [REL] Dragon Traps

Post by CS Master12 »

ARE YOU kiddin' me?Outstanding work i saw the screenie with the tracks and I remained like this: :shock: !Outstanding work Zimmlock!!
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