Tucson, Arizona

Got a nice scenario or saved game for Locomotion? Post it here!

Moderator: Locomotion Moderators

Post Reply

Should I make more?

yes
6
75%
no
0
No votes
whatever man
2
25%
 
Total votes: 8

User avatar
Loconoob
Engineer
Engineer
Posts: 120
Joined: 24 Nov 2011 02:04
Location: Phoenix, AZ... Soon Honolulu, Hawaii!!!

Tucson, Arizona

Post by Loconoob »

This is a map gen rendition of some gray scale topo's that I got from the loco fan page. I decided to make it into a cool scenario that I could use as I live near here, and I also wanted to imitate GTAmaps' scenarios as they are so realistic. By far the hardest part was painting the textures onto the landscape. The scenery is same as real life as well. You must have earth slopes, and the Provo scenery pack because of the fly-over bridge and weeds selection, as well as the needed N. American high snow level climate. Hope you guys enjoy it. This is my first posting of a scenario or any attachment of that matter, so I hope for some feed back and maybe some pictures of your'e guys' game play on it. :D

Also, I seem to have some trouble posting the pictures for some reason, Idk, maybe I'm just being nooby, but could some maybe hint to me how, because i uploaded and attached it but it didn't show on the post
Attachments
Tucson AZ.sc5
No planes because most defaults were replaced with a downloaded pack.
(612.14 KiB) Downloaded 315 times
User avatar
SD89MAC
Director
Director
Posts: 568
Joined: 07 May 2009 00:26
Location: Canada

Re: Tucson, Arizona

Post by SD89MAC »

Loconoob wrote:Also, I seem to have some trouble posting the pictures for some reason, Idk, maybe I'm just being nooby, but could some maybe hint to me how, because i uploaded and attached it but it didn't show on the post
That's because the screenshots are .bmp files. Just open them with MS Paint and save as a .png file, and you will be able to post them.
Image - Winner of the 2010 - Best New User Award (Locomotion Forum)
Image
User avatar
Loconoob
Engineer
Engineer
Posts: 120
Joined: 24 Nov 2011 02:04
Location: Phoenix, AZ... Soon Honolulu, Hawaii!!!

Re: Tucson, Arizona

Post by Loconoob »

Thank you very much, here are some pictures:
Attachments
Tucson valley area
Tucson valley area
Valley.PNG (78.35 KiB) Viewed 4631 times
Desert climate but the mountains see a lot of rain and snow, so mostly pine prevails up there.
Desert climate but the mountains see a lot of rain and snow, so mostly pine prevails up there.
Mountains.PNG (158.93 KiB) Viewed 4631 times
...
...
Map.PNG (57.99 KiB) Viewed 4631 times
User avatar
Lighthouse
Transport Coordinator
Transport Coordinator
Posts: 316
Joined: 29 Jul 2009 17:51
Location: ´s-Hertogenbosch (AKA "The Duke´s Forest") , the Netherlands

Re: Tucson, Arizona

Post by Lighthouse »

Nice screens, thx.

Is there a designated route trough the mountain area up to the industries?
Have you got also some screens with some tracks running across?
The only thing that is not very successful in the wireless version : Bungee Jumping 8o
Just fold at the dotted line and cut it out with a pair of scissors. If you are under the age of 16 please ask one of your parents or an adult supervisor if she/he can help you.
Image........................................................................................
ImageImage
User avatar
Loconoob
Engineer
Engineer
Posts: 120
Joined: 24 Nov 2011 02:04
Location: Phoenix, AZ... Soon Honolulu, Hawaii!!!

Re: Tucson, Arizona

Post by Loconoob »

No, no exact route except than just going by the coalmines back up to the other ones in the corner. I'm still working on making mainlines and stuff for it so no track routes yet, soon though. :)
User avatar
rdrdrdrd
Tycoon
Tycoon
Posts: 1423
Joined: 09 Mar 2008 15:38
Location: Virginia

Re: Tucson, Arizona

Post by rdrdrdrd »

looks good, the rugged maps are fun :P
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

Image
User avatar
Sir BNSF
Engineer
Engineer
Posts: 84
Joined: 05 Dec 2011 01:30
Location: Vancouver, Canada

Re: Tucson, Arizona

Post by Sir BNSF »

Yet another map for me to start and to never finish... Looks great thanks for this!
User avatar
Loconoob
Engineer
Engineer
Posts: 120
Joined: 24 Nov 2011 02:04
Location: Phoenix, AZ... Soon Honolulu, Hawaii!!!

Re: Tucson, Arizona

Post by Loconoob »

I'm making another soon of Phoenix, AZ and it will have all the Highways and major roads to...if the roads are an interest of course.
User avatar
Loconoob
Engineer
Engineer
Posts: 120
Joined: 24 Nov 2011 02:04
Location: Phoenix, AZ... Soon Honolulu, Hawaii!!!

Re: Tucson, Arizona

Post by Loconoob »

Ohhhh...here are some pics of the Mainline going between the peaks to the north steel mill.
Attachments
elevated EMU line.PNG
elevated EMU line.PNG (195.4 KiB) Viewed 4266 times
Coal station.PNG
Coal station.PNG (112.31 KiB) Viewed 4266 times
Main line.PNG
Main line.PNG (172.7 KiB) Viewed 4266 times
Post Reply

Return to “Locomotion Scenarios and Saved Games”

Who is online

Users browsing this forum: No registered users and 22 guests