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Cargo routes for bulk?
Quick profit passenger routes?
While not new to TT and Locomotion, I don't consider myself an expert...I dabble in it when I get bored of other games.
I ahve checked out Open TT and like it...A LOT.
Thanks for insights/thoughts/tips/etc
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A Locomotion, BeamNG.drive, and OpenTTD enthusiast and amateur photographer. Also getting into model railroading.
Once I waste a ton of money on buses after getting carried away I look for industry. I always start off with the easy ones first. Such as ones that are close together or have the fewest changes in height. This gets me slightly more income that enables me to tackle the more difficult industries that are further away.
Once I get to that stage in the game I start looking back at passengers. Setting up long distance routes for passengers rakes in a ton of money.
Then i connect it to other towns with trains and they grow
I tend to do just the opposite. I tend to find a nice short to mid distance bulk cargo. Coal, Ore, lumber, oil.. they all pay well .. even if you sink all of your starting funds into the route. you will make your money back fast.
I tend to stay away from passengers until I am ready to grow a town to a city. with the speed towns grow in this game. I tend to avoid growing them until I am ready.
It also depends on the player. some people like moving passengers more then cargo... some people like freight more..
That's one of the perks of the game. You can build your transport empire in your own style and tastes..
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I'm bad at everything. The only scenario I've cleared is Boulder Breakers, and that's it.WeTheFred wrote:Im really bad at frieght. Its too difficult to set up.
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Weather world is also particularly easy. Just open an airline route between the two largest cities on the map, and use buses, trams, or trains if necessary.doxlulzem wrote:I'm bad at everything. The only scenario I've cleared is Boulder Breakers, and that's it.WeTheFred wrote:Im really bad at frieght. Its too difficult to set up.
This is the way I do it, it works for me.
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