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 Post subject: Loco Wrapper Tool
PostPosted: Fri Aug 10, 2012 3:02 pm 
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Engineer
Engineer

Joined: Fri Aug 10, 2012 2:48 pm
Posts: 1
Hello,

first of all i want to say hi to all of you - community of fans of train and transport gaming. I am playing locomotion since 2008 and did not get bored yet.

However, i have few guestions:

1. Wrapper: i want to generate NO BREAKDOWNS set for some trains (i am in mid 40s now) so i follow the instructions and drag-drop file and.... NOTHING.
HAPPENS IN THE GAME.
2. name of data-file for PACIFIC engine - i can't find in data files.

i will be very happy to receive some reply for my concerns,

regards
Bart


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 Post subject: Re: Loco Wrapper Tool
PostPosted: Fri Aug 10, 2012 11:19 pm 
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Transport Coordinator
Transport Coordinator

Joined: Tue Apr 12, 2011 10:54 pm
Posts: 310
Location: NorCal
For DAT changes to appear in-game, you need to re-buy the locomotives. The Pacific's DAT name is USPACIF.


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 Post subject: Re: Loco Wrapper Tool
PostPosted: Sat Aug 11, 2012 2:50 pm 
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Tycoon
Tycoon
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Joined: Thu Mar 15, 2012 2:48 am
Posts: 3618
Location: IL, USA
Right, vehicles that have already been purchased won't be affected, but everything from then on will be.

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 Post subject: Re: Loco Wrapper Tool
PostPosted: Wed Aug 15, 2012 8:57 am 
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Tycoon
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Joined: Wed Jan 28, 2009 2:35 pm
Posts: 3840
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Location: South London and Pembroke Dock.
You only need the ObjData folder. Do not touch the data folder, it contains files which makes the game run.

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 Post subject: Re: Loco Wrapper Tool
PostPosted: Mon Jun 16, 2014 12:44 pm 
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Engineer
Engineer

Joined: Fri May 23, 2014 2:32 pm
Posts: 34
Right.The ObjData folder has almost the entire game.It contains the vehicles,the industries,the buildings,all you use in the scenarios.


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 Post subject: Re: Loco Wrapper Tool
PostPosted: Tue Jun 17, 2014 10:00 am 
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Tycoon
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Joined: Sun Sep 10, 2006 7:12 pm
Posts: 6989
Location: Adwick-Le-Street.
CS Master12 wrote:
Right.The ObjData folder has almost the entire game.It contains the vehicles,the industries,the buildings,all you use in the scenarios.

And the point of this post is?

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 Post subject: Re: Loco Wrapper Tool
PostPosted: Tue Jun 17, 2014 10:06 pm 
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Tycoon
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Joined: Sun May 07, 2006 8:22 pm
Posts: 1092
Location: Landgraaf, the Netherlands
:lol: Hahahaha, seems like a lot of more work is coming in your direction Badger with this dude !!

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