Stop City Expansion

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Zakos
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Re: Stop City Expansion

Post by Zakos »

A quick visit to the wiki confirms this, but also disproves it: http://www.tt-wiki.net/wiki/Variable:Li ... 14_-_Roads
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Greyfox
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Re: Stop City Expansion

Post by Greyfox »

@Coen: If you extend a city road onto the one way road, then the city will extend it even further. If the city road ceases at the one way road, then it will not. I have noticed in some scenarios that buildings appear on the other side of the one way road, but no new roads.

Hope this is clear.

Cheers.
Windows 10 discussion here: http://www.tt-forums.net/viewtopic.php?f=2&t=72527
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
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luk3Z
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Re: Stop City Expansion

Post by luk3Z »

Ok guys, is there any LocoPatch for this stupid city expansion and multi level bridge madness ?
If no, I will contact with Chris and ask him for making something like this.
Find new graphics easier:
GRFCrawler -> http://grfcrawler.tt-forums.net
BaNaNaS -> https://bananas.openttd.org/
32 bit gfx in OTTD: https://wiki.openttd.org/en/Community/N ... 20graphics
32 bit gfx comparison: viewtopic.php?f=67&t=88503 Check "online content" button in the game menu % type "32bpp".
TTDPatch 2.6 viewtopic.php?f=19&t=67694
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Lighthouse
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Re: Stop City Expansion

Post by Lighthouse »

good luck with that, not gonna happen, no contact.
if yes, then you are lucky.
The only thing that is not very successful in the wireless version : Bungee Jumping 8o
Just fold at the dotted line and cut it out with a pair of scissors. If you are under the age of 16 please ask one of your parents or an adult supervisor if she/he can help you.
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luk3Z
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Re: Stop City Expansion

Post by luk3Z »

Lighthouse wrote: 16 Feb 2021 16:27 good luck with that, not gonna happen, no contact.
if yes, then you are lucky.
Luckily it was fixed in OpenLoco:
https://github.com/OpenLoco/OpenLoco/releases

"Fix: [#845] Town growth incorrectly calculated causing more aggressive growth than should be possible."
Find new graphics easier:
GRFCrawler -> http://grfcrawler.tt-forums.net
BaNaNaS -> https://bananas.openttd.org/
32 bit gfx in OTTD: https://wiki.openttd.org/en/Community/N ... 20graphics
32 bit gfx comparison: viewtopic.php?f=67&t=88503 Check "online content" button in the game menu % type "32bpp".
TTDPatch 2.6 viewtopic.php?f=19&t=67694
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