A mod question!
Moderator: Locomotion Moderators
- LocoCrazyFoX
- Engineer
- Posts: 86
- Joined: 30 Jul 2013 19:08
- Skype: r4ingamingfox
- Location: South Carolina,USA
A mod question!
Has anyone thought of (or is there already) putting a chicken plant/farm mod in they have grain and cattle and i mean i live in SC and I'm in a town with a local chicken plant near by i was going by it today and was like i wish i could put something like that in Locomotion
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- Emperor Darth Sidious
- Tycoon
- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: A mod question!
I did thought of that for my new food mod actually...But decided not to do it because of the industry-limit of 16 and the cargo-limit of 32. It can however be done, but you can only make a farm (or any other industry) to produce 2 cargo's, and recieve 3 cargo's.
So if you make it so that it produces Chicken's and Eggs, and accept grain (for chickenfood) then it can be done...But then you must rebuild the food-factory too so it can accept chickens and eggs to produce food (or what I did a slaughterhouse wich accepts livestock and sheep to produce meat. The meat then goes to the food-factory to produce food).
So if you make it so that it produces Chicken's and Eggs, and accept grain (for chickenfood) then it can be done...But then you must rebuild the food-factory too so it can accept chickens and eggs to produce food (or what I did a slaughterhouse wich accepts livestock and sheep to produce meat. The meat then goes to the food-factory to produce food).
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
- LocoCrazyFoX
- Engineer
- Posts: 86
- Joined: 30 Jul 2013 19:08
- Skype: r4ingamingfox
- Location: South Carolina,USA
Re: A mod question!
Oh ok that's what I was thinking but i dont have the knowledge to do that can i get a link to your cattle ans sheep slaughterhouse mod?
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- Emperor Darth Sidious
- Tycoon
- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: A mod question!
My mod isn't finished yet, and even if it is, then I will not give permission to release any new stuff with my mod or edit anything...
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: A mod question!
......which is the way it should be. btw, I'm still testing the Valuables Mod, finished soon with a report.
Greyfox.
Greyfox.
Windows 10 discussion here: http://www.tt-forums.net/viewtopic.php?f=2&t=72527
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
__________________________
"Don't badger the Badger"....(Retired Moderator)
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
__________________________
"Don't badger the Badger"....(Retired Moderator)
- LocoCrazyFoX
- Engineer
- Posts: 86
- Joined: 30 Jul 2013 19:08
- Skype: r4ingamingfox
- Location: South Carolina,USA
Re: A mod question!
Ok that's fine sorry I asked..
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