Trains get lost in complex networks

Got problems with Locomotion? Find assistance here!

Moderator: Locomotion Moderators

Post Reply
User avatar
Zhall
Tycoon
Tycoon
Posts: 1237
Joined: 17 Jul 2007 01:36
Skype: moonray_zdo
Location: Teh matrix, duh.
Contact:

Trains get lost in complex networks

Post by Zhall »

So my trains, mostly goods trains, cant seem to figure out how to make a right turn to get from network section A to network section B via a small connecting line.

The result is that they get stuck in half the network, not traveling where they should be going.

And yes there is 3 different ways to go right, so its not the signaling, some trains can do it just fine.

Do i NEED to use way points?

Is locomotion's path finding really that bad?

Sad face :(
User avatar
Walter1940
Tycoon
Tycoon
Posts: 989
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: Trains get lost in complex networks

Post by Walter1940 »

Sapphire united wrote: Do i NEED to use way points?

Is locomotion's path finding really that bad?

Sad face :(
Yes, unfortunately, the pathfinding is not optimal. A major criticism of this game. It's better if you set waypoints.
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
User avatar
Zhall
Tycoon
Tycoon
Posts: 1237
Joined: 17 Jul 2007 01:36
Skype: moonray_zdo
Location: Teh matrix, duh.
Contact:

Re: Trains get lost in complex networks

Post by Zhall »

PBS has spoiled me.
User avatar
YNM
Tycoon
Tycoon
Posts: 3574
Joined: 22 Mar 2012 11:10
Location: West Java

Re: Trains get lost in complex networks

Post by YNM »

You need to set a HELL lot of waypoints - preferably just on every junctions, even !
YNM = yoursNotMine - Don't get it ?
「ヨーッスノットマイン」もと申します。
User avatar
Zhall
Tycoon
Tycoon
Posts: 1237
Joined: 17 Jul 2007 01:36
Skype: moonray_zdo
Location: Teh matrix, duh.
Contact:

Re: Trains get lost in complex networks

Post by Zhall »

The whole reason I play with trains is so that I DONT HAVE TO MAKE BOUIES. :(

And thus begins my loss of interest in locomotion.

I'd move to simutrans, but that crashes alottttttttttttttttttt
User avatar
Illegal_Alien
Tycoon
Tycoon
Posts: 7824
Joined: 29 Sep 2004 20:07
Location: Kingdom of Far Far Away
Contact:

Re: Trains get lost in complex networks

Post by Illegal_Alien »

You guys need waypoints?! I wonder what you guys do to make your trains get lost.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Post Reply

Return to “Locomotion Problems, FAQs and Tutorials”

Who is online

Users browsing this forum: No registered users and 1 guest