i didnt know if is hould post this here or not, but i have found a problem with the way the trains work.
ok, so i bought the APT set a few years back, i had many of them, but i ended up weeding most out, my typical consist is a control(engine) 4-6 cars and another control. now ive come down the line a few years and the train is at a very low reliability and is always broken down, but i cant replace it, becuase its broken down, and i cant add to it, becuase its broken down, and i cant remove it... because its broken down! i can stop it, but hey, one or the other of the control units is always broken down, so i cant get rid of or editing this train in any way! it travels very very slow and makes no money at all, the only solution i have is buy a cheap loco and ram it into the train to wreck it! something has to be done about this rediculous rule!
ok, now that im done ranting, i did wreck the train to get rid of it, but i just wanted to warn anyone who multiheads anything, if one unit breaks down, you cant do anything to the train, even if the other units still work.
multihead problem
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- norfolksouthern37
- Transport Coordinator
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- Joined: 04 Jun 2004 17:43
- norfolksouthern37
- Transport Coordinator
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- Joined: 04 Jun 2004 17:43
- spaceman-spiff
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I had the same problem. If you have multiheaded locomotives low on realibilty its practically impossible to remove them. It took me 15 minutes with a train whose reliability was down to 4% to remove it.norfolksouthern37 wrote:i already said that i did that, they always break down even when stopped, sicne ther ear two low reliability locos on the train, its ALWAYS broekn, even stopped
And if vehicles are stopped they still keep breakin down, which is indeed quite a strange feature. Maybe they should fix this in a patch: If trains cannot break down while stopped this "remove multiheaded trains with low reliability"-bug should be solved
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