Varivar´s 32bpp graphics

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Varivar
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Varivar´s 32bpp graphics

Post by Varivar » 09 Dec 2012 20:23

After a long hiatus, I am converting my old 32bpp buildings from tar files to grf files. I have also improved the graphics. Sources can be found at the Devzone, see the links below.

Version 0.0.2 contains 3 buildings, more buildings will be added in the future.

======
Devzone project page:
http://dev.openttdcoop.org/projects/varivar32bpp

Download (v0.0.2):
http://dev.openttdcoop.org/attachments/ ... houses.grf
Attachments
varivar32bpp2.png
Version 0.0.2
varivar32bpp2.png (502 KiB) Viewed 30849 times
Last edited by Varivar on 01 Jan 2013 21:22, edited 3 times in total.

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SwissFan91
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Re: Varivar´s 32bpp stuff

Post by SwissFan91 » 09 Dec 2012 20:43

Great work! :)
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Total Alpine Replacement Set: Industry, Town, Objects
**ATTENTION**: If anyone would like me to help draw snow stages in any of their GRFs let me know. I genuinely enjoy drawing them.

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Re: Varivar´s 32bpp stuff

Post by Bad_Brett » 12 Dec 2012 16:42

Yeah it's great to see that your awesome work isn't going to waste. Keep up the good work!

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Re: Varivar´s 32bpp stuff

Post by Varivar » 14 Dec 2012 14:49

Thank you! :)

Next week I will upload a new version with more buildings, after I passed my tests.

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Re: Varivar´s 32bpp graphics

Post by maquinista » 14 Dec 2012 18:04

Nice idea.
----------
I have a GRF + TAR file which updates some tropical houses.

It uses ground and building sprite, this allows to see the active tile when the mouse is over it.
Also, If you use "tall grass" sprites, the house doesn't cover the grass of the neighbour tiles.

If You are interested I can upload it here, and It could be converted into a new GRF 32 bpp file.
Sorry if my english is too poor, I want learn it, but it isn't too easy.[/list][/size]

Varivar
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Re: Varivar´s 32bpp graphics

Post by Varivar » 16 Dec 2012 08:16

Sure, just upload it here :) I will try to convert them to a newgrf.

Varivar
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Re: Varivar´s 32bpp graphics

Post by Varivar » 01 Jan 2013 21:21

Happy new year :)

I have updated my grf with 2 new buildings, see first post for the download link. This grf is now hosted by the Devzone. Sources can be found there as well.

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paprik123
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Re: Varivar´s 32bpp graphics

Post by paprik123 » 15 Mar 2013 19:43

There are many 3D versions of TTD...I can only hope there is gonna be at least one completed! :roll:

BTW...I havent seen anybody to improve UI! Thats sad.
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Octopuss
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Re: Varivar´s 32bpp graphics

Post by Octopuss » 16 Mar 2013 12:59

You have some serious skills there man! I checked your web and love your work.

Btw, are you creating completely new buildings, or are you sort of redrawing the original ones? (that's what I'd love to see the most if I could choose)

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Re: Varivar´s 32bpp graphics

Post by paprik123 » 18 Mar 2013 14:21

It seems to me like he doesnt work on it anymore... :cry:
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Re: Varivar´s 32bpp graphics

Post by Varivar » 20 Mar 2013 21:40

paprik123 wrote:There are many 3D versions of TTD...I can only hope there is gonna be at least one completed! :roll:

BTW...I havent seen anybody to improve UI! Thats sad.
You can run this GRF along with zBase. So you will have these graphics inside zBase.
Octopuss wrote:You have some serious skills there man! I checked your web and love your work.

Btw, are you creating completely new buildings, or are you sort of redrawing the original ones? (that's what I'd love to see the most if I could choose)
Thank you :) I'm trying to keep the design of the new buildings the same as the original ones, so they will still be recognizable in-game.
paprik123 wrote:It seems to me like he doesnt work on it anymore... :cry:
At the moment I'm not working on this GRF, I don't really have time for it at the moment. However, I still have plans to add more buildings to this set in the future.

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Re: Varivar´s 32bpp graphics

Post by Octopuss » 20 Mar 2013 21:44

Ohhh, very nice.
While I don't hold my hope too high, I'd love to see all of the buildings remade at some point. Heck I'd throw in a donation for that.

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Re: Varivar´s 32bpp graphics

Post by phespa » 26 Mar 2013 15:41

OMG! Wow, very good!

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Octopuss
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Re: Varivar´s 32bpp graphics

Post by Octopuss » 16 Jul 2013 09:16

I wanted to ask about the state of the project, but then I noticed Last visited: Fri Mar 29, 2013 5:25 pm
:(

Varivar
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Re: Varivar´s 32bpp graphics

Post by Varivar » 07 Sep 2013 16:08

Unfortunately I don't have any news about this project at the moment. I'm busy with an internship + I live on my own now, so I don't have much time to draw at the moment.

I do plan to pick up drawing again in the near future.

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Re: Varivar´s 32bpp graphics

Post by Octopuss » 07 Sep 2013 16:11

That's fine, just as long as you don't consider this project abandoned :) Good luck with whatever you're up to these days :)

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Re: Varivar´s 32bpp graphics

Post by Octopuss » 16 Dec 2014 17:26

I think it's a good time for another inquiry about the status...


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openbu.org
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Re: Varivar´s 32bpp graphics

Post by openbu.org » 24 Dec 2014 16:56

Like,thanks.

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