Varivar´s 32bpp graphics
Moderator: Graphics Moderators
Varivar´s 32bpp graphics
After a long hiatus, I am converting my old 32bpp buildings from tar files to grf files. I have also improved the graphics. Sources can be found at the Devzone, see the links below.
Version 0.0.2 contains 3 buildings, more buildings will be added in the future.
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Devzone project page:
http://dev.openttdcoop.org/projects/varivar32bpp
Download (v0.0.2):
http://dev.openttdcoop.org/attachments/ ... houses.grf
Version 0.0.2 contains 3 buildings, more buildings will be added in the future.
======
Devzone project page:
http://dev.openttdcoop.org/projects/varivar32bpp
Download (v0.0.2):
http://dev.openttdcoop.org/attachments/ ... houses.grf
- Attachments
-
- Version 0.0.2
- varivar32bpp2.png (502 KiB) Viewed 39466 times
Last edited by Varivar on 01 Jan 2013 21:22, edited 3 times in total.
- SwissFan91
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Re: Varivar´s 32bpp stuff
Yeah it's great to see that your awesome work isn't going to waste. Keep up the good work!
Re: Varivar´s 32bpp stuff
Thank you!
Next week I will upload a new version with more buildings, after I passed my tests.
Next week I will upload a new version with more buildings, after I passed my tests.
-
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Re: Varivar´s 32bpp graphics
Nice idea.
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I have a GRF + TAR file which updates some tropical houses.
It uses ground and building sprite, this allows to see the active tile when the mouse is over it.
Also, If you use "tall grass" sprites, the house doesn't cover the grass of the neighbour tiles.
If You are interested I can upload it here, and It could be converted into a new GRF 32 bpp file.
----------
I have a GRF + TAR file which updates some tropical houses.
It uses ground and building sprite, this allows to see the active tile when the mouse is over it.
Also, If you use "tall grass" sprites, the house doesn't cover the grass of the neighbour tiles.
If You are interested I can upload it here, and It could be converted into a new GRF 32 bpp file.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
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Re: Varivar´s 32bpp graphics
Sure, just upload it here I will try to convert them to a newgrf.
Re: Varivar´s 32bpp graphics
Happy new year
I have updated my grf with 2 new buildings, see first post for the download link. This grf is now hosted by the Devzone. Sources can be found there as well.
I have updated my grf with 2 new buildings, see first post for the download link. This grf is now hosted by the Devzone. Sources can be found there as well.
- paprik123
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Re: Varivar´s 32bpp graphics
There are many 3D versions of TTD...I can only hope there is gonna be at least one completed!
BTW...I havent seen anybody to improve UI! Thats sad.
BTW...I havent seen anybody to improve UI! Thats sad.
Re: Varivar´s 32bpp graphics
You have some serious skills there man! I checked your web and love your work.
Btw, are you creating completely new buildings, or are you sort of redrawing the original ones? (that's what I'd love to see the most if I could choose)
Btw, are you creating completely new buildings, or are you sort of redrawing the original ones? (that's what I'd love to see the most if I could choose)
- paprik123
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Re: Varivar´s 32bpp graphics
It seems to me like he doesnt work on it anymore...
Re: Varivar´s 32bpp graphics
You can run this GRF along with zBase. So you will have these graphics inside zBase.paprik123 wrote:There are many 3D versions of TTD...I can only hope there is gonna be at least one completed!
BTW...I havent seen anybody to improve UI! Thats sad.
Thank you I'm trying to keep the design of the new buildings the same as the original ones, so they will still be recognizable in-game.Octopuss wrote:You have some serious skills there man! I checked your web and love your work.
Btw, are you creating completely new buildings, or are you sort of redrawing the original ones? (that's what I'd love to see the most if I could choose)
At the moment I'm not working on this GRF, I don't really have time for it at the moment. However, I still have plans to add more buildings to this set in the future.paprik123 wrote:It seems to me like he doesnt work on it anymore...
Re: Varivar´s 32bpp graphics
Ohhh, very nice.
While I don't hold my hope too high, I'd love to see all of the buildings remade at some point. Heck I'd throw in a donation for that.
While I don't hold my hope too high, I'd love to see all of the buildings remade at some point. Heck I'd throw in a donation for that.
Re: Varivar´s 32bpp graphics
OMG! Wow, very good!
Re: Varivar´s 32bpp graphics
I wanted to ask about the state of the project, but then I noticed Last visited: Fri Mar 29, 2013 5:25 pm
Re: Varivar´s 32bpp graphics
Unfortunately I don't have any news about this project at the moment. I'm busy with an internship + I live on my own now, so I don't have much time to draw at the moment.
I do plan to pick up drawing again in the near future.
I do plan to pick up drawing again in the near future.
Re: Varivar´s 32bpp graphics
That's fine, just as long as you don't consider this project abandoned Good luck with whatever you're up to these days
Re: Varivar´s 32bpp graphics
I think it's a good time for another inquiry about the status...
Re: Varivar´s 32bpp graphics
No Updates = No Progress
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