NZR Class DE
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NZR Class DE
UPDATE: v1.2 released http://www.tt-forums.net/viewtopic.php?p=761527#p761527
UPDATE: v1.1 released http://www.tt-forums.net/viewtopic.php?p=761323#p761323
First thing I've drawn since primary school and the first time I've made a GRF.
This is the New Zealand Railways Department Class DE, a diesel shunter that was also used for light freight and passenger service. According to Wikipedia they apparently multiheaded them to haul the Queen around when she visited NZ in the 50s. They're quite pretty IMHO and there's one preserved not far from where I live.
I've done all the alignment to suit the UK Renewal Set; it doesn't match up too badly with DBSet either. Stock TTD carriages etc. have pretty strange alignment so it won't look good with them.
Bound to be plenty of bugs, please let me know what I can improve on, I have heaps to learn.
UPDATE: v1.1 released http://www.tt-forums.net/viewtopic.php?p=761323#p761323
First thing I've drawn since primary school and the first time I've made a GRF.
This is the New Zealand Railways Department Class DE, a diesel shunter that was also used for light freight and passenger service. According to Wikipedia they apparently multiheaded them to haul the Queen around when she visited NZ in the 50s. They're quite pretty IMHO and there's one preserved not far from where I live.
I've done all the alignment to suit the UK Renewal Set; it doesn't match up too badly with DBSet either. Stock TTD carriages etc. have pretty strange alignment so it won't look good with them.
Bound to be plenty of bugs, please let me know what I can improve on, I have heaps to learn.
- Attachments
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- nzrde.grf
- v1.0
- (1.58 KiB) Downloaded 617 times
-
- 800px-DE_Class_on_Taieri_Gorge_Railway.jpg (200.18 KiB) Viewed 17692 times
Last edited by xerxesdaphat on 01 Feb 2009 13:53, edited 2 times in total.
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Re: NZR Class DE
Graphics for both OpenTTD and TTDPatch are usually posted in TTDPatch Graphics section. Also, this is OpenTTD dev. section, not graphics section 

Re: NZR Class DE
Hmm the forum is OpenTTD Graphics though.CommanderZ wrote: Also, this is OpenTTD dev. section, not graphics section
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Re: NZR Class DE
I swear it was the dev. section when I posted the replyRoest wrote:Hmm the forum is OpenTTD Graphics though.CommanderZ wrote: Also, this is OpenTTD dev. section, not graphics section

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Re: NZR Class DE
Well it's not been tested or written for TTDPatch in any way (not possessing a Windows computer to try it with), so it's really just written for OTTD and if it works with Patch then that's a bonus. One thing that might be funny on Patch is that they don't have the `Allow multiple vehicle sets' thing, do they? This replaces VehID 00, thus wiping out something or other on Patch. On OTTD you can just load it in addition to whatever set you normally play with.
Anyway, somebody try it
Just noticed once upon a time DanMack nearly started a NZ Set. Tracking table here http://users2.tt-forums.net/danmack/NZSetTable.html Well it took four years but one of the slots has been filled in
I think a NZ Set would be quite interesting -- all narrow gauge, low top speeds, low loading gauge, low powered trains but with very hilly terrain.
Anyway, somebody try it

Just noticed once upon a time DanMack nearly started a NZ Set. Tracking table here http://users2.tt-forums.net/danmack/NZSetTable.html Well it took four years but one of the slots has been filled in

I think a NZ Set would be quite interesting -- all narrow gauge, low top speeds, low loading gauge, low powered trains but with very hilly terrain.
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Re: NZR Class DE
For the umpteenth time! Patchman has not had a Windows box since before he released 2.0.1 alpha 49. Yet somehow he managed to continue, not merely using, but actively developing, TTDPatch.xerxesdaphat wrote:Well it's not been tested or written for TTDPatch in any way (not possessing a Windows computer to try it with)
If he can manage to develop on Linux and Mac, I think you ought to be able to use it on same.
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Re: NZR Class DE
Well I'm sorry for offending you by not using your particular brand of the TTD experienceDaleStan wrote:For the umpteenth time! Patchman has not had a Windows box since before he released 2.0.1 alpha 49. Yet somehow he managed to continue, not merely using, but actively developing, TTDPatch.
If he can manage to develop on Linux and Mac, I think you ought to be able to use it on same.

What does he do? Use wine or something? I'll give it a whirl, that little tool you've got built into it to help with xrel/yrel looks quite useful.
EDIT: Well f*** me with a rake, it actually works. How very retro -- sends me right back to being 9 years old playing TTD on a 486

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Re: NZR Class DE
I've updated this to v1.1 -- shortened the train in all views to keep to a proper scale (small train, only 11.6 metres). Also happens to be pretty close to 25% shorter than a full-length 32px vehicle, so Action 0's property 21 works correctly. I think.
TTDPatch's fancy GRF alignment tool helped me get the alignment pretty close, but it seems an impossible task to get it perfect; I thought I was going crazy until I looked closely at other sets and realised that I'm not the only one.
TTDPatch's fancy GRF alignment tool helped me get the alignment pretty close, but it seems an impossible task to get it perfect; I thought I was going crazy until I looked closely at other sets and realised that I'm not the only one.
- Attachments
-
- nzrde.grf
- v1.1
- (1.5 KiB) Downloaded 338 times
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- nzrde.png (1.48 KiB) Viewed 17700 times
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Re: NZR Class DE
v1.2: Now exhibits the sort of behaviour you'd expect a multi-directional shunter to display -- when the train reverses direction, the engine stays pointing in the same direction. Alignment much better, I think I'm getting the hang of it.
- Attachments
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- nzrde.grf
- v1.2
- (2.82 KiB) Downloaded 484 times
-
- Screenshot-4.png (241.99 KiB) Viewed 17524 times
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Re: NZR Class DE
Excellent start,
Care to do some more of the locos on the list?
Care to do some more of the locos on the list?

Regards,
Dan MacKellar
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Projects in Progress
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CN Boxcar drawn by Dave Hersrud
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Re: NZR Class DE
The colors are hardcoded (so no company colors)?
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Re: NZR Class DE
Agreed a separate company colours grf may be an idea in addition to this one...CommanderZ wrote:The colors are hardcoded (so no company colors)?
Hardcoding colours in my opinion is better when you intend to release an entire set of engines where you know that the player is likely to just use engines from your set, as single engine releases will always have to be used with other sets that may not match any hard-coded livery... So allowing single engines to utilise company colours means they can be matched in with what people use in the rest of the game...
Apart from that, i love this engine, i use it with UKRS trains, PBI, and TTRS buildings which it does indeed match very well

I would add it to GRFCrawler now you have a stable, working, release

EDIT: I see it's already on the Bananas Content Server

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Re: NZR Class DE
Hah, yeah actually I've been wondering a little bit whether I should be silly enough to attempt a couple more. Might try a steamer next to learn how to draw more complicated shapes and code multiheaded engines -- maybe the Ab class or the Wab tank version of it?DanMacK wrote:Excellent start,
Care to do some more of the locos on the list?
Glad somebody's getting some use out of itJacobD88 wrote:Agreed a separate company colours grf may be an idea in addition to this one...CommanderZ wrote:The colors are hardcoded (so no company colors)?
Hardcoding colours in my opinion is better when you intend to release an entire set of engines where you know that the player is likely to just use engines from your set, as single engine releases will always have to be used with other sets that may not match any hard-coded livery... So allowing single engines to utilise company colours means they can be matched in with what people use in the rest of the game...
Apart from that, i love this engine, i use it with UKRS trains, PBI, and TTRS buildings which it does indeed match very wellI also frequently use it alongside my BR Class 8's/9's (which may not be very-true-to-life, but hey the Class DE is useful)
I would add it to GRFCrawler now you have a stable, working, release
EDIT: I see it's already on the Bananas Content Server

I'll have to try and make that red, striped livery achievable with company colours -- it was used on a few different locos and I always thought it was very pretty (especially with a fresh coat of paint like in the first post).
Yeah it's on the content server -- that was easy enough -- but GRFCrawler seems to be having a few troubles when uploading pictures. I think uploading the grf worked at a minimum.
Cheers.
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Re: NZR Class DE
Beautiful locomotive and very nice drawing of them,
very useful.
But something strange happens at me: as a narrow gauge locomotive is not exist in narrow gauge locomotives list, but in standard gauge. Is that a bug ?

But something strange happens at me: as a narrow gauge locomotive is not exist in narrow gauge locomotives list, but in standard gauge. Is that a bug ?
Re: NZR Class DE
Why!! Why would you bring this up after 7 years of inactivity!?railman wrote:Beautiful locomotive and very nice drawing of them,very useful.
But something strange happens at me: as a narrow gauge locomotive is not exist in narrow gauge locomotives list, but in standard gauge. Is that a bug ?
Re: NZR Class DE
F*CK! I don't see the date. But who really cares...Leanden wrote:Why!! Why would you bring this up after 7 years of inactivity!?

Re: NZR Class DE
Why, does seven years of inactivity make the question about this specific NewGRF invalid?Leanden wrote:Why!! Why would you bring this up after 7 years of inactivity!?

railman wrote:Beautiful locomotive and very nice drawing of them,very useful.
But something strange happens at me: as a narrow gauge locomotive is not exist in narrow gauge locomotives list, but in standard gauge. Is that a bug ?
Not a bug. This vehicle simply wasn't coded to require support for the narrow gauge rail NewGRF.
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Re: NZR Class DE
Why not? This is made for NZR 1067mm gauge. So its clearly a nice narrow gauge locomotive!kamnet wrote:Not a bug. This vehicle simply wasn't coded to require support for the narrow gauge rail NewGRF.

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