FIRS Industry Replacement Set - Development & Translations

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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CommanderZ
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Re: newgrf proposal: FIRS Industry Replacement Set

Post by CommanderZ » 24 Mar 2009 18:14

Australian ranch, or Welsh hill farm?
Maybe it could be climate related?


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Re: newgrf proposal: FIRS Industry Replacement Set

Post by Zephyris » 24 Mar 2009 18:54

hows this? Its quite hard to get the texturing looking good on the big areas..
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AluminiumMill1 8bpp.png
AluminiumMill1 8bpp.png (8.36 KiB) Viewed 4278 times
AluminiumMill2 8bpp.png
AluminiumMill2 8bpp.png (11.62 KiB) Viewed 4279 times

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Benny
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Re: newgrf proposal: FIRS Industry Replacement Set

Post by Benny » 24 Mar 2009 19:49

Looks good, although the contrast between the dirt and the clean areas on the roof could have been less visible/weaker on the first pic.
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Re: newgrf proposal: FIRS Industry Replacement Set

Post by andythenorth » 24 Mar 2009 20:49

Zephyris wrote:hows this? Its quite hard to get the texturing looking good on the big areas..
I like it. Looks okay in game (comped). It is tricky with such a large flat space on that big minerals shed, but I think you've made it work.

My only other thought was colour - some of the source photos have blue or light green smelter buildings. I'm thinking about our discussion on how to make industries visually distinctive...

cheers,

Andy

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Re: newgrf proposal: FIRS Industry Replacement Set

Post by CommanderZ » 24 Mar 2009 21:03

andythenorth wrote:I'm thinking about our discussion on how to make industries visually distinctive...

cheers,

Andy
That mineral extractor monster thing is already distinctive enough by its shape and size, the gray works for it just fine.

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Re: newgrf proposal: FIRS Industry Replacement Set

Post by andythenorth » 24 Mar 2009 21:50

CommanderZ wrote:
Australian ranch, or Welsh hill farm?
Maybe it could be climate related?
Outback station (ranch) in tropic, stone hill farm/croft in temperate and arctic?
http://davidwallphoto.com/images/%7BEB3 ... BBA%7D.jpg

http://www.greenlandexpedition.com/gree ... saq002.jpg

Hmm, you're a demanding audience. No promises, but I do want to draw an Australian thing with a wind pump and tin sheds, and it might look odd anywhere but tropic, so we might end up with two types of sheep farm.

On the other hand there are 34 industries left to draw - maybe there's a way to make one thing that looks good in all climates...

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Re: newgrf proposal: FIRS Industry Replacement Set

Post by CommanderZ » 24 Mar 2009 21:59

Maybe it could be climate related?
Don't get me wrong, I am suggesting, not demanding :lol:

This gotta be EPIC set for sure, be there climate-related graphics or not ;)

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Re: newgrf proposal: FIRS Industry Replacement Set

Post by andythenorth » 24 Mar 2009 22:05

CommanderZ wrote:Don't get me wrong, I am suggesting, not demanding :lol:
Yeah, I figured that ;)
------

Moo! Dairy farm attached (photoshop format). This has the cows from ISR in the file, but I haven't done anything with them. They need putting in some cattle pens, or waiting at a field gate or something. I'm not sure.

Partly I don't have much inspiration around animals in the game.
Partly I'm hoping someone volunteers to code custom fields http://www.tt-forums.net/viewtopic.php?f=32&t=42440 :o

If anyone wants to have a go at doing some sprites for fields/pens with cows, feel free - if we don't like it, trust us we'll be honest :lol: PM me if you want source photos for inspiration (I can't post here for copyright reasons).

cheers,

Andy
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Re: newgrf proposal: FIRS Industry Replacement Set

Post by andythenorth » 25 Mar 2009 15:34

Made a page that shows examples of industry graphics all in one place.

http://tt-foundry.com/sets/FIRS/schema/graphics

This page is *not* canonical, there are missing elements from some of the graphics. However it is nice to see progress, and we can turn it into a guide for players when the set is done.


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Re: newgrf proposal: FIRS Industry Replacement Set

Post by Jim Yates » 29 Mar 2009 11:53

Great work, all it needs now is a little Fred Dibnah at the top of the chimney on some scaffold... :lol:

Will this be a typical Lancashire-style mill?



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Re: newgrf proposal: FIRS Industry Replacement Set

Post by wallyweb » 29 Mar 2009 21:44

andythenorth wrote:... but Photoshop ate my file ...
Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up! Back up!
:wink:

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Re: newgrf proposal: FIRS Industry Replacement Set

Post by DJ Nekkid » 30 Mar 2009 14:39

andythenorth wrote:Made a page that shows examples of industry graphics all in one place.

http://tt-foundry.com/sets/FIRS/schema/graphics

This page is *not* canonical, there are missing elements from some of the graphics. However it is nice to see progress, and we can turn it into a guide for players when the set is done.

Do you have any plans for your wholesale market? Perhaps contact SAC for her Ikea-store-sprites?
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Re: newgrf proposal: FIRS Industry Replacement Set

Post by andythenorth » 04 Apr 2009 08:42

andythenorth wrote:I finished the textile mill, but Photoshop ate my file :roll: :shock: :evil: ;(
...so I've drawn it again. Fortunately this is a really simple building :)
As usual there are various blocks which can be arranged to create different layouts.
textile_mill.png
textile_mill.png (7.31 KiB) Viewed 2439 times
textile_mill_2.png
textile_mill_2.png (8.75 KiB) Viewed 2447 times
textile_mill_3.png
textile_mill_3.png (6.29 KiB) Viewed 2451 times



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