3d max tutorial - Ship creating [finished]

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3d max tutorial - Ship creating [finished]

Post by lead@inbox » 02 Sep 2008 02:58

We will create simple ship model. First steps are the same as 10 - 22 in airplane creating - only sizes should be changed to the sizes of picture in attachment
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our ship blueprint
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Last edited by lead@inbox on 02 Sep 2008 07:22, edited 1 time in total.

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:02

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:03

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:03

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:04

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:05

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:52

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:53

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:54

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:54

Please select planes from step 42 (i forgot about it :) )
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Last edited by lead@inbox on 02 Sep 2008 05:22, edited 1 time in total.

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:55

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:56

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:58

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 03:59

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 04:00

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 04:02

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 05:14

Next step is slicing selected planes
Slicing technic in general: enter polygon mode, select polygon, press 'slice plane', move it where you want and press 'slice'.
Next six pictures shows planes before slicing and after
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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 05:16

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 05:17

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Re: 3d max tutorial - Ship creating

Post by lead@inbox » 02 Sep 2008 05:18

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Next step is creating planes instead of deleted
to create a plane: enter polygon mode, press create, left click on vertexes [1,2,3..n,1] where you want to create a plane. If you don't see any created plane it's because it has wrong normal mode - exit create mode, click created plane and press flip
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Last edited by lead@inbox on 02 Sep 2008 05:32, edited 2 times in total.

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