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Moderator: Graphics Moderators
better than originalDanMacK wrote:Sweet!Looks awesome.
Below is attached a preview of the Temperate Locos, thoughts?
Also, are we using 2CC, or just one?
It was just thought to be an example. IMHO the bank looks a little "empty" on the front without something text or logo on it. I used the "€"-logo because I didn't want to copy a real bank logo. What about something like "Banko" or "£$€¥"?cmoiromain wrote:Not a good idea IMO... Each currency has its own logo, using a euro sign wouldn't please everyone (most members here are non-EU inhabitants, or at least non-euro zone)
Very nice - many are better than the originals.DanMacK wrote:Sweet!Looks awesome.
Below is attached a preview of the Temperate Locos, thoughts?
Also, are we using 2CC, or just one?
I saw aqueducts in the changelog, I didn't know they were working now! I will do when I get a chance.Zephyris, i would like to ask you please, that when you have some spare time, if you could update OpenGFX Terrain, to reflect the new aqueduct introduction, since now it's using the old water..
I would say draw them in 2cc if possible, but recolour the green to something nice (yellow) for use in the normal set and then use 2cc in the extended set... Unless OpenTTD could be patched to allow 2cc on the default sprites...Also, are we using 2CC, or just one?
here:DanMacK wrote:Aqueducts?! Where?!
author rubidium
Wed Jun 11 13:54:01 2008 +0000 (5 weeks ago)
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
This picture shows a good side view of a large-logo 37.DanMacK wrote:The 125, I just used the sprite that was drawn, but standard BR works as well, also, I can definitely lengthen the nose on the 37, I was thinking that myself
Unfortunately they don'tCommanderZ wrote:Do these bridges support third party road sets?
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