OpenGFX - Graphics Base Set

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Red*Star
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Red*Star » 02 Mar 2008 23:18

So, a little progress. Since it's absolutely impossible to know everything about oil rigs that would be needed for a "proper" visualisation, I've chosen to just ignore my investigation/researches and to pick me *two* oil rig photos and operate on these. Otherwise I'll get headache ^^

Appended: An intermediate version (two to be exact: One with the old and one with new backings.) Any comments? [I think I'll also replace the heliport, so don't bother about it.]
Intermediate2.gif
Concrete pillars
Intermediate2.gif (8.92 KiB) Viewed 4051 times
Intermediate1.gif
Steel pillars
Intermediate1.gif (9.03 KiB) Viewed 4052 times

@Zephyris: Nice houses. And with different gardens they'll get "home sweet home" ;).
Like sun is to the dark soil,
so is true enlightenment to the soil's friends.

N.F.S. Grundtvig

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Zephyris
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Zephyris » 02 Mar 2008 23:23

Attached are a ridiculous amount of buildings...

Re: mph
Nice flats!
And yes I agree the windows look flat, do you feel like improving the others ;)

Re: Roujin
Its just a classic style of 50s(?) house quite common around my area... Its white panneling down one side of the building.

Re: T-Unit
Satisfied? :D

Re: Red*Star
Mmmm, nice. I assume there is more shading to come...
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Temperate Houses 6px 8bpp Assembled.png
(709.12 KiB) Downloaded 435 times

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DJ Nekkid
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by DJ Nekkid » 02 Mar 2008 23:43

that is SO nice Z!
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Red*Star
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Red*Star » 02 Mar 2008 23:48

Wooohow! Now that's a complete village you've built, eh? :lol:
Zephyris wrote: Re: Red*Star
Mmmm, nice. I assume there is more shading to come...
Yup, of course.
Like sun is to the dark soil,
so is true enlightenment to the soil's friends.

N.F.S. Grundtvig

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by athanasios » 02 Mar 2008 23:49

8o No! This can't be true. ?( Maybe I drunk too much tonight and see so many houses?

Red*Star: I like the first with the pillars. And to my opinion helipad fits better now. Nice job! :]
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Red*Star
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Red*Star » 03 Mar 2008 00:03

Pingaware wrote:Oil rig looks wonderful Red*Star. Hope you finish it soon.
Sorry, overread this the first time. Thx.

athanasios wrote:Red*Star: I like the first with the pillars. And to my opinion helipad fits better now. Nice job! :]
Ok, then I don't have to redo it? Sorry that I ask, I mean I am the artist, but... I've just seen too many oil rigs in the last days. :mrgreen: I think it's better to go to bed now to give my eyes a little rest. ^^
Like sun is to the dark soil,
so is true enlightenment to the soil's friends.

N.F.S. Grundtvig

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by athanasios » 03 Mar 2008 00:07

Yep it is OK.
Me too, going to rest...
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Ben_K » 03 Mar 2008 01:04

Hello chaps,
Awesome progress, I'm really impressed by the pace of this project! 8)
richk67 wrote:...Im not sure what antenna complex an airport should have. ISTR most just have twig/whip antennas attached to the top of the control tower. Any ideas? BenK?
Sorry for the late reply. I've had shed loads of work related business and haven't been on the forums for a month and half! Yes Rich, you're right. The only aerials you see on UK airports are small whip kinda things. You don't really get large transmitters. The largest masts we have at Gatwick are still just think whip types and wouldn't produce a very interesting TTD graphic.

Red*Star - Awesome work on the Oil rig!

MPH - I adore that lighthouse!

Zephyris - The work on the town buildings is fantastic. I still don;t feel the windows are right though (I think I mentioned this before with the industry ones). I think they need some much brighter pixels in there to simulate a more realistic reflection. Windows take a bit of experimenting, but I think it would make a massive difference. If I get 5mins of spare time, I'll have a play and see if I can find a good result.


Keep up the superb work!!

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Ben_Robbins_ » 03 Mar 2008 01:05

Zephyris: That is an huge amount of really good work. It's awesum, and I have nothing more to say.
Ben

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Zephyris
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Zephyris » 03 Mar 2008 08:41

Re: Ben_K
I do see what you mean, mph said the same thing at the end of the last page. If you can try tweaking them that would be awesome!

And, seeing as those houses went down well, and inspired by mph's flats, here is my latest WIP:
Attachments
Temperate Flats 6px 32bpp tmp assembled.png
Temperate Flats 6px 32bpp tmp assembled.png (127.09 KiB) Viewed 3861 times

LordAzamath
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by LordAzamath » 03 Mar 2008 09:34

Zephyris, the laast versions are snowy? :D
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
I know I have a BBCode error in my signature but I really cba to fix it.

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Zephyris
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Zephyris » 03 Mar 2008 09:38

Yup! :) Should I put snow on the construction stages?

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by LordAzamath » 03 Mar 2008 09:47

Perhaps a little.. And if you are really bored :D then you might help me with small airport buildnigs :)
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small2.png
small2.png (40.65 KiB) Viewed 3803 times
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
I know I have a BBCode error in my signature but I really cba to fix it.

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by DanMacK » 03 Mar 2008 11:42

Red*Star - Excellent work on the oil rig. I too prefer the 4 pillared version. Excellent work.

Zephyris - Excellent buildings man! Great job :D

Looking forward to the rest :D

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by T-Unit » 03 Mar 2008 16:30

Zephyris wrote:Re: T-Unit
Satisfied? :D
Wow. *breath taken away*
Those are amazing. So much better than i was hoping for. One of the stone ones reminds me of my old school!

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Kolbur » 03 Mar 2008 16:45

Hello, nice work there (and now in a package too :D )!

I have some feedback regarding the snow. I think it looks too rough and has some unattractive patterns on the slightly snowy tiles. See the screenshots. The last one is granulated finelier but I don't like how the grid stands out on the lowest snow there. The grf is from here: http://www.tt-forums.net/viewtopic.php?f=26&t=34742
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origsnow.png
original snow
origsnow.png (20.12 KiB) Viewed 3518 times
opengfxsnow.png
OpenGFX snow
opengfxsnow.png (22.38 KiB) Viewed 3514 times
smoothsnow.png
snow from http://www.tt-forums.net/viewtopic.php?f=26&t=34742
smoothsnow.png (19.12 KiB) Viewed 3542 times

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by DanMacK » 03 Mar 2008 17:01

I'm liking the last one myself

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by bartpp7 » 03 Mar 2008 21:46

is anyone going to redo the airports so they like change to the year such as from just dirt runways to concrete and ashfolt runways?

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Zephyris
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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Zephyris » 03 Mar 2008 21:53

It could be done, but its not a priority...

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Re: [8bpp] Graphics Replacement Project - OpenGFX

Post by Loop » 03 Mar 2008 22:20

The last snow image looks great! I agree that the current OpenGFX one is a little bit strange, the patterns look artificial.

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