Bug fixer of the week award
Moderator: OpenTTD Developers
Bug fixer of the week award
We've come up with a small award for those people who help stablizing the game: The "Bug Fixer of the Week" award! You can track the recent status of the award here: http://openttd.rulez.org/wiki2/index.ph ... f_the_week
This is to enourage everyone to help fix bugs, becaue only a bug-free game is a good game. The past weeks Bug Fixer is blathijs because he fixed two of the most crucial bugs.
This is to enourage everyone to help fix bugs, becaue only a bug-free game is a good game. The past weeks Bug Fixer is blathijs because he fixed two of the most crucial bugs.
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- Korenn
- Korenn
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- Tycoon
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Nice ideas. But the point of the award is to encourage bugfixing. People are quick at making feature patches, that's easier and more fun to do. But only few people enjoy fixing bugs. Also, when done weekly, you've got more competition, because it's hard to keep up the "score" for a whole month.SHADOW-XIII wrote:I think it should be month fixer ... and winning the award should also add a winner to About window
and there should be monthly feature contributor award
But it's an excellent idea to add some acknowledgement to the about window.
"There's a readme that comes with the source. I suggest you read it."
- Korenn
- Korenn
I would probably not give awards for "Bug fixer of the week". You would then have to reward "Bug reporter of the week", "Doc writer of the week", "Useful idea of the week", etc. Bugs are a two-way process. You put in code, other people put in bug reports, based on those you put in more code, people then find more bugs in that new code, etc. No bugs found => no bugs fixed. Yet again, don't get too developer-centric, since pure code is not the only part of a game, and there are probably people outside the developer group that have skills you will need (and you will need them - trust me when I say that coders are not usually good doc writers .
Of course, a poor bug report is not worth the electrons it's printed with.
Of course, a poor bug report is not worth the electrons it's printed with.
We should however have a stupidest-bugeporter-of-the-week award.
Just look at this one: http://sourceforge.net/tracker/index.ph ... tid=636365
Just look at this one: http://sourceforge.net/tracker/index.ph ... tid=636365
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- Tycoon
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[quote="ChrisCF"]I would probably not give awards for "Bug fixer of the week". You would then have to reward "Bug reporter of the week", "Doc writer of the week", "Useful idea of the week", etc. Bugs are a two-way process. You put in code, other people put in bug reports, based on those you put in more code, people then find more bugs in that new code, etc. No bugs found => no bugs fixed. Yet again, don't get too developer-centric, since pure code is not the only part of a game, and there are probably people outside the developer group that have skills you will need (and you will need them - trust me when I say that coders are not usually good doc writers [b][/b]).
Of course, a poor bug report is not worth the electrons it's printed with.[/quote]
Hmm a symbioses.
How about a "symbiot of the week" award instead then. most bugs reported/fixed?
j/k btw
Of course, a poor bug report is not worth the electrons it's printed with.[/quote]
Hmm a symbioses.
How about a "symbiot of the week" award instead then. most bugs reported/fixed?
j/k btw
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