NewGRF Road Stops
Posted: 27 Jun 2020 18:20
Hey all,
After NRT I think it's also a good addition to add Road Stops for NewGRFs (NotRoadStops?).
I've been working on/off for a few months now to bring support for road stops. In the below screenshot you can somewhat see what can be done currently. I am open for various suggestions in this thread and feedback.
I'm currently only considering multi-tile stops, but we'll see.
You can download and build the binaries below for OpenTTD and NML.
I hope people will make beautiful NewGRFs and I can't wait to see them all!
OpenTTD fork: https://github.com/spnda/OpenTTD/tree/roadstops
NML fork: https://github.com/spnda/nml/tree/roadstops
Credit for the sprites in this image go to Erato and Captain Klutz
Oh and I've always been updating and deciding on things on my discord.
After NRT I think it's also a good addition to add Road Stops for NewGRFs (NotRoadStops?).
I've been working on/off for a few months now to bring support for road stops. In the below screenshot you can somewhat see what can be done currently. I am open for various suggestions in this thread and feedback.
I'm currently only considering multi-tile stops, but we'll see.
You can download and build the binaries below for OpenTTD and NML.
I hope people will make beautiful NewGRFs and I can't wait to see them all!
OpenTTD fork: https://github.com/spnda/OpenTTD/tree/roadstops
NML fork: https://github.com/spnda/nml/tree/roadstops
Credit for the sprites in this image go to Erato and Captain Klutz
Oh and I've always been updating and deciding on things on my discord.