planetmaker wrote: ↑19 May 2020 22:50
The source of OpenGFX+Landscape...
I assumed that the code for these rivers could be quite extensive. But I didn't think that is so much.
With these river templates ... this division is a bit scary. I have the impression that some of the graphics found there are not used at all.
- River riddle.png (6.13 KiB) Viewed 2284 times
Template for others, however, I still can't find. There are only graphics of rivers running along the field lines: \ NE, / NW, / SE, \ SW. I don't see those that run diagonally across the fields: (
N,
S, | W, | E), or small pieces of land in the corners of the field.
The
waterfeatures.png template scared me a bit again.
I really don't know where that all sprites goes. Earlier I thought it will be simpler separated. For example, for the new canals graphics (straight and diagonal) I anticipated the creation of 25 graphics for each climate in the version with and without dividing lines. In total, 25x12 = 300 graphics would be created. The same amount of graphics would apply to rivers on a flat surface. A lot, but much less than around 1180, which would only apply to rivers. I assumed that the canals graphics would be created by superimposing layers of water + waterfront with ground. I didn't anticipate any additional overlays because I thought it would significantly complicate the code... Although in some places such overlays could be useful, but not so many.
I don't know if you would like my versions of rivers and canals at all, but even if yes, I am afraid I won't be able to divide them properly and assign them to these templates.
I also don't know what your opinion is about the canals and rivers near to the slopes - will anyone want to add such a possibility. I think it would be worth it.
This is how it would look in the game ...
- Diagonally rivers & canals with deep level mini.png (718.92 KiB) Viewed 2284 times
On the occasion a small sample of deep water
I hope that jfs will not abandon his
project. Here I used an additional two shades from outside the palette.