Incompetent Programmer...
Posted: 27 Dec 2019 01:25
Hello folks!
Well, after two days of trying to follow directions for NML and GRF and town creation, I have come to the conclusion (and probably 215 viruses from downloading every program to try and figger this out), I have to succumb to asking significant help in how to create a file so I can implement my original town names (from my fantasy world). I have downloaded python and have cut and pasted w.minchin's code, but I can't get it compiled as it has issues with line 10 probably because line 9 isn't right either. .... Sooo.. a huge favor to ask.. can someone cut and paste this into one of their already working town creation lists, rename it "Raden" so I can download it from the on-line catalog? I loved this game since it was released back in the day and was glad to stumble on this and wish I had some tech savvy.... Thanks in advance.
//
// Raden Town Names for OpenTTD
// Copyright 2019 by Thomas Caputo
// Wm = 57-6D (in Hex)
// Version 1, 2019-12-26
//
grf {
grfid: "\57\6D\AB\03";
name: string(STR_GRF_NAME);
desc: string(STR_GRF_DESCRIPTION);
version: 3;
min_compatible_version: 1;
}
town_names(A) {
styles: string(STR_GAME_OPTIONS_TOWN_NAME_RADEN);
{
text("Aluhs", 10),
text("Blackwood Springs", 1),
text("Dekoll", 1),
text("Northshore", 1),
text("Northwood Hamlet", 1),
text("Trall", 1),
text("Vestid", 1),
text("Woodwind Pass", 1),
text("Boledoon", 10),
text("Delgar", 10),
text("Arkrock", 1),
text("Crushstone", 1),
text("Deepforge", 1),
text("Dulagrar", 1),
text("Flintstock", 1),
text("Graniterock", 1),
text("Ironstone", 1),
text("Kamestone", 1),
text("Kevvelkor", 1),
text("Ronfrok", 1),
text("Silverhammer", 1),
text("Torok", 1),
text("Blackhammer", 1),
text("Breggid Rolk", 1),
text("Drunakal", 1),
text("Firehammer", 1),
text("Granitehome", 1),
text("Iron Ram", 1),
text("Sheerstone", 1),
text("Trukkanstone", 1),
text("Erenenlea", 10),
text("Glitterhome", 10),
text("Burrolan", 1),
text("Greenburrow", 1),
text("Isle of Laurren", 5),
text("Lakeshore", 10),
text("Blackstag", 1),
text("Madroo", 10),
text("Rantor", 1),
text("Sordren", 1),
text("Oran", 10),
text("Hill Home", 1),
text("Parrash", 1),
text("Vididar", 1),
text("Ulthorak", 10),
text("Bloodshade", 1),
text("Corisk's Bastion", 1),
text("Darkgate", 1),
text("Deddik Falls", 1),
text("Felkrax Drop", 1),
text("Frung Hall", 1),
text("Grimstone", 1),
text("Kusk", 1),
text("Lednar", 1),
text("Midpost", 1),
text("Rankwood", 1),
text("Rasp", 1),
text("Redwheat", 1),
text("Trulk", 1),
text("Walrin", 1),
text("Skorport", 10),
text("Illerdam", 1),
text("Lyone", 1),
text("Rintorin", 1),
text("Rional", 1),
text("Stockdale", 1),
text("Woodland", 1),
text("Naeth Everun", 1),
text("Benre Kroll", 1),
text("Hyacinth", 1),
text("Grellion Feryl", 1),
text("Fesceril", 1),
text("Uvae Laerith", 1),
text("Esperil Gala", 1),
text("Senterial", 1),
text("Davuth", 1),
text("Nuyutul", 1),
text("Duspis Perenth", 1),
text("Tuyil Rae", 1),
text("Alarantae", 1),
text("High Sigil", 1),
text("Crysalin", 1),
text("Lorimar Alista", 1),
text("Pillis Frea", 1),
text("Fallshaven", 1),
}
}
Well, after two days of trying to follow directions for NML and GRF and town creation, I have come to the conclusion (and probably 215 viruses from downloading every program to try and figger this out), I have to succumb to asking significant help in how to create a file so I can implement my original town names (from my fantasy world). I have downloaded python and have cut and pasted w.minchin's code, but I can't get it compiled as it has issues with line 10 probably because line 9 isn't right either. .... Sooo.. a huge favor to ask.. can someone cut and paste this into one of their already working town creation lists, rename it "Raden" so I can download it from the on-line catalog? I loved this game since it was released back in the day and was glad to stumble on this and wish I had some tech savvy.... Thanks in advance.
//
// Raden Town Names for OpenTTD
// Copyright 2019 by Thomas Caputo
// Wm = 57-6D (in Hex)
// Version 1, 2019-12-26
//
grf {
grfid: "\57\6D\AB\03";
name: string(STR_GRF_NAME);
desc: string(STR_GRF_DESCRIPTION);
version: 3;
min_compatible_version: 1;
}
town_names(A) {
styles: string(STR_GAME_OPTIONS_TOWN_NAME_RADEN);
{
text("Aluhs", 10),
text("Blackwood Springs", 1),
text("Dekoll", 1),
text("Northshore", 1),
text("Northwood Hamlet", 1),
text("Trall", 1),
text("Vestid", 1),
text("Woodwind Pass", 1),
text("Boledoon", 10),
text("Delgar", 10),
text("Arkrock", 1),
text("Crushstone", 1),
text("Deepforge", 1),
text("Dulagrar", 1),
text("Flintstock", 1),
text("Graniterock", 1),
text("Ironstone", 1),
text("Kamestone", 1),
text("Kevvelkor", 1),
text("Ronfrok", 1),
text("Silverhammer", 1),
text("Torok", 1),
text("Blackhammer", 1),
text("Breggid Rolk", 1),
text("Drunakal", 1),
text("Firehammer", 1),
text("Granitehome", 1),
text("Iron Ram", 1),
text("Sheerstone", 1),
text("Trukkanstone", 1),
text("Erenenlea", 10),
text("Glitterhome", 10),
text("Burrolan", 1),
text("Greenburrow", 1),
text("Isle of Laurren", 5),
text("Lakeshore", 10),
text("Blackstag", 1),
text("Madroo", 10),
text("Rantor", 1),
text("Sordren", 1),
text("Oran", 10),
text("Hill Home", 1),
text("Parrash", 1),
text("Vididar", 1),
text("Ulthorak", 10),
text("Bloodshade", 1),
text("Corisk's Bastion", 1),
text("Darkgate", 1),
text("Deddik Falls", 1),
text("Felkrax Drop", 1),
text("Frung Hall", 1),
text("Grimstone", 1),
text("Kusk", 1),
text("Lednar", 1),
text("Midpost", 1),
text("Rankwood", 1),
text("Rasp", 1),
text("Redwheat", 1),
text("Trulk", 1),
text("Walrin", 1),
text("Skorport", 10),
text("Illerdam", 1),
text("Lyone", 1),
text("Rintorin", 1),
text("Rional", 1),
text("Stockdale", 1),
text("Woodland", 1),
text("Naeth Everun", 1),
text("Benre Kroll", 1),
text("Hyacinth", 1),
text("Grellion Feryl", 1),
text("Fesceril", 1),
text("Uvae Laerith", 1),
text("Esperil Gala", 1),
text("Senterial", 1),
text("Davuth", 1),
text("Nuyutul", 1),
text("Duspis Perenth", 1),
text("Tuyil Rae", 1),
text("Alarantae", 1),
text("High Sigil", 1),
text("Crysalin", 1),
text("Lorimar Alista", 1),
text("Pillis Frea", 1),
text("Fallshaven", 1),
}
}